Commit Graph

399 Commits

Author SHA1 Message Date
Wojtek Figat
ef2c551cee Fix build 2025-10-08 23:24:15 +02:00
Wojtek Figat
65cf59642c Fix changing Rigid Body center of mass offset
#2325 #3247
2025-10-08 22:16:46 +02:00
Wojtek Figat
e2fc8a6283 Add drawing RigidBody center of mass and attached colliders
#2325 #3247
2025-10-08 22:16:16 +02:00
Wojtek Figat
73976f3ed9 Fix box collider to properly draw small bounds 2025-10-08 22:08:34 +02:00
Wojtek Figat
276caf771c Merge branch 'SmallVehicleImprovements' of https://github.com/xxSeys1/FlaxEngine into xxSeys1-SmallVehicleImprovements
# Conflicts:
#	Source/Engine/Physics/Actors/WheeledVehicle.h
2025-09-22 16:18:12 +02:00
Chandler Cox
d1fbc66cb9 Fix not attaching updated collision data to rigid body. 2025-09-19 15:58:22 -05:00
Wojtek Figat
9fafb47abb Fix debug drawing wheeled vehicle in prefab viewport
#3591
2025-08-29 21:03:44 +02:00
Wojtek Figat
eee4e55cf0 Fix debug shapes change 2025-06-05 22:26:45 +02:00
Wojtek Figat
c2cbaeed30 Add option to change Character Controller capsule origin to start at feet location 2025-06-05 17:48:07 +02:00
Wojtek Figat
e982a23ed3 Add CharacterController.Resize for quick crouching implementation for characters 2025-06-05 15:07:51 +02:00
Wojtek Figat
f6feae5cf2 Optimize collider cached scale 2025-06-05 15:06:03 +02:00
Wojtek Figat
1eaf40f2f7 Fix changing CharacterController center at runtime to maintain actor placement 2025-06-05 12:40:47 +02:00
Wojtek Figat
fa97229830 Merge branch 'float_equality' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-float_equality 2025-06-03 17:26:12 +02:00
Wojtek Figat
619c5ac3b0 Fix unit of gravity in doc comment
#3509
2025-06-01 15:45:27 +02:00
Wojtek Figat
0f3044ae72 Optimize debug drawing of terrain shape in Physics Colliders view mode
#3469
2025-05-31 23:27:51 +02:00
f09fd7ad34 Use exact value comparison in caching related functions
(cherry picked from commit 9d7c6b26422e127719836944d8d473910190e7d4)
2025-05-02 14:19:55 +03:00
8986290b12 Use exact component value equality checks in equality comparisons
(cherry picked from commit 2cddf3de97943844512b2d84aa6be122c6f0d409)
2025-05-02 14:19:54 +03:00
Wojtek Figat
59aed828f6 Update attributes style to be consistent in engine 2025-04-12 22:09:12 +02:00
Chandler Cox
40a641b731 Fix scale not being applied to physics center. 2025-04-07 17:23:03 -05:00
Wojtek Figat
9c3fd052cd Remove copyright year from source files and update to 2025 2025-04-07 19:22:21 +02:00
xxSeys1
1dfd717093 serialize display info and color 2025-04-02 23:38:04 +02:00
xxSeys1
68ef6f08c6 minor style fixes 2025-04-02 19:40:27 +02:00
xxSeys1
a0b80c6096 add getters for more commonly used vehicle fields 2025-04-02 19:29:11 +02:00
xxSeys1
59ac8a3f60 move anti roll bars into Vehicle display group 2025-04-02 19:21:24 +02:00
xxSeys1
dd281bbca8 add wheel information debug draw 2025-04-02 19:12:36 +02:00
xxSeys1
2e48be97b6 add getter for steering 2025-04-02 17:24:13 +02:00
Wojtek Figat
5d3da8a8d0 Merge remote-tracking branch 'origin/master' into 1.10
