Chandler Cox
|
aca5522245
|
Fixed small bug when moving a tab when close to the split panel splitter
|
2022-10-05 21:16:54 -05:00 |
|
Chandler Cox
|
3867cb5e97
|
Changed how cursor is set back to default, so it doesnt keep setting itself
|
2022-09-30 20:52:04 -05:00 |
|
Chandler Cox
|
e18002dd03
|
Fixed regression of cursor being stuck in default when trying to change it in viewport
|
2022-09-30 20:01:35 -05:00 |
|
Chandler Cox
|
c19ff9b2ef
|
Added a change in cursor type to assist in UX for resizing editor panels and changing the values in value boxes
|
2022-09-30 19:25:50 -05:00 |
|
Wojtek Figat
|
76a66cf400
|
Merge branch 'Tryibion-master'
|
2022-09-19 19:47:14 +02:00 |
|
Chandler Cox
|
21db53e232
|
Added scaling towards mouse position in Visject surfaces
|
2022-09-17 11:43:51 -05:00 |
|
Wojciech Figat
|
66b452e90c
|
Fix crash on shutdown due to custom JsonAsset C++ instance
|
2022-09-14 17:58:57 +02:00 |
|
Wojciech Figat
|
c553859c3b
|
Fix invalid NetworkMessage usage in C++
|
2022-09-14 17:58:50 +02:00 |
|
Wojciech Figat
|
10d66fb871
|
Fix displaying Game and Editor plugins to be batched in Editor
|
2022-09-12 14:48:52 +02:00 |
|
Wojciech Figat
|
439f74c540
|
Fix comparison operators on object reference types
|
2022-09-12 14:48:48 +02:00 |
|
Wojtek Figat
|
8694bd6af9
|
Fix crash on root motion extraction if source animation has no valid root node animated
#746
|
2022-09-12 14:48:43 +02:00 |
|
Wojtek Figat
|
2c4d578f7c
|
Add deprecation info for users to upgrade the code
|
2022-09-08 18:49:25 +02:00 |
|
Wojtek Figat
|
3abbafa530
|
Fixes for Vulkan
|
2022-09-06 22:54:00 +02:00 |
|
Wojtek Figat
|
2cd7967ec4
|
Fix crash on Linux with empty log message
|
2022-09-06 21:53:14 +02:00 |
|
Wojtek Figat
|
73d0fc4973
|
Fix UWP build
|
2022-09-06 19:35:11 +02:00 |
|
Wojtek Figat
|
450eedda02
|
Merge branch 'GoaLitiuM-linux_window_crash_fix'
|
2022-09-04 21:53:57 +02:00 |
|
Wojtek Figat
|
b715220e5b
|
Merge branch 'linux_window_crash_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-linux_window_crash_fix
|
2022-09-04 21:53:49 +02:00 |
|
Wojtek Figat
|
8e6405bc7c
|
Merge branch 'GoaLitiuM-linux_rider_detection'
|
2022-09-04 21:51:38 +02:00 |
|
|
|
a66be45e72
|
Detect Flatpak installations of Rider and Visual Studio Code
|
2022-09-04 18:37:18 +03:00 |
|
|
|
45dfa52512
|
Detect Rider installations on Linux
|
2022-09-04 18:36:58 +03:00 |
|
|
|
784605f974
|
Fix crash when opening tooltip windows on Linux
|
2022-09-04 18:35:24 +03:00 |
|
Wojtek Figat
|
4e541dc0ba
|
Revert tested disabled bokeh shapes
|
2022-09-02 15:33:30 +02:00 |
|
Wojtek Figat
|
fba60f05a0
|
Refactor EditorPlugins to properly initialize and deinitialize
|
2022-09-02 09:52:41 +02:00 |
|
Wojtek Figat
|
1d7ba2210a
|
Fix crash on API event in C# after Editor hot-reload
|
2022-09-01 22:55:29 +02:00 |
|
Wojtek Figat
|
8885412350
|
Fix SSR shader on D3D10
|
2022-08-31 23:16:29 +02:00 |
|
