Norite SC
85f3fdd438
Update Vector3.cs
2024-04-07 23:29:19 +02:00
Norite SC
55be82a2c4
Update Vector3.cs
2024-04-07 03:23:52 +02:00
Norite SC
0b19d8639b
changed float to Real
2024-04-07 03:02:47 +02:00
Norite SC
92b35ab3e7
GetClosest for vectos
2024-04-07 02:40:35 +02:00
Wojtek Figat
7d92779e99
Merge remote-tracking branch 'origin/master' into 1.9
2024-04-05 21:50:42 +02:00
Wojtek Figat
b2f9da4113
Fix default diffuse color value when importing material
2024-04-05 16:54:10 +02:00
Wojtek Figat
a83b589e12
Fix error when applying prefab changes with Spline
...
#2384
2024-04-05 16:43:18 +02:00
Wojtek Figat
7578e1dbe3
Fix errors on using spline editor in Prefab window
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#2383
2024-04-05 16:37:11 +02:00
Wojtek Figat
f164626c41
Merge branch 'master' of https://github.com/Zode/FlaxEngine into Zode-master
2024-04-05 15:49:20 +02:00
Wojtek Figat
082733cb97
Merge branch 'master' of https://github.com/rkrahn/FlaxEngine into rkrahn-master
2024-04-05 15:46:30 +02:00
Wojtek Figat
97bd90d4be
Change default collision type to ConvexMesh from TriangleMesh
2024-04-05 15:23:09 +02:00
Wojtek Figat
4c8528dcae
Remove branch macro as it's just texture sample in lights shader
2024-04-05 12:48:34 +02:00
Wojtek Figat
3efd1e4e84
Optimize local lights sphere mesh rendering to match the area better
2024-04-05 12:48:09 +02:00
Wojtek Figat
0cc6669cbd
Reimplement cascaded shadow maps blending via dithering
2024-04-05 10:59:34 +02:00
Wojtek Figat
afd56974ef
Merge branch 'win_dev_build_speed_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-win_dev_build_speed_fix
2024-04-04 18:35:31 +02:00
Wojtek Figat
84e04de23d
Add more improvements to optional tess/geo shaders
2024-04-04 18:35:26 +02:00
Wojtek Figat
8bd409e95d
DIsable certain shader features in Volumetric Fog shader
2024-04-04 14:35:22 +02:00
Wojtek Figat
3d0d41ebff
Add reducing shadows quality for smaller local lights
2024-04-04 13:29:38 +02:00
Wojtek Figat
61323f8526
Refactor shadows rendering to use Shadow Map Atlas
2024-04-04 12:54:07 +02:00
Norite SC
18d641e2aa
correct spelling mistakes and doc's
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Co-Authored-By: Menotdan <32620310+Menotdan@users.noreply.github.com >
2024-04-03 14:34:51 +02:00
Wojtek Figat
017def29d4
Rename ShadowSamplerPCF to ShadowSamplerLinear
2024-04-03 13:29:45 +02:00
Norite SC
bfa3507cc6
missing cpp funcion 💩
2024-04-03 06:36:33 +02:00
Norite SC
137a60ccef
will it explode ?
2024-04-03 06:34:22 +02:00
Norite SC
58d4bad400
Update Vector3.cpp
2024-04-03 06:16:46 +02:00
Norite SC
f6f1f0023a
fixed compile errors
2024-04-03 06:03:31 +02:00
Norite SC
f6313b4427
Extended math lib
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added
GetRotacionFromNormal
AlignRotacionToNormalAndSnapToGrid
SnapToRotatedGrid
SnapToRotatedGridWithOffset
2024-04-03 04:53:11 +02:00
Wojtek Figat
13a04c2941
Add stencilValue for stencil buffer clearing
2024-04-02 14:56:26 +02:00
e25448e10e
Trade minor optimizations in MSVC Development builds for compile speed
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Enabled the disabled optimization flags with whole program optimization
flag where the compilation speed doesn't seem to be affected at all, but
binary size is slightly smaller.
2024-03-31 19:05:35 +03:00
Wojtek Figat
d12630d815
Fix
2024-03-31 00:03:45 +01:00
Wojtek Figat
fb0d70d555
Fix
2024-03-30 23:58:50 +01:00
Wojtek Figat
c5e1abb08c
Add setter for crword agent position and velocity
2024-03-30 22:29:43 +01:00
Wojtek Figat
294b4c4006
Add CPU profiler events for UI drawing
2024-03-30 22:20:41 +01:00
Wojtek Figat
e1944bce96
Add statically disabled geometry shaders on mobile
2024-03-30 22:08:44 +01:00
Wojtek Figat
369c19bd5d
Add statically disabled tessellation on macOS/iOS
2024-03-30 18:46:37 +01:00
Zode
55383c3fa4
Patch numpad enter to normal enter on Linux
2024-03-30 02:35:11 +02:00
rkrahn
d331e6b848
Merge remote-tracking branch 'upstream/master'
2024-03-29 13:38:38 -07:00
Wojtek Figat
ce07edd1ec
Fix packaging for macOS
2024-03-29 21:08:43 +01:00
Wojtek Figat
0b0115aa10
Fix missing scripting api
2024-03-29 18:46:00 +01:00
Wojtek Figat
3696501050
Fix invalid shader codegen when using ddx/ddy in material vertex shader
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#2376
2024-03-29 18:07:10 +01:00
Wojtek Figat
08e88587e6
Add safe check for LinkedLabel to prevent errors
2024-03-29 17:27:00 +01:00
Wojtek Figat
f8a845f813
Merge branch 'focus-lock-scene' of https://github.com/Tryibion/FlaxEngine into Tryibion-focus-lock-scene
2024-03-29 17:23:28 +01:00
Wojtek Figat
551337f7a0
Minor improvement in spline editor
2024-03-29 17:14:35 +01:00
Wojtek Figat
6929a91312
Add support for manually dirtying objects that use ReplicationFPS < 0 for manual-only replication
2024-03-29 13:03:38 +01:00
Wojtek Figat
069445b94e
Fix bug in NetworkReplicator::RemoveObject
2024-03-29 13:03:11 +01:00
Wojtek Figat
09f5ac0ed6
Fix networked objects dirtying for replication
2024-03-29 13:02:23 +01:00
Chandler Cox
9e962dcb89
Add focus selection lock input to scene tree window.
2024-03-28 17:04:55 -05:00
Wojtek Figat
5525e895cf
Fix codesign on Windows with the latest SDK
2024-03-28 18:55:05 +01:00
Wojtek Figat
21d5e63b93
Fix cooking small textures for Android/iOS with ASTC enabled
2024-03-28 18:24:37 +01:00
Wojtek Figat
b8a287c4d5
Fix Vulkan swapchain init on Android device with more surfaces reported by the driver
2024-03-28 18:08:22 +01:00
Wojtek Figat
24e56a825e
Fix streaming astc 6x6 textures that have higher block size
2024-03-28 18:07:53 +01:00