Wojciech Figat
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3132998c5e
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Initial network manager with clients
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2022-09-07 14:59:06 +02:00 |
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Wojciech Figat
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ab4f5d9a84
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Merge remote-tracking branch 'origin/master' into 1.5
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2022-09-03 12:54:45 +02:00 |
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Wojciech Figat
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9ad4665270
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Add Network Settings
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2022-09-03 12:54:37 +02:00 |
|
Wojtek Figat
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fba60f05a0
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Refactor EditorPlugins to properly initialize and deinitialize
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2022-09-02 09:52:41 +02:00 |
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Wojciech Figat
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b2f22b2d87
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Add EditorPlugin.DeinitializeEditor to properly cleanup Editor extensions on exit
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2022-08-23 09:39:43 +02:00 |
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Wojciech Figat
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7953f6cb83
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Add Engine.FocusGameViewport to implement game menu with camera focus gather
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2022-08-01 16:17:34 +02:00 |
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Wojtek Figat
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3b52914416
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Add **Nested Animations** for compositing animation clips
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2022-07-31 15:53:09 +02:00 |
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Wojtek Figat
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b9cd6974fb
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Add confirmation dialog for Scenes Data building in Editor toolbar (prevent misclicks)
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2022-07-23 00:58:45 +02:00 |
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Wojtek Figat
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9aff782907
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Fix mouse centering regression from 7f3a32a69b
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2022-07-17 16:25:36 +02:00 |
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Wojtek Figat
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7f3a32a69b
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Improve cursor clipping logic (fix after alt+tab and confine to game window in Editor)
#691
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2022-07-17 00:09:59 +02:00 |
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Wojtek Figat
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a881c90b2e
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Refactor engine to support double-precision vectors
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2022-06-13 00:40:32 +02:00 |
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Wojtek Figat
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2a4057cbc2
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Add public events for Editor play mode flow
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2022-05-03 23:08:47 +02:00 |
|
Wojtek Figat
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5d0c27dff3
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Remove FlaxException
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2022-03-27 23:57:36 +02:00 |
|
Wojciech Figat
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8c2241c6dc
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Update copyright year
|
2022-01-14 13:31:12 +01:00 |
|
Wojciech Figat
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d11166082c
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Add improvements for objects spawning and snapping in Editor to include object bounds
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2022-01-10 17:46:53 +01:00 |
|
Wojciech Figat
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36a18a0b56
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Add profile events for Editor startup
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2021-12-22 16:23:53 +01:00 |
|
Wojciech Figat
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2b5f552c2c
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Add profile events for Editor modules events
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2021-12-22 15:41:34 +01:00 |
|
Wojciech Figat
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73c22b75ea
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Add Code Docs module for Editor tooltips
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2021-12-22 10:55:42 +01:00 |
|
Wojciech Figat
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1107173e60
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Add notification text to Editor status bar after saving to improve user awareness
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2021-11-15 16:39:15 +01:00 |
|
Wojtek Figat
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dee4537f23
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Add -new command line arg to create a new project
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2021-08-16 22:50:11 +02:00 |
|
Wojtek Figat
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a085531fda
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Add build preset and target names to access for Game Cooker extending
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2021-08-08 16:02:48 +02:00 |
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Wojtek Figat
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563eecebda
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Add support for Pack/Unpack Structure nodes and Enum constant in Anim Graph
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2021-07-30 12:37:36 +02:00 |
|
Wojtek Figat
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4c0435feef
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Add timeline position synchronization with animation playback in Editor preview
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2021-07-29 09:56:33 +02:00 |
|
Wojtek Figat
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91be427305
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Fix typos
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2021-07-23 16:25:12 +02:00 |
|
Wojtek Figat
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7fc3e65849
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Fix changing prefab root
#488 #544 #489
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2021-07-09 17:17:21 +02:00 |
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Wojtek Figat
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ecff38d58d
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Add preloading initial Editor scene to improve startup performance
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2021-07-07 12:25:04 +02:00 |
|
Wojtek Figat
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b8ad4bdd2a
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Refactor AnimGraph debug flows to use scripting API event
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2021-06-12 23:20:07 +02:00 |
|
Wojtek Figat
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4cd31ce2b4
|
Remove some unsued lines
|
2021-06-12 23:20:04 +02:00 |
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Wojtek Figat
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c33d4a9bfb
|
Merge branch 'game-arg' of git://github.com/jb-perrier/FlaxEngine into jb-perrier-game-arg
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2021-05-24 18:35:13 +02:00 |
|
Jean-Baptiste Perrier
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1f3a86dca9
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Fix -play not working with compilation at start.
