Wojtek Figat
|
a214c14a4d
|
Add Sort Order to animated models too
|
2023-01-28 17:03:18 +01:00 |
|
Wojtek Figat
|
87549a3e6c
|
Fix sort order usage in multi-pass drawing of the Mesh
|
2023-01-28 01:31:07 +01:00 |
|
Wojtek Figat
|
adfe3ad165
|
Add SortOrder to drawable object types for transparency sorting override
|
2023-01-26 18:37:40 +01:00 |
|
Wojtek Figat
|
6931161dce
|
Merge branch 'add-arrow-to-groups' of https://github.com/Tryibion/FlaxEngine into Tryibion-add-arrow-to-groups
|
2023-01-24 19:41:37 +01:00 |
|
Wojtek Figat
|
29815e0dd6
|
Merge branch 'actor-org' of https://github.com/Tryibion/FlaxEngine into Tryibion-actor-org
|
2023-01-24 19:20:23 +01:00 |
|
Wojtek Figat
|
c1e0d70646
|
Fix name overlap
|
2023-01-24 19:14:18 +01:00 |
|
Wojtek Figat
|
9e90cb260a
|
Add support for custom icons for actors in ViewportIconsRenderer
|
2023-01-23 23:43:59 +01:00 |
|
Wojtek Figat
|
c854b657c1
|
Add actor virtual functions OnDebugDraw/OnDebugDrawSelected/OnEnable/OnDisable to override in scripting
|
2023-01-23 23:43:16 +01:00 |
|
Chandler Cox
|
e21c8e5fe9
|
Organize physics actors a little better in CM, added wheeled vehicle to list. minor change in CM to not add actors that have a parent with the attribute (more selective).
|
2023-01-22 18:52:28 -06:00 |
|
Chandler Cox
|
66fd5e716c
|
various fixes and improvements. size changes for headers, deactivate containement for collections.
|
2023-01-21 13:35:51 -06:00 |
|
Wojciech Figat
|
c1c1f5d60e
|
Fix sending client RPC to all clients (including the owner)
|
2023-01-19 14:47:29 +01:00 |
|
Wojciech Figat
|
689a042e88
|
Fix sending client RPC from host that is both server and client
|
2023-01-18 13:39:51 +01:00 |
|
Wojciech Figat
|
04727cf2bc
|
Add error log if the RPC is invoked on non-networked object
|
2023-01-18 13:38:18 +01:00 |
|
Wojciech Figat
|
ec2bdb7437
|
Fix crash when copying empty span of data into DataContainer
|
2023-01-18 13:20:24 +01:00 |
|
Wojciech Figat
|
fc65e5a7a6
|
Fix leftover UI control state when it gets disabled/hidden/reparented
|
2023-01-16 15:08:57 +01:00 |
|
Wojciech Figat
|
5dd91d0cdc
|
Adjustments for high-level networking usage #878
|
2023-01-16 12:04:00 +01:00 |
|
Wojciech Figat
|
831fc80971
|
Fix game build
|
2023-01-16 11:14:13 +01:00 |
|
Wojtek Figat
|
eff24ed836
|
Add support for editing path to the asset within AssetRefEditor
|
2023-01-15 23:05:58 +01:00 |
|
Wojtek Figat
|
a2af46845d
|
Merge branch 'master' into 1.5
# Conflicts:
# Source/Engine/Renderer/AmbientOcclusionPass.cpp
|
2023-01-15 18:27:49 +01:00 |
|
Wojtek Figat
|
675aa92b53
|
Fix crash in SSAO when using very low render resolution
|
2023-01-15 14:08:24 +01:00 |
|
Wojtek Figat
|
b89f2e39c9
|
Expose RandomUtil to Visual Scripting and cleanup codestyle
#843
|
2023-01-15 13:47:06 +01:00 |
|
Wojtek Figat
|
3622b77034
|
Merge branch 'master' of https://github.com/Withaust/FlaxEngine into Withaust-master
|
2023-01-15 13:38:10 +01:00 |
|
Wojtek Figat
|
50fb39d238
|
Merge remote-tracking branch 'origin/master' into 1.5
|
2023-01-15 12:44:45 +01:00 |
|
Wojtek Figat
|
f127bbebe1
|
Refactor enum flags with __underlying_type and new EnumHasAnyFlags/EnumHasAllFlags
Fixes #832
Closes #886
|
2023-01-15 12:44:39 +01:00 |
|
Wojciech Figat
|
986fa13585
|
Reuse texture sampling code for procedural sampling node #872
|
2023-01-13 11:37:53 +01:00 |
|
Wojciech Figat
|
2d44ae3a4d
|
Merge branch 'stochastic-sampling-node' of https://github.com/Swiggies/FlaxEngine into Swiggies-stochastic-sampling-node