# Conflicts:
#	Source/Editor/SceneGraph/Actors/StaticModelNode.cs
#	Source/Engine/Graphics/Models/Mesh.cs
#	Source/Engine/Graphics/Models/ModelData.h
2025-03-13 11:23:01 +01:00
Wojtek Figat
5d32bb962f Add warning when cloth paint is incorrect size 2025-03-11 23:09:47 +01:00
Wojtek Figat
5bdbbb6d38 Merge remote-tracking branch 'origin/master' into 1.10 2025-03-07 23:41:02 +01:00
Wojtek Figat
ca153e70ab Fix crash when loading cloth that has different paint data size than mesh
#3264
2025-03-07 21:23:54 +01:00
Wojtek Figat
21047ac8ac Upgrade CollisionCooking to use new MeshAccessor 2025-02-24 23:46:44 +01:00
Wojtek Figat
2ab9adab24 Merge remote-tracking branch 'origin/master' into 1.10 2025-02-24 23:27:56 +01:00
Wojtek Figat
bf21b0a267 Fix collision cooking for skinned models that use different vertex format
#3246
2025-02-24 22:05:33 +01:00
Wojtek Figat
7225737984 Merge branch 'tube-to-capsule' of https://github.com/Tryibion/FlaxEngine into Tryibion-tube-to-capsule 2025-02-23 23:58:28 +01:00
Wojtek Figat
9d5d80bf4a Fix crash when using physics overlap tests with Collider outputs that catch Terrain
#3221
2025-02-21 15:07:44 +01:00
Chandler Cox
2521ed4ad5 Change DrawTube to DrawCapsule. Depricate old Tube code. 2025-02-08 21:15:49 -06:00
Wojtek Figat
d4a5c76c82 Add serialization of game settings for proper upgrade when loading deprecated data 2025-01-20 23:47:51 +01:00
Wojtek Figat
8a7ceef288 Add content deprecation system that auto-saves assets in Editor that use old data format 2025-01-20 23:46:49 +01:00
Wojtek Figat
db4d7d2a05 **Refactor meshes format to support custom vertex layouts and new flexible api to access mesh data**
#3044 #2667
2025-01-06 22:47:19 +01:00
Wojtek Figat
ab99a25cee Update mesh config defines to match a single format 2024-12-29 23:03:09 +01:00
Wojtek Figat
35e9e048f2 Merge remote-tracking branch 'origin/master' into 1.10 2024-12-10 11:07:31 +01:00
Wojtek Figat
57628c3d5f Refactor Bezier splines drawing and editing to property evaluate value and match curve evaluation
#3051
2024-12-02 19:10:28 +01:00
Wojtek Figat
246944f688 Merge remote-tracking branch 'origin/master' into 1.10 2024-11-06 09:29:48 +01:00
Wojtek Figat
35c44d60a4 Add AutoGravity option to CharacterController for logic from 4de9e9d918 2024-10-30 17:25:17 +01:00
Wojtek Figat
4de9e9d918 Add gravity to CharacterController::AddMovement for proper movement when using Root Motion 2024-10-30 00:01:54 +01:00
Wojtek Figat
62fa3b8574 Merge branch 'wheel-ordering' of https://github.com/Tryibion/FlaxEngine into Tryibion-wheel-ordering 2024-10-28 20:55:10 +01:00
Wojtek Figat
ae4a4a8e57 Fix ComputeShapeSqrDistanceToPoint on PhysX with Large Worlds
#3023
2024-10-28 20:47:53 +01:00
Wojtek Figat
c3e31baa7a Merge remote-tracking branch 'origin/master' into 1.10 2024-10-24 19:35:43 +02:00
Wojtek Figat
302fc2feb1 Add various engine systems to debug commands 2024-10-24 19:35:24 +02:00
Chandler Cox
0b52a579c7 Change when wheels are ordered. 2024-10-22 13:18:22 -05:00