|
2021-05-23 19:33:36 +02:00 |
|
Jean-Baptiste Perrier
|
6eb3bc0577
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Tweak.
|
2021-05-21 18:18:20 +02:00 |
|
Jean-Baptiste Perrier
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8ac8f9a6d1
|
Tweaks.
|
2021-05-20 20:05:44 +02:00 |
|
Jean-Baptiste Perrier
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8eb6fd2b6b
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Fix.
|
2021-05-20 20:03:58 +02:00 |
|
Jean-Baptiste Perrier
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9fb2952996
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Tweaks / Cleanup.
|
2021-05-20 17:28:55 +02:00 |
|
Jean-Baptiste Perrier
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66c1201786
|
Load scene specified in -game argument.
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2021-05-20 17:21:45 +02:00 |
|
Jean-Baptiste Perrier
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2293bd5fe0
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Expose Simulation.RequestStartPlay() to cpp.
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2021-05-20 17:17:53 +02:00 |
|
Wojtek Figat
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46b1fd944e
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Fix catching mouse focus in Editor play mode with game is paused
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2021-05-15 11:01:11 +02:00 |
|
W2.Wizard
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887b52c18a
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Merge branch '1.2' into IconOverhaul
|
2021-05-13 15:21:36 +02:00 |
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Wojtek Figat
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653cdd8654
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Add support for importing assets into custom formats with AssetsImportingManager
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2021-04-15 16:48:01 +02:00 |
|
W2.Wizard
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1e2a15d6c1
|
Initial Setup
Expose all settings as individual items and overhaul all icons.
Sorted all SpriteHandle fields alphabetically.
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2021-04-12 20:07:47 +02:00 |
|
Wojtek Figat
|
51926f517e
|
Add support for masking Material Slots when cooking Collision Data
|
2021-03-31 12:15:38 +02:00 |
|
Wojtek Figat
|
a6d488c4ef
|
Add support for generating Collision Data from Skinned Models
|
2021-03-30 17:58:24 +02:00 |
|
Wojtek Figat
|
fac7c8aa6a
|
Fix possible exception in actor editor bounds getters
#286
|
2021-03-20 17:56:55 +01:00 |
|
Wojtek Figat
|
aa1c200bf8
|
Fix exception on engine closing in some cases
|
2021-03-17 11:12:20 +01:00 |
|
Wojtek Figat
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81f3a65a5f
|
Merge branch 'fix-per-window-dpi' of git://github.com/stefnotch/FlaxEngine into stefnotch-fix-per-window-dpi
# Conflicts:
# Source/Editor/Utilities/Utils.cs
# Source/Editor/Windows/Assets/MaterialWindow.cs
# Source/Editor/Windows/Assets/ParticleEmitterWindow.cs
# Source/Engine/Platform/Linux/LinuxWindow.cpp
# Source/Engine/Platform/Windows/WindowsWindow.cpp
|
2021-03-08 20:50:31 +01:00 |
|
Wojtek Figat
|
c902e33d8a
|
Add Build Actions option to editor settings for build button configuration
|
2021-02-16 15:54:22 +01:00 |
|
stefnotch
|
01f2cc1dcc
|
Fix #128 and fix #120
|
2021-02-09 22:10:43 +01:00 |
|
stefnotch
|
05a7b911f1
|
Fix screen size getting
The game window size should *not* be DPI adjusted
|
2021-02-09 10:29:29 +01:00 |
|
Wojtek Figat
|
3661b19d6c
|
Fix some prefabs issues
|
2021-02-04 23:34:44 +01:00 |
|
Wojtek Figat
|
cc399b51f0
|
Merge branch 'copyright' of git://github.com/jb-perrier/FlaxEngine into jb-perrier-copyright
|
2021-01-03 20:27:08 +01:00 |
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