Commit Graph

3877 Commits

Author SHA1 Message Date
Chandler Cox
aca5522245 Fixed small bug when moving a tab when close to the split panel splitter 2022-10-05 21:16:54 -05:00
Chandler Cox
3867cb5e97 Changed how cursor is set back to default, so it doesnt keep setting itself 2022-09-30 20:52:04 -05:00
Chandler Cox
e18002dd03 Fixed regression of cursor being stuck in default when trying to change it in viewport 2022-09-30 20:01:35 -05:00
Chandler Cox
c19ff9b2ef Added a change in cursor type to assist in UX for resizing editor panels and changing the values in value boxes 2022-09-30 19:25:50 -05:00
Wojtek Figat
76a66cf400 Merge branch 'Tryibion-master' 2022-09-19 19:47:14 +02:00
Chandler Cox
21db53e232 Added scaling towards mouse position in Visject surfaces 2022-09-17 11:43:51 -05:00
Wojciech Figat
66b452e90c Fix crash on shutdown due to custom JsonAsset C++ instance 2022-09-14 17:58:57 +02:00
Wojciech Figat
c553859c3b Fix invalid NetworkMessage usage in C++ 2022-09-14 17:58:50 +02:00
Wojciech Figat
10d66fb871 Fix displaying Game and Editor plugins to be batched in Editor 2022-09-12 14:48:52 +02:00
Wojciech Figat
439f74c540 Fix comparison operators on object reference types 2022-09-12 14:48:48 +02:00
Wojtek Figat
8694bd6af9 Fix crash on root motion extraction if source animation has no valid root node animated
#746
2022-09-12 14:48:43 +02:00
Wojtek Figat
2c4d578f7c Add deprecation info for users to upgrade the code 2022-09-08 18:49:25 +02:00
Wojtek Figat
3abbafa530 Fixes for Vulkan 2022-09-06 22:54:00 +02:00
Wojtek Figat
2cd7967ec4 Fix crash on Linux with empty log message 2022-09-06 21:53:14 +02:00
Wojtek Figat
73d0fc4973 Fix UWP build 2022-09-06 19:35:11 +02:00
Wojtek Figat
450eedda02 Merge branch 'GoaLitiuM-linux_window_crash_fix' 2022-09-04 21:53:57 +02:00
Wojtek Figat
b715220e5b Merge branch 'linux_window_crash_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-linux_window_crash_fix 2022-09-04 21:53:49 +02:00
Wojtek Figat
8e6405bc7c Merge branch 'GoaLitiuM-linux_rider_detection' 2022-09-04 21:51:38 +02:00
a66be45e72 Detect Flatpak installations of Rider and Visual Studio Code 2022-09-04 18:37:18 +03:00
45dfa52512 Detect Rider installations on Linux 2022-09-04 18:36:58 +03:00
784605f974 Fix crash when opening tooltip windows on Linux 2022-09-04 18:35:24 +03:00
Wojtek Figat
4e541dc0ba Revert tested disabled bokeh shapes 2022-09-02 15:33:30 +02:00
Wojtek Figat
fba60f05a0 Refactor EditorPlugins to properly initialize and deinitialize 2022-09-02 09:52:41 +02:00
Wojtek Figat
1d7ba2210a Fix crash on API event in C# after Editor hot-reload 2022-09-01 22:55:29 +02:00
Wojtek Figat
8885412350 Fix SSR shader on D3D10 2022-08-31 23:16:29 +02:00
Wojtek Figat
d712a83c69 Fix invisible static model if model is loaded but not yet streamed 2022-08-31 19:40:13 +02:00
Wojtek Figat
6f756acb33 Merge branch 'PrecisionRender-master' 2022-08-31 17:39:11 +02:00
Wojtek Figat
a1dea6a756 Adjust triplanar texture sample node #735 2022-08-31 17:39:01 +02:00
Wojtek Figat
2b400a7f50 Merge branch 'master' of https://github.com/PrecisionRender/FlaxEngine into PrecisionRender-master 2022-08-31 17:16:20 +02:00
Wojtek Figat
3499127b91 Add new screenshot 2022-08-31 15:34:09 +02:00
Wojtek Figat
2cfd6c20e7 Bump up build number 2022-08-31 15:33:52 +02:00
Wojtek Figat
69a2d10c57 Add additive scene opening in Editor via drag&drop into Scene Tree window 2022-08-25 20:58:30 +02:00
Wojtek Figat
cbd2561e22 Update asset 2022-08-25 20:54:44 +02:00
Wojtek Figat
88b46d1720 Fix crash when changing actor scene 2022-08-25 20:54:25 +02:00
Wojtek Figat
98616f443b Reduce actor orientation threshold 2022-08-25 19:42:06 +02:00
Wojtek Figat
2fb6ab4f44 Fix borders sampling in Depth Of Field to reduce leaking artifacts on screen edges 2022-08-25 19:42:04 +02:00
Wojtek Figat
57cb15486e Fix the Depth Of Field to be consistent no matter the resolution 2022-08-25 19:42:03 +02:00
Wojtek Figat
d50908e10b Cleanup DOF shader to use shader permutations for vertical/horizontal passes 2022-08-25 19:42:02 +02:00
Wojtek Figat
0b71549834 Add another editor viewport cam speed step 2022-08-25 19:42:01 +02:00
Wojtek Figat
20ebe3ac85 Fix game ticking in editor during cut-scene rendering at edit time 2022-08-25 19:42:00 +02:00
Wojtek Figat
a545520d6b Add playback speed option for Scene Animation rendering 2022-08-25 19:41:59 +02:00
Wojtek Figat
f4516718a0 Fix Ctrl+S in timeline view to not split the camera shot media 2022-08-25 19:41:58 +02:00
PrecisionRender
7c557d627a Merge branch 'master' of https://github.com/PrecisionRender/FlaxEngine 2022-08-25 11:28:26 -05:00
PrecisionRender
8f8df34342 Add World Triplanar Texture node to shader editor 2022-08-25 11:27:40 -05:00
PrecisionRender
04d44d8a15 Add World Triplanar Texture node to shader editor 2022-08-24 09:37:56 -05:00
Wojciech Figat
b2f22b2d87 Add EditorPlugin.DeinitializeEditor to properly cleanup Editor extensions on exit 2022-08-23 09:39:43 +02:00
Wojtek Figat
a19c17cfb9 Fix ivalid include 2022-08-19 14:36:38 +02:00
Wojciech Figat
a3a44f0cef Add StringUtils tests and Paths test and fix detected problem with rooted path starting with ./ 2022-08-19 11:54:09 +02:00
Wojciech Figat
01eb42dd10 Enable assertions in native tests 2022-08-19 11:19:07 +02:00
Wojciech Figat
bf30d7cd29 Add Array/BitArray tests and fix some detected problems 2022-08-19 11:18:48 +02:00