Commit Graph

1002 Commits

Author SHA1 Message Date
Wojtek Figat
a08e1576ce Merge remote-tracking branch 'origin/master' 2021-05-28 09:12:30 +02:00
Wojtek Figat
9a9b97998c Fix loading native dependencies for binary modules from other folders than engine binaries or project root 2021-05-28 00:12:54 +02:00
Wojtek Figat
2a6f1df76e Fix undo errors in editor on Margin property serialization 2021-05-26 23:26:41 +02:00
Wojtek Figat
2b7b9e4d5a Fix typo in wheel type name 2021-05-26 22:40:09 +02:00
Wojtek Figat
c33d4a9bfb Merge branch 'game-arg' of git://github.com/jb-perrier/FlaxEngine into jb-perrier-game-arg 2021-05-24 18:35:13 +02:00
Jean-Baptiste Perrier
2f12642405 Rename -game to -play & Fix when play not used. 2021-05-23 19:34:16 +02:00
Jean-Baptiste Perrier
566756ecf2 Remove duplicate IsInitialized. 2021-05-23 19:31:44 +02:00
Wojtek Figat
198d9d9dd5 Ignore ReSharper warnings in low-level cpu particles code 2021-05-23 11:44:14 +02:00
Wojtek Figat
1a4277994b Fix crash on Font invalidate 2021-05-22 22:34:35 +02:00
Jean-Baptiste Perrier
316590ec59 Tweak. 2021-05-20 17:37:05 +02:00
Jean-Baptiste Perrier
d3b920dfc1 Prevent Mesh being rendered while uninitialised ( async task not executed yet ). 2021-05-20 17:16:02 +02:00
Jean-Baptiste Perrier
ec3972d511 Add -game command line argument. 2021-05-20 17:14:01 +02:00
Jean-Baptiste Perrier
a69fa0b00d Add optional command line argument define. 2021-05-20 17:13:36 +02:00
Wojtek Figat
91672b55d8 Fix disabling VertexSnapping for 3D UI rendering
#368
2021-05-20 09:36:02 +02:00
Wojtek Figat
7edf3e5b36 Merge branch 'scripting-int16-support' of git://github.com/jb-perrier/FlaxEngine into jb-perrier-scripting-int16-support 2021-05-19 19:50:06 +02:00
Wojtek Figat
62cca0682c Add option to use Point sampling when drawing textures and sprites in UI via Brushes 2021-05-19 19:48:39 +02:00
Wojtek Figat
d7e2ee986b Add Network impl for PS4 2021-05-19 14:49:10 +02:00
Wojtek Figat
3363f6ac0d Add Network impl for Switch 2021-05-19 10:14:19 +02:00
Wojtek Figat
3e3b0e7951 Fix game plugins initialization order in Editor play mode to mock the standalone game
#458
2021-05-18 23:32:50 +02:00
Wojtek Figat
19bb7c2293 Fix typo 2021-05-18 21:45:41 +02:00
Wojtek Figat
ead65f01ff Optimize Vulkan Framebuffer when not using color blending 2021-05-18 11:56:21 +02:00
Wojtek Figat
7f6a6f9fff Fix showing Game Plugins in editor plugins window 2021-05-18 11:41:49 +02:00
Wojtek Figat
2e93a7fd08 Add support for Geometry Shaders on Vulkan
#136
2021-05-18 11:41:18 +02:00
Wojtek Figat
9cba6bad6d Add support for rendering into 3d textures on Vulkan
#136
2021-05-18 11:40:38 +02:00
Wojtek Figat
5a7efe9019 Fix Volumetric Fog particle material CB0 binding issue 2021-05-17 13:51:14 +02:00
Wojtek Figat
0a25b71437 Fix GPU particles on Vulkan
#478
2021-05-17 13:41:08 +02:00
Wojtek Figat
fb7d2831cb Merge branch 'indirect-vulkan' of git://github.com/jb-perrier/FlaxEngine into jb-perrier-indirect-vulkan 2021-05-17 10:19:23 +02:00
Wojtek Figat
224de66c49 Add missing attributes for AlphaPanel panel
#430
2021-05-17 10:15:57 +02:00
honzapatCZ
bd2af64a7e moving back 2021-05-17 10:15:56 +02:00
honzapatCZ
388ec655bf alpha+showcont 2021-05-17 10:15:56 +02:00
Jean-Baptiste Perrier
fd3d6abd61 Fix docs. 2021-05-16 21:39:30 +02:00
Wojtek Figat
3553d2f16b Fix Linux build error 2021-05-16 19:15:12 +02:00
Wojtek Figat
9a617c630b Fix api error 2021-05-16 18:54:40 +02:00
Jean-Baptiste Perrier
95a951a453 Merge branch 'master' of https://github.com/FlaxEngine/FlaxEngine into indirect-vulkan 2021-05-16 17:41:10 +02:00
Jean-Baptiste Perrier
3599de7eb8 Fix revert indirect draw count. 2021-05-16 17:30:15 +02:00
Jean-Baptiste Perrier
b4a870933a Revert IndirectDrawCount. 2021-05-16 17:23:52 +02:00
Wojtek Figat
5e401b6a78 Refactor Network api, add more dcos, expose it to scripting 2021-05-16 14:28:54 +02:00
Wojtek Figat
dbb42e9805 Fix minor warnings in shaders 2021-05-15 14:19:40 +02:00
Wojtek Figat
6c93643f19 Merge branch 'richtextboxbase_oobfix' of git://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-richtextboxbase_oobfix 2021-05-15 13:02:24 +02:00
Wojtek Figat
6232b8d557 Add option to show Debug Draw shapes in Game Viewport 2021-05-15 12:58:39 +02:00
Wojtek Figat
cc8e098183 Fix duplicated Debug Draw inoke for actors 2021-05-15 12:53:54 +02:00
GoaLitiuM
78ee671607 Fix out of bound access to RichTextBoxBase internal buffer 2021-05-15 13:39:19 +03:00
Wojtek Figat
8f1f88b3ba Fix running Flax on Windows with STD console output 2021-05-14 21:44:13 +02:00
Wojtek Figat
16e67780ad Add -debugwait cmd line arg to wait for C# debugger attach on engine start 2021-05-14 19:25:31 +02:00
Wojtek Figat
5f851d2433 Fix reparenting actors in editor to preserve world position
#500
2021-05-14 13:01:25 +02:00
Wojtek Figat
fbb9fa065a Add more profile events to assets data loading 2021-05-14 13:00:03 +02:00
Wojtek Figat
42461f1b4a Fix crash when drawing 2d sprite with invalid atlas specified 2021-05-14 11:02:42 +02:00
Wojtek Figat
11704740fe Merge branch 'IconOverhaul' of git://github.com/W2Wizard/FlaxEngine into W2Wizard-IconOverhaul 2021-05-14 10:48:18 +02:00
Wojtek Figat
fdf6306060 Fix asset paths lookup in build 2021-05-14 10:33:08 +02:00
Wojtek Figat
c95e5b0611 Fix assets load error regression 2021-05-14 10:32:55 +02:00