Wojtek Figat
|
d712a83c69
|
Fix invisible static model if model is loaded but not yet streamed
|
2022-08-31 19:40:13 +02:00 |
|
Wojtek Figat
|
6f756acb33
|
Merge branch 'PrecisionRender-master'
|
2022-08-31 17:39:11 +02:00 |
|
Wojtek Figat
|
a1dea6a756
|
Adjust triplanar texture sample node #735
|
2022-08-31 17:39:01 +02:00 |
|
Wojtek Figat
|
2b400a7f50
|
Merge branch 'master' of https://github.com/PrecisionRender/FlaxEngine into PrecisionRender-master
|
2022-08-31 17:16:20 +02:00 |
|
Wojtek Figat
|
3499127b91
|
Add new screenshot
|
2022-08-31 15:34:09 +02:00 |
|
Wojtek Figat
|
2cfd6c20e7
|
Bump up build number
|
2022-08-31 15:33:52 +02:00 |
|
Wojtek Figat
|
69a2d10c57
|
Add additive scene opening in Editor via drag&drop into Scene Tree window
|
2022-08-25 20:58:30 +02:00 |
|
Wojtek Figat
|
cbd2561e22
|
Update asset
|
2022-08-25 20:54:44 +02:00 |
|
Wojtek Figat
|
88b46d1720
|
Fix crash when changing actor scene
|
2022-08-25 20:54:25 +02:00 |
|
Wojtek Figat
|
98616f443b
|
Reduce actor orientation threshold
|
2022-08-25 19:42:06 +02:00 |
|
Wojtek Figat
|
2fb6ab4f44
|
Fix borders sampling in Depth Of Field to reduce leaking artifacts on screen edges
|
2022-08-25 19:42:04 +02:00 |
|
Wojtek Figat
|
57cb15486e
|
Fix the Depth Of Field to be consistent no matter the resolution
|
2022-08-25 19:42:03 +02:00 |
|
Wojtek Figat
|
d50908e10b
|
Cleanup DOF shader to use shader permutations for vertical/horizontal passes
|
2022-08-25 19:42:02 +02:00 |
|
Wojtek Figat
|
0b71549834
|
Add another editor viewport cam speed step
|
2022-08-25 19:42:01 +02:00 |
|
Wojtek Figat
|
20ebe3ac85
|
Fix game ticking in editor during cut-scene rendering at edit time
|
2022-08-25 19:42:00 +02:00 |
|
Wojtek Figat
|
a545520d6b
|
Add playback speed option for Scene Animation rendering
|
2022-08-25 19:41:59 +02:00 |
|
Wojtek Figat
|
f4516718a0
|
Fix Ctrl+S in timeline view to not split the camera shot media
|
2022-08-25 19:41:58 +02:00 |
|
PrecisionRender
|
7c557d627a
|
Merge branch 'master' of https://github.com/PrecisionRender/FlaxEngine
|
2022-08-25 11:28:26 -05:00 |
|
PrecisionRender
|
8f8df34342
|
Add World Triplanar Texture node to shader editor
|
2022-08-25 11:27:40 -05:00 |
|
PrecisionRender
|
04d44d8a15
|
Add World Triplanar Texture node to shader editor
|
2022-08-24 09:37:56 -05:00 |
|
Wojciech Figat
|
b2f22b2d87
|
Add EditorPlugin.DeinitializeEditor to properly cleanup Editor extensions on exit
|
2022-08-23 09:39:43 +02:00 |
|
Wojtek Figat
|
a19c17cfb9
|
Fix ivalid include
|
2022-08-19 14:36:38 +02:00 |
|
Wojciech Figat
|
a3a44f0cef
|
Add StringUtils tests and Paths test and fix detected problem with rooted path starting with ./
|
2022-08-19 11:54:09 +02:00 |
|
Wojciech Figat
|
01eb42dd10
|
Enable assertions in native tests
|
2022-08-19 11:19:07 +02:00 |
|
Wojciech Figat
|
bf30d7cd29
|
Add Array/BitArray tests and fix some detected problems
|
2022-08-19 11:18:48 +02:00 |
|