|
2023-01-13 10:40:16 +01:00 |
|
Wojciech Figat
|
a7e428a21c
|
Merge branch 'master' into 1.5
# Conflicts:
# Content/Shaders/GI/DDGI.flax
# Content/Shaders/GI/GlobalSurfaceAtlas.flax
# Content/Shaders/TAA.flax
# Content/Shaders/VolumetricFog.flax
# Source/Editor/CustomEditors/Editors/ActorTagEditor.cs
# Source/Engine/Core/Config/GraphicsSettings.cpp
# Source/Engine/Engine/PostProcessEffect.cs
# Source/Engine/Graphics/GPUResourcesCollection.cpp
# Source/Engine/Graphics/GPUResourcesCollection.h
# Source/Engine/Graphics/PostProcessBase.h
# Source/FlaxEngine.Gen.cs
|
2023-01-10 15:37:55 +01:00 |
|
Wojciech Figat
|
9626e9bbb6
|
Update copyright year
|
2023-01-10 15:29:37 +01:00 |
|
Wojtek Figat
|
a74b847e65
|
Fix ScriptingObject::FromInterface to return object if the pointer is already valid object
|
2023-01-10 11:45:23 +01:00 |
|
Wojciech Figat
|
0595f38fe4
|
Fix threading issues with GPU buffers mapping
|
2023-01-09 22:41:06 +01:00 |
|
Wojciech Figat
|
67c63f1410
|
Optimize GPU Resource name to prevent memory allocs when changing name frequently
|
2023-01-09 22:40:26 +01:00 |
|
Wojciech Figat
|
70cce0e1ee
|
Fix regression crash when using DoF, optimize DoF usage of GPU memory
|
2023-01-09 16:06:47 +01:00 |
|
Wojtek Figat
|
cfcf29a62e
|
Fixes for passing new unit tests with edge cases of scripting bindigns usage
|
2023-01-08 00:34:33 +01:00 |
|
Wojtek Figat
|
064994eb1a
|
Add more test cases for various scripting bindings features
|
2023-01-08 00:34:32 +01:00 |
|
Wojciech Figat
|
c011e8af62
|
Add support for CanRender in postFx to depend on specific render setup
|
2023-01-06 13:45:36 +01:00 |
|
Wojciech Figat
|
b753b18682
|
Add profiler events for plugins init/deinit
|
2023-01-06 13:36:12 +01:00 |
|
Wojtek Figat
|
4012434102
|
Fix test
|
2023-01-03 23:04:09 +01:00 |
|
Wojtek Figat
|
9ffeb8031b
|
Fix tests regression
|
2023-01-02 21:45:51 +01:00 |
|
Wojtek Figat
|
4afa59a783
|
Fix missing scripting and serialization extensions for SceneReference usage in scripts
|
2023-01-01 19:15:59 +01:00 |
|
Wojtek Figat
|
084fe6f063
|
Add UseAssetImportPathRelative to Editor options and use it by default to store imported asset path relative to the project folder
|
2023-01-01 18:55:09 +01:00 |
|
Wojtek Figat
|
2df3574cfa
|
Refactor new tags system to use uint for tag index (0 is invalid tag)
|
2023-01-01 16:39:34 +01:00 |
|
Wojtek Figat
|
c976d190a5
|
Add Tag to PhysicalMaterial for physical surfaces tagging
|
2023-01-01 16:38:50 +01:00 |
|
Wojtek Figat
|
a10fb703fc
|
Add unit test for scripting interface to ensure generated bindings code works fine
|
2022-12-31 13:10:19 +01:00 |
|
Wojtek Figat
|
a253e01dbd
|
Add unit test for scripting event to ensure generated bindings code works fine
|
2022-12-31 00:21:28 +01:00 |
|
Wojtek Figat
|
a5e7ff6fc0
|
Add unit test for scripting features
|
2022-12-30 00:08:04 +01:00 |
|
Wojtek Figat
|
0e1da59f0c
|
Fix loading materials when using Null renderer
Regression from dbcb333ba9
|
2022-12-29 23:35:47 +01:00 |
|
Wojciech Figat
|
1d47374758
|
Cache managed serializers for networking replication to prevent from being collected by GC
|
2022-12-29 23:06:06 +01:00 |
|
Wojciech Figat
|
c6bbfdc7f0
|
Fixes for networking change in 762f460e23
|
2022-12-29 23:05:52 +01:00 |
|
Wojtek Figat
|
7184566b4b
|
Merge branch 'master' into 1.5
|
2022-12-29 23:04:18 +01:00 |
|
Wojtek Figat
|
e7cf10aea8
|
Minor tweaks
|
2022-12-29 21:51:57 +01:00 |
|