Wojtek Figat
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a6924d37c1
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Add ModelInstanceActor::GetMaterial to get actual material used to render certain entries
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2023-07-14 11:58:51 +02:00 |
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Wojtek Figat
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40fc2f8295
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Fix missing header files in deployed engine package
#1242
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2023-07-14 11:25:54 +02:00 |
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Chandler Cox
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0a57cbbecf
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Add not showing lights debug based on other light flags as well.
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2023-07-07 17:48:16 -05:00 |
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Chandler Cox
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a0bb3f2995
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Add light debug view flag to draw light shapes
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2023-07-07 17:32:46 -05:00 |
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Chandler Cox
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d88b93d56b
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Add find actor by type and tag to level and actor classes. Move find actor by tag code to be by other find actor methods.
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2023-07-05 14:00:07 -05:00 |
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Wojtek Figat
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bd0bc42adc
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Fix regressionn from d7dc0b76e5
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2023-07-05 12:18:03 +02:00 |
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Wojtek Figat
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04ef3c60d5
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Fix regression from c79952a4d6
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2023-07-05 09:27:21 +02:00 |
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Wojtek Figat
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a14de5e255
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Fix Array For Each visual script node local vars setup
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2023-07-04 17:58:32 +02:00 |
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Wojtek Figat
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c79952a4d6
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Implement missing dotnet7 interop for field and stabilize interop
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2023-07-04 17:57:59 +02:00 |
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Wojtek Figat
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d7dc0b76e5
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Softly handle invalid scene rendering key to prevent crashes on scene unload
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2023-07-04 13:32:51 +02:00 |
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Wojtek Figat
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27b3538b2f
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Fix regression from 9d640656e6
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2023-07-04 13:15:09 +02:00 |
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Wojtek Figat
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615ec636d4
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Fix crash when window gets deleted before show/close sequence
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2023-07-04 10:42:49 +02:00 |
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Wojtek Figat
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9f7ae5bb58
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Fix warning
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2023-07-03 22:13:13 +02:00 |
|
Wojtek Figat
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9db3439d0d
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Fix compilation error
|
2023-07-03 16:17:46 +02:00 |
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Wojtek Figat
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544eb03f7e
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Add network replication support for in-built object/asset reference holders
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2023-07-03 13:06:08 +02:00 |
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Wojtek Figat
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9d640656e6
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Fix StringUtils::ConvertANSI2UTF16 to properly handle multi-byte characters Length
#1225
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2023-07-03 12:10:06 +02:00 |
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Wojtek Figat
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9a1fd12a85
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Fix sizeof struct within generic type instance
#1219
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2023-07-03 11:42:15 +02:00 |
|
|
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28335478bd
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Fix managed library location resolver
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2023-07-02 21:56:41 +03:00 |
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Wojtek Figat
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5079ddd20a
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Merge branch 'patch-1' of https://github.com/HydrogenC/FlaxEngine into HydrogenC-patch-1
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2023-06-30 11:03:15 +02:00 |
