Chandler Cox
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169db79b2a
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Fix issue with tooltip not updating on scene reload.
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2025-06-20 20:12:43 -05:00 |
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Wojtek Figat
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9c3fd052cd
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Remove copyright year from source files and update to 2025
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2025-04-07 19:22:21 +02:00 |
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Wojtek Figat
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ab348d5f34
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Fix incorrect scene object memory leak printing if some objects are destroyed during game plugin shutdown
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2025-03-28 15:35:38 +01:00 |
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Wojtek Figat
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04fa19fce7
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Revert "Fix issue with re-loading scene and toolstip not updating."
This reverts commit 3788021898.
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2025-03-19 16:55:05 +01:00 |
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Chandler Cox
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3788021898
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Fix issue with re-loading scene and toolstip not updating.
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2025-03-15 18:41:53 -05:00 |
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Chandler Cox
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bd344e8137
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Reload existing scene if opened again.
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2024-10-31 22:19:13 -05:00 |
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Wojtek Figat
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bbb0d36494
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Fixed issues found by PVS-Studio
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2024-09-09 18:21:59 +02:00 |
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272977a521
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Defer Editor EndInit after loading scripting assemblies
Assets containing deserialized data of scripting assembly structures
needs to be loaded after the scripting assemblies have been loaded.
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2024-06-01 20:24:57 +03:00 |
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Wojtek Figat
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806bff19f4
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Fix editor play state exceptions into errors to prevent locking editor state
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2024-05-30 17:26:43 +02:00 |
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Wojtek Figat
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890569ea3b
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Add logging and cleaning up leaked scene objects after play mode in Editor
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2024-04-22 22:59:38 +02:00 |
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Wojtek Figat
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692a61c948
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Add Time.Synchronize to stabilize engine loop
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2024-04-17 13:01:58 +02:00 |
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Wojtek Figat
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859c420d76
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Update year in copyright note
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2024-02-26 19:00:48 +01:00 |
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Wojtek Figat
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0f14672e3b
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Codestyle formatting and fixes for #1888
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2023-11-13 09:45:33 +01:00 |
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Wojtek Figat
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22e34cb2b4
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Fix crash on editor startup without code editor selected
#1872
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2023-11-04 19:30:16 +01:00 |
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4a1787dfbe
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Generate project files at startup when project Cache was cleared
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2023-09-20 00:15:25 +03:00 |
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Wojtek Figat
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91c017713c
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Merge remote-tracking branch 'origin/master' into 1.6
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2023-04-13 12:12:33 +02:00 |
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Chandler Cox
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0d082f5773
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Added ability to change the fps of the not focused editor window.
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2023-04-01 17:23:00 -05:00 |
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Wojtek Figat
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ac59cc4633
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Merge remote-tracking branch 'origin/master' into dotnet7
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2023-02-13 10:05:51 +01:00 |
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Wojtek Figat
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7fe7742430
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Various improvements
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2023-02-11 12:55:02 +01:00 |
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Wojciech Figat
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eebc4951de
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Merge branch '1.5' into dotnet7
# Conflicts:
# Source/Platforms/DotNet/NUnit/agents/net40/nunit-agent.exe
# Source/Platforms/DotNet/NUnit/agents/net40/nunit.engine.api.dll
# Source/Platforms/DotNet/NUnit/agents/net40/nunit.engine.core.dll
# Source/Platforms/DotNet/NUnit/agents/net7.0/nunit.agent.addins
# Source/Platforms/DotNet/NUnit/nunit.engine.api.dll
# Source/Platforms/DotNet/NUnit/nunit.engine.core.dll
# Source/Platforms/DotNet/NUnit/nunit.engine.dll
# Source/Platforms/DotNet/NUnit/nunit3-console.exe
# Source/Platforms/DotNet/NUnit/nunit3-console.exe.config
# Source/Platforms/DotNet/NUnit/testcentric.engine.metadata.dll
# Source/Tools/Flax.Build/Deps/Downloader.cs
# Source/Tools/Flax.Stats/CodeFrame.cs
# Source/Tools/Flax.Stats/CodeFrameNode.cs
# Source/Tools/Flax.Stats/Flax.Stats.Build.cs
# Source/Tools/Flax.Stats/Languages.cs
# Source/Tools/Flax.Stats/Program.cs
# Source/Tools/Flax.Stats/TaskType.cs
# Source/Tools/Flax.Stats/Tools.cs
# Source/Tools/FlaxEngine.Tests/TestEditorUtils.cs
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2023-01-10 15:49:44 +01:00 |
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Wojciech Figat
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9626e9bbb6
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Update copyright year
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2023-01-10 15:29:37 +01:00 |
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96dc279ebd
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Implement .NET 7 runtime support and bindings generation
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2022-11-26 14:37:07 +02:00 |
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Wojtek Figat
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bdb69d57dd
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Refactor Plugins system to support plugins in C++ scripts
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2022-07-28 21:05:03 +02:00 |
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Wojtek Figat
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2a4057cbc2
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Add public events for Editor play mode flow
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2022-05-03 23:08:47 +02:00 |
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Wojtek Figat
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37e11a4b1f
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Merge remote-tracking branch 'origin/master'
# Conflicts:
# Source/Engine/Physics/Physics.Queries.cpp
# Source/Engine/Physics/Utilities.h
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2022-01-20 23:29:59 +01:00 |
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Wojciech Figat
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8c2241c6dc
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Update copyright year
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2022-01-14 13:31:12 +01:00 |
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Iain Mckay
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a4e102672d
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Adds feature for creating multiple physics scenes
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2022-01-05 14:26:42 +01:00 |
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Wojtek Figat
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09e2b737f0
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Fix rare crashes due to selection not being empty on play mode start
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2021-08-20 10:51:27 +02:00 |
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Wojtek Figat
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9a522615e5
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Add support for changing scenes via Editor during play mode
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2021-08-10 16:32:24 +02:00 |
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Wojtek Figat
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6938821467
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Add even more profiler events
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2021-07-07 15:15:33 +02:00 |
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Wojtek Figat
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3e3b0e7951
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Fix game plugins initialization order in Editor play mode to mock the standalone game
#458
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2021-05-18 23:32:50 +02:00 |
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Wojtek Figat
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c902e33d8a
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Add Build Actions option to editor settings for build button configuration
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2021-02-16 15:54:22 +01:00 |
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Wojtek Figat
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0b3232d94b
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Merge branch 'gameplugin' of git://github.com/jb-perrier/FlaxEngine into jb-perrier-gameplugin
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2021-01-03 22:52:55 +01:00 |
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Jean-Baptiste Perrier
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03eb39afe6
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Bumping all copyright headers to 2021.
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2021-01-02 14:28:49 +01:00 |
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Jean-Baptiste Perrier
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463e981d39
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GamePlugin only used in PlayMode/Cooked game.
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2021-01-01 20:20:38 +01:00 |
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Wojtek Figat
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da389eea03
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Fix preserving Editor undo actions during play mode
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2020-12-24 00:01:33 +01:00 |
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Wojtek Figat
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8347e15413
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Fix undo redo flags in play mode
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2020-12-24 00:01:07 +01:00 |
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Wojtek Figat
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6fb9eee74c
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You're breathtaking!
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2020-12-07 23:40:54 +01:00 |
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