Wojtek Figat
e0f9e6e50f
Merge branch 'linux_filedialog_improvements' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-linux_filedialog_improvements
2023-02-15 14:21:44 +01:00
Wojtek Figat
3c9d592d8b
Code style fix
2023-02-15 14:19:56 +01:00
Wojtek Figat
3218791830
Merge branch 'linux_filewatcher_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-linux_filewatcher_fix
2023-02-15 14:16:28 +01:00
Wojtek Figat
e7b69dea61
Merge branch 'linux_centered_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-linux_centered_fix
2023-02-15 14:10:23 +01:00
Wojtek Figat
5038342384
Merge branch 'linux_compilation_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-linux_compilation_fix
2023-02-15 14:01:27 +01:00
Wojtek Figat
e3cfe9f009
Add support for using system-installed Vulkan SDK on Linux
2023-02-15 10:34:17 +01:00
c7d6aca2ad
Use alternative method to query DPI on Linux
2023-02-15 10:34:17 +01:00
Wojtek Figat
752fa64cc3
Add support for 32 bit indices for the terrain chunk geometry
2023-02-14 13:14:04 +01:00
Wojtek Figat
7d6472a160
Fix deadlock in navmesh capacity calculations
2023-02-14 13:13:35 +01:00
Wojtek Figat
835127ac21
Add **Animation Instance Data node to Anim Graph** for caching value per-model
2023-02-14 12:39:58 +01:00
Wojtek Figat
77e19e148b
Fix missing TraceMode blending in PostFx volume for SSR settings
2023-02-14 09:31:23 +01:00
Wojtek Figat
a70234c9b6
Cleanup comments
2023-02-13 22:45:44 +01:00
Wojtek Figat
1034a15ddc
Fix default SceneRenderTask view to have initialized matrices
2023-02-13 22:35:49 +01:00
Wojtek Figat
aad2ff51fc
Fix default value for BoxCollider
2023-02-13 22:35:32 +01:00
705a635059
Fix LinuxFileSystemWatcher not working in sub-directories
2023-02-13 21:44:29 +02:00
Wojtek Figat
cb83de4769
Fix compilation issues with various C++ scripting cases
2023-02-13 16:05:14 +01:00
Wojtek Figat
7fe7742430
Various improvements
2023-02-11 12:55:02 +01:00
Wojtek Figat
9c98d9d01e
Fix focus when using CanvasScaler
2023-02-10 16:31:06 +01:00
Wojtek Figat
6fb1e749bc
Add support in GetScript to interface types
...
#290
2023-02-10 15:36:33 +01:00
Wojtek Figat
d58a77cc60
Add support in GetScript to interface types
...
#290
2023-02-10 15:36:02 +01:00
Wojtek Figat
9b6ba67186
Fix playing self-hosted game to properly receive RPCs
2023-02-10 15:06:37 +01:00
Wojtek Figat
57178b8a5b
Add dev-only name to spawned Particle System
2023-02-10 14:43:24 +01:00
Wojtek Figat
a099bd25f6
Various minor fixes to networking
2023-02-10 12:00:04 +01:00
Wojtek Figat
c785a17ca8
Fix crash on exit due to remaining DefautlInstance objects
2023-02-10 11:27:01 +01:00
Wojtek Figat
9197d583ce
Fix using Ray parameter in Network RPC
2023-02-10 11:07:13 +01:00
Wojtek Figat
07892ccf18
Refactor ObjectsRemovalService to skip double-buffering due to issues and complexity
2023-02-10 10:50:18 +01:00
Wojtek Figat
b4ea70acbb
Fix layer name property to be hidden in Editor
2023-02-09 21:13:39 +01:00
Wojtek Figat
82823d6945
Various improvements and fixes
2023-02-09 20:05:46 +01:00
Wojtek Figat
12cb8fd59d
Ignore warning on missing object in Level::FindActor
2023-02-09 20:04:57 +01:00
Wojtek Figat
39443bf4d1
Reduce Render targets Pool flushing frequency to prevent memory popping
2023-02-09 13:30:46 +01:00
Wojtek Figat
3636cd6940
Fix render target memory leak in Global Surface Atlas debug
2023-02-09 13:30:27 +01:00
Wojtek Figat
7fae0d9fb6
Fix to ignore warning due to missing NDA consoles packages
2023-02-08 23:41:24 +01:00
Wojtek Figat
c99525131a
Fix build d09dfd1f61
2023-02-08 23:31:23 +01:00
Wojtek Figat
d09dfd1f61
Add **Canvas Scaler** control for resolution-independent UI
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#448 #525
2023-02-08 19:51:16 +01:00
Wojtek Figat
0366de36ce
Add BlurScaleWithSize to BlurPanel for resolution-independent blur
2023-02-07 14:13:02 +01:00
Wojtek Figat
d92da5ceba
Upgrade GPU limits to support 16k textures
2023-02-07 13:35:00 +01:00
Wojtek Figat
9bb8dcac3d
Fix GPU Limits to be clamped to the compile-time limits
2023-02-07 13:30:18 +01:00
Wojtek Figat
8c13c64088
Fix incorrect import path from other drive on Windows
2023-02-07 09:39:51 +01:00
Wojtek Figat
7a2023ead6
Add option for importing scale tracking to animation asset
2023-02-07 09:39:31 +01:00
Wojtek Figat
e02c4b6f98
Fix using Center property on Character Controller
...
#904
2023-02-06 20:22:52 +01:00
Wojtek Figat
b71665ae0d
Fix Up Direction default value for Character Controller
2023-02-06 17:47:48 +01:00
Wojtek Figat
c878c613c7
Update consoles building
2023-02-05 23:48:11 +01:00
Wojtek Figat
ac45bbe53e
Wait for asset load in MeshDataCache
2023-02-05 13:02:27 +01:00
Wojtek Figat
ea153d4cf6
Minor adjustment to inline function in more places for CPU particles perf
2023-02-05 12:49:43 +01:00
Wojtek Figat
c09afe55a3
Merge branch 'fix-audio-settings' of https://github.com/PrecisionRender/FlaxEngine into PrecisionRender-fix-audio-settings
2023-02-05 12:49:15 +01:00
0ac5db45d1
Improve Linux file dialog support
...
Adds support for multi selection, filtering and initial folder for both zenity and kdialog. kdialog is also preferred over zenity when KDE is detected.
2023-02-03 22:27:27 +02:00
2703401f08
Fix process creation on Linux
...
Forked child process did not exit properly, sometimes causing scripting compilation to get stuck and never finish.
2023-02-03 22:21:38 +02:00
Wojtek Figat
58e99ca469
Fix crash in renderer due to the same object being registered twice
2023-02-03 16:01:42 +01:00
Wojtek Figat
d9f1e4253f
Merge branch 'Inputs' of https://github.com/RuanLucasGD/FlaxEngine into RuanLucasGD-Inputs
2023-02-03 15:47:45 +01:00
Wojtek Figat
b959ecd671
Merge branch 'text-box-ibeam' of https://github.com/Tryibion/FlaxEngine into Tryibion-text-box-ibeam
2023-02-03 15:38:38 +01:00