Commit Graph

54 Commits

Author SHA1 Message Date
Wojciech Figat
3132998c5e Initial network manager with clients 2022-09-07 14:59:06 +02:00
Wojciech Figat
ab4f5d9a84 Merge remote-tracking branch 'origin/master' into 1.5 2022-09-03 12:54:45 +02:00
Wojciech Figat
9ad4665270 Add Network Settings 2022-09-03 12:54:37 +02:00
Wojtek Figat
fba60f05a0 Refactor EditorPlugins to properly initialize and deinitialize 2022-09-02 09:52:41 +02:00
Wojciech Figat
b2f22b2d87 Add EditorPlugin.DeinitializeEditor to properly cleanup Editor extensions on exit 2022-08-23 09:39:43 +02:00
Wojciech Figat
7953f6cb83 Add Engine.FocusGameViewport to implement game menu with camera focus gather 2022-08-01 16:17:34 +02:00
Wojtek Figat
3b52914416 Add **Nested Animations** for compositing animation clips 2022-07-31 15:53:09 +02:00
Wojtek Figat
b9cd6974fb Add confirmation dialog for Scenes Data building in Editor toolbar (prevent misclicks) 2022-07-23 00:58:45 +02:00
Wojtek Figat
9aff782907 Fix mouse centering regression from 7f3a32a69b 2022-07-17 16:25:36 +02:00
Wojtek Figat
7f3a32a69b Improve cursor clipping logic (fix after alt+tab and confine to game window in Editor)
#691
2022-07-17 00:09:59 +02:00
Wojtek Figat
a881c90b2e Refactor engine to support double-precision vectors 2022-06-13 00:40:32 +02:00
Wojtek Figat
2a4057cbc2 Add public events for Editor play mode flow 2022-05-03 23:08:47 +02:00
Wojtek Figat
5d0c27dff3 Remove FlaxException 2022-03-27 23:57:36 +02:00
Wojciech Figat
8c2241c6dc Update copyright year 2022-01-14 13:31:12 +01:00
Wojciech Figat
d11166082c Add improvements for objects spawning and snapping in Editor to include object bounds 2022-01-10 17:46:53 +01:00
Wojciech Figat
36a18a0b56 Add profile events for Editor startup 2021-12-22 16:23:53 +01:00
Wojciech Figat
2b5f552c2c Add profile events for Editor modules events 2021-12-22 15:41:34 +01:00
Wojciech Figat
73c22b75ea Add Code Docs module for Editor tooltips 2021-12-22 10:55:42 +01:00
Wojciech Figat
1107173e60 Add notification text to Editor status bar after saving to improve user awareness 2021-11-15 16:39:15 +01:00
Wojtek Figat
dee4537f23 Add -new command line arg to create a new project 2021-08-16 22:50:11 +02:00
Wojtek Figat
a085531fda Add build preset and target names to access for Game Cooker extending 2021-08-08 16:02:48 +02:00
Wojtek Figat
563eecebda Add support for Pack/Unpack Structure nodes and Enum constant in Anim Graph 2021-07-30 12:37:36 +02:00
Wojtek Figat
4c0435feef Add timeline position synchronization with animation playback in Editor preview 2021-07-29 09:56:33 +02:00
Wojtek Figat
91be427305 Fix typos 2021-07-23 16:25:12 +02:00
Wojtek Figat
7fc3e65849 Fix changing prefab root
#488 #544 #489
2021-07-09 17:17:21 +02:00
Wojtek Figat
ecff38d58d Add preloading initial Editor scene to improve startup performance 2021-07-07 12:25:04 +02:00
Wojtek Figat
b8ad4bdd2a Refactor AnimGraph debug flows to use scripting API event 2021-06-12 23:20:07 +02:00
Wojtek Figat
4cd31ce2b4 Remove some unsued lines 2021-06-12 23:20:04 +02:00
Wojtek Figat
c33d4a9bfb Merge branch 'game-arg' of git://github.com/jb-perrier/FlaxEngine into jb-perrier-game-arg 2021-05-24 18:35:13 +02:00
Jean-Baptiste Perrier
1f3a86dca9 Fix -play not working with compilation at start. 2021-05-23 19:33:36 +02:00
Jean-Baptiste Perrier
6eb3bc0577 Tweak. 2021-05-21 18:18:20 +02:00
Jean-Baptiste Perrier
8ac8f9a6d1 Tweaks. 2021-05-20 20:05:44 +02:00
Jean-Baptiste Perrier
8eb6fd2b6b Fix. 2021-05-20 20:03:58 +02:00
Jean-Baptiste Perrier
9fb2952996 Tweaks / Cleanup. 2021-05-20 17:28:55 +02:00
Jean-Baptiste Perrier
66c1201786 Load scene specified in -game argument. 2021-05-20 17:21:45 +02:00
Jean-Baptiste Perrier
2293bd5fe0 Expose Simulation.RequestStartPlay() to cpp. 2021-05-20 17:17:53 +02:00
Wojtek Figat
46b1fd944e Fix catching mouse focus in Editor play mode with game is paused 2021-05-15 11:01:11 +02:00
W2.Wizard
887b52c18a Merge branch '1.2' into IconOverhaul 2021-05-13 15:21:36 +02:00
Wojtek Figat
653cdd8654 Add support for importing assets into custom formats with AssetsImportingManager 2021-04-15 16:48:01 +02:00
W2.Wizard
1e2a15d6c1 Initial Setup
Expose all settings as individual items and overhaul all icons.

Sorted all SpriteHandle fields alphabetically.
2021-04-12 20:07:47 +02:00
Wojtek Figat
51926f517e Add support for masking Material Slots when cooking Collision Data 2021-03-31 12:15:38 +02:00
Wojtek Figat
a6d488c4ef Add support for generating Collision Data from Skinned Models 2021-03-30 17:58:24 +02:00
Wojtek Figat
fac7c8aa6a Fix possible exception in actor editor bounds getters
#286
2021-03-20 17:56:55 +01:00
Wojtek Figat
aa1c200bf8 Fix exception on engine closing in some cases 2021-03-17 11:12:20 +01:00
Wojtek Figat
81f3a65a5f Merge branch 'fix-per-window-dpi' of git://github.com/stefnotch/FlaxEngine into stefnotch-fix-per-window-dpi
# Conflicts:
#	Source/Editor/Utilities/Utils.cs
#	Source/Editor/Windows/Assets/MaterialWindow.cs
#	Source/Editor/Windows/Assets/ParticleEmitterWindow.cs
#	Source/Engine/Platform/Linux/LinuxWindow.cpp
#	Source/Engine/Platform/Windows/WindowsWindow.cpp
2021-03-08 20:50:31 +01:00
Wojtek Figat
c902e33d8a Add Build Actions option to editor settings for build button configuration 2021-02-16 15:54:22 +01:00
stefnotch
01f2cc1dcc Fix #128 and fix #120 2021-02-09 22:10:43 +01:00
stefnotch
05a7b911f1 Fix screen size getting
The game window size should *not* be DPI adjusted
2021-02-09 10:29:29 +01:00
Wojtek Figat
3661b19d6c Fix some prefabs issues 2021-02-04 23:34:44 +01:00
Wojtek Figat
cc399b51f0 Merge branch 'copyright' of git://github.com/jb-perrier/FlaxEngine into jb-perrier-copyright 2021-01-03 20:27:08 +01:00