Commit Graph

3383 Commits

Author SHA1 Message Date
Wojtek Figat
a6924d37c1 Add ModelInstanceActor::GetMaterial to get actual material used to render certain entries 2023-07-14 11:58:51 +02:00
Wojtek Figat
40fc2f8295 Fix missing header files in deployed engine package
#1242
2023-07-14 11:25:54 +02:00
Chandler Cox
0a57cbbecf Add not showing lights debug based on other light flags as well. 2023-07-07 17:48:16 -05:00
Chandler Cox
a0bb3f2995 Add light debug view flag to draw light shapes 2023-07-07 17:32:46 -05:00
Chandler Cox
d88b93d56b Add find actor by type and tag to level and actor classes. Move find actor by tag code to be by other find actor methods. 2023-07-05 14:00:07 -05:00
Wojtek Figat
bd0bc42adc Fix regressionn from d7dc0b76e5 2023-07-05 12:18:03 +02:00
Wojtek Figat
04ef3c60d5 Fix regression from c79952a4d6 2023-07-05 09:27:21 +02:00
Wojtek Figat
a14de5e255 Fix Array For Each visual script node local vars setup 2023-07-04 17:58:32 +02:00
Wojtek Figat
c79952a4d6 Implement missing dotnet7 interop for field and stabilize interop 2023-07-04 17:57:59 +02:00
Wojtek Figat
d7dc0b76e5 Softly handle invalid scene rendering key to prevent crashes on scene unload 2023-07-04 13:32:51 +02:00
Wojtek Figat
27b3538b2f Fix regression from 9d640656e6 2023-07-04 13:15:09 +02:00
Wojtek Figat
615ec636d4 Fix crash when window gets deleted before show/close sequence 2023-07-04 10:42:49 +02:00
Wojtek Figat
9f7ae5bb58 Fix warning 2023-07-03 22:13:13 +02:00
Wojtek Figat
9db3439d0d Fix compilation error 2023-07-03 16:17:46 +02:00
Wojtek Figat
544eb03f7e Add network replication support for in-built object/asset reference holders 2023-07-03 13:06:08 +02:00
Wojtek Figat
9d640656e6 Fix StringUtils::ConvertANSI2UTF16 to properly handle multi-byte characters Length
#1225
2023-07-03 12:10:06 +02:00
Wojtek Figat
9a1fd12a85 Fix sizeof struct within generic type instance
#1219
2023-07-03 11:42:15 +02:00
28335478bd Fix managed library location resolver 2023-07-02 21:56:41 +03:00
Wojtek Figat
5079ddd20a Merge branch 'patch-1' of https://github.com/HydrogenC/FlaxEngine into HydrogenC-patch-1 2023-06-30 11:03:15 +02:00
Wojtek Figat
2bd2bd5081 Fix crash when modifying animated model skeleton pose from gameplay code during update event 2023-06-30 11:02:58 +02:00
Wojtek Figat
8c006f6e11 Fix crash due to replicated objects leak upon system destruction 2023-06-30 10:00:12 +02:00
ExMatics HydrogenC
804826fbc7 Fix multiplication mistake 2023-06-30 14:06:52 +08:00
ExMatics HydrogenC
0498f1488e Fix space conversion issue 2023-06-30 12:25:58 +08:00
Wojtek Figat
3119c50789 Fix nullable warnings 2023-06-28 20:09:01 +02:00
Wojtek Figat
70ab159dd4 Fix empty clients mask for NetworkReplicationHierarchy on client to properly replicate client-owned objects
#1205
2023-06-28 19:55:10 +02:00
Wojtek Figat
1b46c0921f Merge branch 'fix_vehicle_physics_debug' of https://github.com/RuanLucasGD/FlaxEngine into RuanLucasGD-fix_vehicle_physics_debug 2023-06-28 16:13:33 +02:00
Wojtek Figat
c0a5417108 Merge branch 'replicationnode' of https://github.com/Withaust/FlaxEngine into Withaust-replicationnode 2023-06-28 16:01:43 +02:00
Ruan Lucas
45a1d33689 fix orientation 2023-06-28 09:56:15 -04:00
Wojtek Figat
bb3cefbe54 Add check for NetworkClientsMask to ensure it has capacity 2023-06-28 15:48:32 +02:00
Wojtek Figat
70136509a9 Merge branch 'hashset_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-hashset_fix 2023-06-28 15:15:11 +02:00
Wojtek Figat
63a70758f2 Merge branch 'realloc' of https://github.com/Tryibion/FlaxEngine into Tryibion-realloc 2023-06-28 15:13:56 +02:00
Wojtek Figat
890248edf2 Fix MClass::HasInterface in .NET 7 2023-06-28 15:13:33 +02:00
Wojtek Figat
b16a6199d0 Fix invoking Client RPC on Host client when it's not included in targetIds list 2023-06-28 14:52:58 +02:00
Chandler Cox
093928f2f9 Change name to ReallocAligned 2023-06-28 06:42:54 -05:00
d3b96742e7 Fix compile-time error in HashSet::ClearDelete 2023-06-28 14:42:27 +03:00
Wojtek Figat
c52c23013c Merge branch 'custom_asset_release' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-custom_asset_release 2023-06-28 12:23:16 +02:00
Wojtek Figat
17aa4ea60d Optimize CollisionsHelper::FrustumContainsBox 2023-06-28 12:21:58 +02:00
Ruan Lucas
76e4e1b8d4 fix debug vehicle wheel orientation 2023-06-27 21:08:12 -04:00
90f9754781 Release custom assets before binary modules on scripting release 2023-06-28 00:35:51 +03:00
Wiktor Kocielski
6013705988 Implement object to cell caching for the grid 2023-06-26 17:32:19 +03:00
Wiktor Kocielski
65397621e9 Make GetObject virtual and implement for Grid 2023-06-26 17:12:48 +03:00
Wiktor Kocielski
cbd1e5c837 Add NetworkReplicationNode::GetObject 2023-06-25 23:39:59 +03:00
Chandler Cox
1d8ae580b7 Add Realloc with alignment. 2023-06-24 12:05:51 -05:00
Wojtek Figat
694f8fbaf3 Fix missing collision events generated during CharacterController::Move
#1200
2023-06-23 22:22:50 +02:00
Wojtek Figat
420525f688 Merge branch 'patch-1' of https://github.com/Withaust/FlaxEngine into Withaust-patch-1 2023-06-23 21:28:24 +02:00
Wojtek Figat
9b570a46d2 Codestyle tweak 2023-06-23 21:28:16 +02:00
Wojtek Figat
b8ee20c7dc Merge branch 'optimize_actors_search' of https://github.com/RuanLucasGD/FlaxEngine 2023-06-23 21:25:32 +02:00
Wiktor Kocielski
028ccfca2e Update NetworkReplicationNode::AddObject 2023-06-23 13:14:59 +03:00
Ruan Lucas
072d70722c add optional parameter to find only active actors on Level.FindActorsByParentTag 2023-06-21 21:38:22 -04:00
Ruan Lucas
875dd30d57 add optional parameter to find only active actors on Level.FinActors(tag) 2023-06-21 21:27:38 -04:00