Wojciech Figat
|
32e052a87b
|
Refactor native Stream serialization to new API
|
2022-10-20 17:28:12 +02:00 |
|
Wojciech Figat
|
ff34c7cc9b
|
Refactor raw data ReadSttream and WriteStream to have easier to use API with more features
|
2022-10-12 11:22:20 +02:00 |
|
Wojtek Figat
|
b49e5e9984
|
Format more engine code
|
2022-06-14 20:17:00 +02:00 |
|
Wojtek Figat
|
a881c90b2e
|
Refactor engine to support double-precision vectors
|
2022-06-13 00:40:32 +02:00 |
|
Wojciech Figat
|
8c2241c6dc
|
Update copyright year
|
2022-01-14 13:31:12 +01:00 |
|
Wojtek Figat
|
82a43dea28
|
Add **Animation Events**
|
2022-01-08 15:06:25 +01:00 |
|
Wojtek Figat
|
f71dce08fc
|
Fix scene animation warning due to missing object to be fired once per-track without a spam
|
2021-12-11 17:28:22 +01:00 |
|
Wojtek Figat
|
a9aaed6f33
|
Add support for PrefabObject tracks and automated animation instancing with UsePrefabObjects enabled
|
2021-12-11 17:28:21 +01:00 |
|
Wojtek Figat
|
8938f13a0b
|
Add support for compiling and running engine without C# scripting
(configurable via `EngineConfiguration.UseCSharp` in Flax.Build)
|
2021-10-23 16:43:15 +02:00 |
|
Wojtek Figat
|
bbe64a517c
|
Tweaks
|
2021-09-24 09:23:36 +02:00 |
|
Wojtek Figat
|
8e6c7a6194
|
Add live-preview option for editing scene animation
#519
|
2021-09-22 17:09:36 +02:00 |
|
Wojtek Figat
|
53022ff013
|
Fix code quality issues detected by PVS-Studio
|
2021-09-21 18:23:31 +02:00 |
|
Wojtek Figat
|
0ec16de569
|
Add support for multiple media events on audio, postfx and camera tracks in Scene Animations
#519
|
2021-09-21 17:21:39 +02:00 |
|
Wojtek Figat
|
628456bcc6
|
Fix crash with nested scene animation playback
|
2021-09-03 14:38:57 +02:00 |
|
Wojtek Figat
|
7689db49ff
|
Fix issue with MapTrack for actors
|
2021-08-26 12:40:37 +02:00 |
|
Wojtek Figat
|
d4817a95d7
|
Add MapTrack to SceneAnimationPlayer
|
2021-08-03 10:22:26 +02:00 |
|
Wojtek Figat
|
25487c17e3
|
Fix stack overflow when using recursion with nested scene animations
#519
|
2021-07-30 14:29:40 +02:00 |
|
Wojtek Figat
|
f5e5686853
|
Optimize includes in ThreadLocal.h
|
2021-07-08 00:34:49 +02:00 |
|
Wojtek Figat
|
4744fa05ef
|
Refactor Streaming with new settings and textures streaming configuration
|
2021-06-17 15:33:34 +02:00 |
|
Wojtek Figat
|
0e75dba142
|
Optimize C++ compilation time
|
2021-04-30 16:27:57 +02:00 |
|
Wojtek Figat
|
8ef8b89fd5
|
Add constructor to BoundingBox for single point empty box construction
|
2021-03-18 21:50:05 +01:00 |
|
Wojtek Figat
|
ed04eece8a
|
Add support for mapping objects in SceneAnimationPlayer to reuse it for different objects
|
2021-02-17 13:02:47 +01:00 |
|
Jean-Baptiste Perrier
|
03eb39afe6
|
Bumping all copyright headers to 2021.
|
2021-01-02 14:28:49 +01:00 |
|
VNC
|
967b6585e1
|
Fix more typos in Source\Engine\Animations
|
2020-12-29 03:31:13 +01:00 |
|
Wojtek Figat
|
6fb9eee74c
|
You're breathtaking!
|
2020-12-07 23:40:54 +01:00 |
|