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Wojtek Figat
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2bd2bd5081
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Fix crash when modifying animated model skeleton pose from gameplay code during update event
|
2023-06-30 11:02:58 +02:00 |
|
Wojtek Figat
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8c006f6e11
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Fix crash due to replicated objects leak upon system destruction
|
2023-06-30 10:00:12 +02:00 |
|
ExMatics HydrogenC
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804826fbc7
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Fix multiplication mistake
|
2023-06-30 14:06:52 +08:00 |
|
ExMatics HydrogenC
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0498f1488e
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Fix space conversion issue
|
2023-06-30 12:25:58 +08:00 |
|
Wojtek Figat
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3119c50789
|
Fix nullable warnings
|
2023-06-28 20:09:01 +02:00 |
|
Wojtek Figat
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70ab159dd4
|
Fix empty clients mask for NetworkReplicationHierarchy on client to properly replicate client-owned objects
#1205
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2023-06-28 19:55:10 +02:00 |
|
Wojtek Figat
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1b46c0921f
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Merge branch 'fix_vehicle_physics_debug' of https://github.com/RuanLucasGD/FlaxEngine into RuanLucasGD-fix_vehicle_physics_debug
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2023-06-28 16:13:33 +02:00 |
|
Wojtek Figat
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c0a5417108
|
Merge branch 'replicationnode' of https://github.com/Withaust/FlaxEngine into Withaust-replicationnode
|
2023-06-28 16:01:43 +02:00 |
|
Ruan Lucas
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45a1d33689
|
fix orientation
|
2023-06-28 09:56:15 -04:00 |
|
Wojtek Figat
|
bb3cefbe54
|
Add check for NetworkClientsMask to ensure it has capacity
|
2023-06-28 15:48:32 +02:00 |
|
Wojtek Figat
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70136509a9
|
Merge branch 'hashset_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-hashset_fix
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2023-06-28 15:15:11 +02:00 |
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Wojtek Figat
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63a70758f2
|
Merge branch 'realloc' of https://github.com/Tryibion/FlaxEngine into Tryibion-realloc
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2023-06-28 15:13:56 +02:00 |
|
Wojtek Figat
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890248edf2
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Fix MClass::HasInterface in .NET 7
|
2023-06-28 15:13:33 +02:00 |
|
Wojtek Figat
|
b16a6199d0
|
Fix invoking Client RPC on Host client when it's not included in targetIds list
|
2023-06-28 14:52:58 +02:00 |
|
Chandler Cox
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093928f2f9
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Change name to ReallocAligned
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2023-06-28 06:42:54 -05:00 |
|
|
|
d3b96742e7
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Fix compile-time error in HashSet::ClearDelete
|
2023-06-28 14:42:27 +03:00 |
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Wojtek Figat
|
c52c23013c
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Merge branch 'custom_asset_release' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-custom_asset_release
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2023-06-28 12:23:16 +02:00 |
|
Wojtek Figat
|
17aa4ea60d
|
Optimize CollisionsHelper::FrustumContainsBox
|
2023-06-28 12:21:58 +02:00 |
|
Ruan Lucas
|
76e4e1b8d4
|
fix debug vehicle wheel orientation
|
2023-06-27 21:08:12 -04:00 |
|
|
|
90f9754781
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Release custom assets before binary modules on scripting release
|
2023-06-28 00:35:51 +03:00 |
|
Wiktor Kocielski
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6013705988
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Implement object to cell caching for the grid
|
2023-06-26 17:32:19 +03:00 |
|
Wiktor Kocielski
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65397621e9
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Make GetObject virtual and implement for Grid
|
2023-06-26 17:12:48 +03:00 |
|
Wiktor Kocielski
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cbd1e5c837
|
Add NetworkReplicationNode::GetObject
|
2023-06-25 23:39:59 +03:00 |
|
Chandler Cox
|
1d8ae580b7
|
Add Realloc with alignment.
|
2023-06-24 12:05:51 -05:00 |
|
Wojtek Figat
|
694f8fbaf3
|
Fix missing collision events generated during CharacterController::Move
#1200
|
2023-06-23 22:22:50 +02:00 |
|
Wojtek Figat
|
420525f688
|
Merge branch 'patch-1' of https://github.com/Withaust/FlaxEngine into Withaust-patch-1
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2023-06-23 21:28:24 +02:00 |
|
Wojtek Figat
|
9b570a46d2
|
Codestyle tweak
|
2023-06-23 21:28:16 +02:00 |
|
Wojtek Figat
|
b8ee20c7dc
|
Merge branch 'optimize_actors_search' of https://github.com/RuanLucasGD/FlaxEngine
|
2023-06-23 21:25:32 +02:00 |
|
Wiktor Kocielski
|
028ccfca2e
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Update NetworkReplicationNode::AddObject
|
2023-06-23 13:14:59 +03:00 |
|
Ruan Lucas
|
072d70722c
|
add optional parameter to find only active actors on Level.FindActorsByParentTag
|
2023-06-21 21:38:22 -04:00 |
|
Ruan Lucas
|
875dd30d57
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add optional parameter to find only active actors on Level.FinActors(tag)
|
2023-06-21 21:27:38 -04:00 |
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