Wojtek Figat
7e1ac5e167
Fix sky rendering in ortho and oblique projection
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#3448
2025-10-02 18:48:14 +02:00
Wojtek Figat
9cc44825c6
Update engine materials 92f4327fc2
2025-09-20 00:14:51 +02:00
Wojtek Figat
fc2112ec93
Fix SSAO artifacts with "flat normals" look
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#3617
2025-08-15 14:34:02 +02:00
Wojtek Figat
4e4d380267
Fix fog to draw Fog Cutoff Distance via a plane, not sphere test
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Add support for negative Fog Cutoff Distance on fog to draw it in front of the camera Far Plane, no matter the setup.
Fix hot-reloading Fog shader in Editor.
2025-06-29 20:02:54 +02:00
Wojtek Figat
ea854a0f7b
Fix potential Grid shader accuracy issues
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#3229
2025-06-16 14:41:43 +02:00
Wojtek Figat
9c3fd052cd
Remove copyright year from source files and update to 2025
2025-04-07 19:22:21 +02:00
Wojtek Figat
9c0c809e7e
Update assets
2025-04-03 19:17:49 +02:00
Wojtek Figat
98834131f1
Add smooth shadows blending between directional light cascades
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It was deprecated in 1.9 in favor for dithering between cascades. Bing back that option for games that don't use TAA.
2025-03-27 10:48:35 +01:00
Wojtek Figat
1b3ad99554
Fix indentation and shader compilation for blue console
2025-03-24 15:40:51 +01:00
Wojtek Figat
5e8f9e357a
Reorganize code
2025-03-08 20:25:03 +01:00
Wojtek Figat
baf28382a8
Disable contact shadows on low shadows quality mode and fix step count for high setting
2025-03-08 19:46:35 +01:00
Wojtek Figat
5bdbbb6d38
Merge remote-tracking branch 'origin/master' into 1.10
2025-03-07 23:41:02 +01:00
Wojtek Figat
cbe96252f6
Update assets
2025-03-02 11:38:25 +01:00
Wojtek Figat
a6fb651ff4
Merge remote-tracking branch 'origin/master' into 1.10
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# Conflicts:
# Source/Engine/Graphics/Materials/MaterialShader.h
2025-02-18 09:19:59 +01:00
Wojtek Figat
3c091dc214
Fix editor grid gizmo when using Large Worlds
2025-02-11 00:32:04 +01:00
Wojtek Figat
02df6bafac
Update engine assets
2025-01-12 01:33:18 +01:00
Wojtek Figat
c597c38705
Fix volumetric fog particles after objects instancing refactor
2024-10-01 15:07:32 +02:00
Wojtek Figat
9daddccbed
Merge remote-tracking branch 'origin/master' into 1.9
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# Conflicts:
# Source/Editor/Modules/ContentDatabaseModule.cs
# Source/Editor/Surface/SurfaceUtils.cs
# Source/Editor/Windows/Assets/MaterialInstanceWindow.cs
# Source/Engine/Foliage/Foliage.cpp
# Source/Engine/Graphics/Models/MeshBase.h
# Source/Engine/Tools/MaterialGenerator/MaterialGenerator.Textures.cpp
2024-09-12 13:38:20 +02:00
Wojtek Figat
2d61e329cb
Update asset
2024-09-12 09:12:08 +02:00
Wojtek Figat
33ccdea761
Fixes and shader update
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#2673
2024-09-12 09:02:48 +02:00
Wojtek Figat
545e59aba5
Fix lightmap uvs density view to handle scale in lightmap and outline non-static objects
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#2080
2024-09-09 05:59:17 +02:00
Muzz
09737023a1
Add **Contrast Adaptive Sharpening (CAS)** filter pass
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#2423
2024-08-29 19:01:37 +02:00
Wojtek Figat
e7f1afdfaa
Fix GlobalSDF tracing artifacts in reflections by using occlusion bias relative to each cascade voxel size
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#2743
2024-08-15 12:04:39 +02:00
Wojtek Figat
75a97a30fe
Update assets
2024-08-12 19:16:16 +02:00
Wojtek Figat
bcb0200435
Fix GPU-based SDF generation to reject negative distance from far away triangles
2024-08-12 10:55:27 +02:00
Wojtek Figat
2c8111801d
Update shaders and materials
2024-08-05 19:44:41 +02:00
Wojtek Figat
4715492f0c
Update shaders
2024-07-24 15:50:16 +02:00
Wojtek Figat
fe33f09f1d
Update shader
2024-07-19 00:32:14 +02:00
Wojtek Figat
e8b0419ccf
Update assets
2024-07-12 17:14:02 +02:00
Wojtek Figat
d926bdb609
Update assets
2024-06-13 17:15:30 +02:00
Wojtek Figat
e1bede1bf6
Merge remote-tracking branch 'origin/master' into 1.9
2024-06-13 17:07:37 +02:00
Wojtek Figat
0bb21ef4a0
Update shader
2024-06-10 23:19:32 +02:00
Olly Rybak
2a4a5d2519
Merge branch 'grid-update' of https://github.com/Swiggies/FlaxEngine into Swiggies-grid-update
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#2663
2024-06-10 23:17:39 +02:00
Wojtek Figat
7e316a1305
Fix SSAO flickering artifacts in cooked game (disable depth mips usage)
2024-05-31 11:35:38 +02:00
Wojtek Figat
53d77d3421
Add **Model SDF baking on GPU** via Compute Shader
2024-05-29 14:53:13 +02:00
Wojtek Figat
82bf4238df
Add support for decoding NV12 into RGB image
2024-05-15 11:15:19 +02:00
Wojtek Figat
4b8970f674
Update assets
2024-05-06 10:41:07 +02:00
Wojtek Figat
6233718b06
Update engine shaders
2024-04-11 17:33:42 +02:00
Wojtek Figat
6b35c0a161
Merge remote-tracking branch 'origin/master' into 1.8
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# Conflicts:
# Flax.flaxproj
2024-03-19 20:23:34 +01:00
Wojtek Figat
71dad84908
Fix Z-fighting issues in Debug Draw when using TAA
2024-03-19 17:53:14 +01:00
Wojtek Figat
901b043909
Fix Temporal Anti Aliasing ghosting and improve quality of blending
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#1786
2024-02-28 02:05:06 +01:00
Wojtek Figat
859c420d76
Update year in copyright note
2024-02-26 19:00:48 +01:00
Wojtek Figat
c646007882
Fix color grading issue with LUT texture used
2024-02-09 23:29:43 +01:00
Wojtek Figat
8aaa5710df
Fix dark outline around Screen Space Reflections alpha blending area
2023-12-12 16:02:53 +01:00
Wojtek Figat
24790b18ce
Fix typo in shader
2023-10-18 12:56:48 +02:00
Wojtek Figat
8f7da81621
Merge remote-tracking branch 'origin/master' into 1.6
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# Conflicts:
# Flax.flaxproj
# Source/Editor/Content/Items/AssetItem.cs
2023-06-13 15:41:07 +02:00
Wojtek Figat
d7ddb2ef6f
Fix typo in atmosphere precompute shader
2023-06-12 21:12:17 +02:00
Wojtek Figat
b30f845924
Simplify radial light attenuation in shaders
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#1094
2023-05-12 12:22:04 +02:00
Wojtek Figat
713cf0d4b2
Improve #1077 to use a single pixel shader with permutations
2023-05-07 11:01:30 +02:00
Wojtek Figat
7a5d84a216
Fix Global SDF objects culling into chunks to correctly match world geometry
2023-02-18 23:15:50 +01:00