Wojtek Figat
|
cde9fe8f9c
|
Merge branch 'cont-key-tree' of https://github.com/Tryibion/FlaxEngine into Tryibion-cont-key-tree
|
2024-02-06 10:54:34 +01:00 |
|
Wojtek Figat
|
5b8846c8f0
|
Update Vulkan backend
|
2024-02-05 18:45:01 +01:00 |
|
Wojtek Figat
|
d4a483e656
|
Add missing check for FormatSupport::TextureCube for shadowmap
|
2024-02-05 18:42:09 +01:00 |
|
Wojtek Figat
|
1d4bb7a4f4
|
Remove unused doc comment
|
2024-02-05 16:30:58 +01:00 |
|
Wojtek Figat
|
b69d54a5ca
|
Add AudioBackendTools for sharing spatial audio impl for consoles
|
2024-02-05 16:03:31 +01:00 |
|
Wojtek Figat
|
969d0390ce
|
Add auto focus to Editor Window when nothing clicked inside it
|
2024-02-05 09:27:28 +01:00 |
|
ruan
|
5d61e45ecd
|
Add rename multiple actors
|
2024-02-04 10:42:29 -04:00 |
|
Chandler Cox
|
dec9fbd74b
|
Add hold arrow key in tree to continuously scroll actors
|
2024-02-02 09:18:48 -06:00 |
|
Wojtek Figat
|
7d4004a42a
|
Tweak shadows rendering
|
2024-02-02 14:54:50 +01:00 |
|
Wojtek Figat
|
8488a8d387
|
Add support for stencil buffer on Vulkan and D3D11/D3D12
|
2024-02-01 14:47:17 +01:00 |
|
nothingTVatYT
|
8aa402bcb9
|
add space option and avoid duplicated code
|
2024-01-31 23:21:57 +01:00 |
|
nothingTVatYT
|
7f95dab511
|
more joint values formatted
|
2024-01-31 22:05:54 +01:00 |
|
nothingTVatYT
|
54658cbb3b
|
fix ² and ³ in parser
|
2024-01-31 22:05:24 +01:00 |
|
nothingTVatYT
|
245cf63b0b
|
format break limits on joints
|
2024-01-31 20:40:06 +01:00 |
|
nothingTVatYT
|
7a802a2eee
|
format +/- infinity
|
2024-01-31 20:39:39 +01:00 |
|
nothingTVatYT
|
22600a2c29
|
add torque unit
|
2024-01-31 11:01:22 +01:00 |
|
Wojtek Figat
|
7fd6c43f84
|
Add more profier events to Vulkan backed
|
2024-01-30 18:45:34 +01:00 |
|
Wojtek Figat
|
fa58b171ec
|
Add support for using Tracy profiler on Switch
|
2024-01-30 18:14:53 +01:00 |
|
Wojtek Figat
|
320024399d
|
Add support for overriding some defaults for GPU per-platform
|
2024-01-30 15:43:39 +01:00 |
|
Wojtek Figat
|
9bad65e359
|
Add better logging for mono messages
|
2024-01-30 10:04:10 +01:00 |
|
nothingTVatYT
|
1f8314b663
|
fixed typo
|
2024-01-30 09:29:05 +01:00 |
|
nothingTVatYT
|
2a03206778
|
add formatting preference to editor options
|
2024-01-30 09:24:44 +01:00 |
|
nothingTVatYT
|
49beb2c7ba
|
add toggle formatting
|
2024-01-30 08:52:27 +01:00 |
|
nothingTVatYT
|
e7b0375a0e
|
code cleanup
|
2024-01-30 07:45:19 +01:00 |
|
nothingTVatYT
|
9e5f866b75
|
fix Newton parsing
|
2024-01-30 07:44:50 +01:00 |
|
nothingTVatYT
|
3dc34e2d9c
|
add more units and categories
|
2024-01-29 22:51:02 +01:00 |
|
Wojtek Figat
|
5bad7c79c4
|
Add removing dotnet libs for iterative rebuilds when AOT cache gets cleared
|
2024-01-29 17:53:42 +01:00 |
|
NoriteSC
|
af8e1e527f
|
Update BindingsGenerator.Cpp.cs
|
2024-01-29 15:33:14 +01:00 |
|
Wojtek Figat
|
bb00d29098
|
Codestyle fixes and optimizations
|
2024-01-29 13:46:50 +01:00 |
|
nothingTVatYT
|
dcda7d96bb
|
use C# default for double formatting
|
2024-01-29 09:06:05 +01:00 |
|
nothingTVatYT
|
a0741dd9de
|
units for quaternion, transform and more collider values
|
2024-01-29 08:24:55 +01:00 |
|
nothingTVatYT
|
ef41ad6074
|
add units to transform editor, some collider values
|
2024-01-29 07:34:58 +01:00 |
|
nothingTVatYT
|
20dbe15651
|
add configuration options
|
2024-01-28 23:52:52 +01:00 |
|
nothingTVatYT
|
2625144945
|
rename attribute and fix parsing
|
2024-01-28 23:28:35 +01:00 |
|
Wojtek Figat
|
1b33a2aa0d
|
Optimize render targets freeing on the start of the game
|
2024-01-28 23:11:24 +01:00 |
|
Wojtek Figat
|
10bed94357
|
Refactor engine systems to use platform time seconds rather than date time
|
2024-01-28 22:15:34 +01:00 |
|
nothingTVatYT
|
d28b0ab2a6
|
revert unrelated change in .csproj
|
2024-01-28 21:41:08 +01:00 |
|
nothingTVatYT
|
9e38a01acc
|
add units support in float, double and Float3 input
|
2024-01-28 20:52:25 +01:00 |
|
Wojtek Figat
|
69b7a10c1f
|
Add Stopwatch for accurate duration measuring
|
2024-01-28 20:31:03 +01:00 |
|
Wojtek Figat
|
ecf593e7a4
|
Remove unused SaveTime/LoadTime from Scene
|
2024-01-28 20:28:29 +01:00 |
|
Wojtek Figat
|
2a70d0c011
|
Fix invalid log timing when log file is disabled in cooked build
|
2024-01-28 19:52:31 +01:00 |
|
Wojtek Figat
|
2853af20f6
|
Tweak iOS AOT options
|
2024-01-28 01:23:58 +01:00 |
|
Wojtek Figat
|
c60058758b
|
Minor fixes
|
2024-01-28 01:15:29 +01:00 |
|
ruan
|
74d348706c
|
Add skeleton mask asset parameter to Blend With Mask anim node.
|
2024-01-27 14:23:41 -04:00 |
|
Chandler Cox
|
18fc6ebd39
|
Half windowed size and center on screen if going to windowed mode.
|
2024-01-26 10:38:36 -06:00 |
|
Chandler Cox
|
9874b753cb
|
Merge branch 'master' into collection-ui
|
2024-01-26 09:54:03 -06:00 |
|
z1dev
|
ee19bca7e4
|
Fixing skipped static and other fields generating "else if" without "if" first.
|
2024-01-26 09:07:02 +01:00 |
|
whocares77
|
39e7be6322
|
Added "Start Time" option for Audio Source Actor
Added ability to set the start time of playback if "Play On Start" is enabled.
|
2024-01-24 19:58:29 +03:00 |
|
Chandler Cox
|
b85f471fcb
|
Add drag cleanup on destroy.
|
2024-01-23 08:59:27 -06:00 |
|
Chandler Cox
|
f306d34a6e
|
Add drag drop for actor script items into scenes and prefabs.
|
2024-01-23 08:34:15 -06:00 |
|