Commit Graph

4134 Commits

Author SHA1 Message Date
Wojtek Figat
b2a9ee495a Optimize PrevWorld updating during scene rendering 2022-11-03 00:08:30 +01:00
Wojtek Figat
949f16fba8 Fix returning bool value in overriden scripting method 2022-11-02 20:30:40 +01:00
Wojtek Figat
5bd56cae81 Fix GlobalSDF rasterization of heightfield 2022-11-02 20:30:13 +01:00
Wojtek Figat
6a61b692aa Refactor PostProcessEffect to support C++ scripting 2022-11-02 20:29:59 +01:00
Wojtek Figat
86b6b20200 Fix incorrect skybox cubemap caching dirty interval 2022-11-01 23:15:43 +01:00
Wojtek Figat
f37ed16270 Optimize GPUBuffer on D3D11 to not stall CPU on reading staging readback buffer 2022-11-01 21:31:42 +01:00
Wojtek Figat
a0a3457733 Add more profiling data for Tracy 2022-11-01 15:46:21 +01:00
Wojtek Figat
8a98f466c5 Use named events for GPU passes for CPU profiling usability 2022-11-01 12:50:17 +01:00
Wojtek Figat
a945e2c2a5 Fix GlobalSDF and GlobalSurfaceAtlas drawing if disabled by user 2022-11-01 01:01:22 +01:00
Wojtek Figat
a66c72a0c2 Optimize GlobalSDF performance on CPU when scene is mostly static 2022-11-01 01:00:58 +01:00
Wojtek Figat
ec62763e87 Optimize Global SDF cascades updates intervals (max 1 cascade per frame) 2022-11-01 00:37:01 +01:00
Wojtek Figat
5f4aa39263 Global SDF improvements 2022-10-31 23:43:37 +01:00
Wojtek Figat
0898723a45 Fix Global SDF rasterization when loading scene 2022-10-31 22:18:45 +01:00
Wojciech Figat
01a7ae8bd4 Add NetworkTransform component 2022-10-31 16:31:06 +01:00
Wojciech Figat
5e81d83648 Fix 2022-10-31 13:36:13 +01:00
Wojciech Figat
2475b46375 Fix INetworkSerializable if class has vtable offset 2022-10-31 13:25:29 +01:00
Wojciech Figat
a90de82e45 Add network objects dirtying api 2022-10-31 12:21:04 +01:00
Wojciech Figat
ecfcc88dda Add network serializer callback for type without it but with valid base type serializer 2022-10-31 12:21:03 +01:00
Wojciech Figat
77b98f7081 Add Layer and StaticFlags from parent actor after spawnign actor in Prefab Window 2022-10-31 12:21:02 +01:00
Wojciech Figat
00c5f7d5d4 Add prefabs spawning over network 2022-10-31 12:21:02 +01:00
Wojtek Figat
f1b67935b3 Optimize BoundingFrustum::Intersects(BoundingSphere) 2022-10-29 21:13:21 +02:00
Wojtek Figat
00be6ffb89 Merge branch 'master' into 1.5 2022-10-29 20:45:51 +02:00
Wojtek Figat
38d65d38d1 Merge branch 'Tryibion-better-tool-tip-hide-on-drag' 2022-10-29 19:36:29 +02:00
Wojtek Figat
ccd830a270 Merge branch 'better-tool-tip-hide-on-drag' of https://github.com/Tryibion/FlaxEngine into Tryibion-better-tool-tip-hide-on-drag 2022-10-29 19:34:02 +02:00
Wojtek Figat
e1836a222c Fix bug with Screen.CursorVisible set in script OnStart
#799
2022-10-29 19:33:34 +02:00
Wojtek Figat
7ddc1a1553 Code style fix 2022-10-29 19:05:35 +02:00
Wojtek Figat
5fe1d3f12f Merge branch 'Tryibion-event-for-keydown-textbox' 2022-10-29 19:05:14 +02:00
Wojtek Figat
76bc412fdd Merge branch 'event-for-keydown-textbox' of https://github.com/Tryibion/FlaxEngine into Tryibion-event-for-keydown-textbox 2022-10-29 19:05:07 +02:00
Wojtek Figat
57e812d336 Fix audio clips streaming to be thread-safe when audio sources play
#786
2022-10-29 18:57:57 +02:00
Wojtek Figat
6379171fa6 Fix crash due to bdb69d57dd (Mono typenames are invalid after dll unloaded) 2022-10-29 18:56:21 +02:00
Wojtek Figat
7535f22b10 Merge branch 'plemsoft-PE-1.4' 2022-10-29 12:04:55 +02:00
Wojtek Figat
4ba93d9d86 Code cleanup #765 2022-10-29 12:04:42 +02:00
Wojtek Figat
f67d1412de Add undo/redo and navmesh dirtying when using selection rotate shortcut (R key)
#765
2022-10-29 11:50:16 +02:00
Wojtek Figat
c41248f402 Optimize asset registry paths check to use StringUtils::CompareIgnoreCase instead of String::ToLowerToLower
#765
2022-10-29 11:42:06 +02:00
Wojtek Figat
5cfe3b88c7 Add unit test for ModelTool::DetectLodIndex and improve LOD index detection further
#765
2022-10-29 11:38:20 +02:00
Wojtek Figat
bd562a374a Merge branch 'PE-1.4' of https://github.com/plemsoft/FlaxEngine into plemsoft-PE-1.4 2022-10-29 11:15:36 +02:00
Wojtek Figat
284917796a Merge branch 'PrecisionRender-triplanar-uv' 2022-10-28 17:54:05 +02:00
Wojtek Figat
27ad3c38b7 Rename RenderListAllocation into RendererAllocation 2022-10-28 17:53:22 +02:00
Wojtek Figat
eb52d333ae Refactor scene rendering to use batched culling for main view and shadow projections 2022-10-28 17:53:21 +02:00
Wojtek Figat
e217d5e79b Refactor scene rendering to separate drawable actors 2022-10-28 17:53:21 +02:00
Wojciech Figat
4123e4cf69 Improve network replication debug log usage 2022-10-28 13:19:26 +02:00
Wojciech Figat
2c2071285a Add proper networked objects destruction upon despawn or shutdown 2022-10-28 11:12:39 +02:00
Wojciech Figat
e8d39e706f Add C++ properties replication support 2022-10-27 16:21:53 +02:00
Wojciech Figat
52e0e70908 Add support for different access level for scripting property functions 2022-10-27 15:14:34 +02:00
Wojciech Figat
28dda32f0e Fix when spawning already spawned object 2022-10-27 14:41:03 +02:00
Wojciech Figat
bff93de116 Various improvements for networking 2022-10-27 14:18:53 +02:00
Wojciech Figat
c89929a940 Fix crash when low-level network driver fails to start 2022-10-27 14:18:39 +02:00
Wojciech Figat
312d1735ef Attempt to fix clang compilation 2022-10-27 13:39:35 +02:00
Wojciech Figat
5e60085371 Add automatic parenting for scene objects spawned over the network 2022-10-27 13:30:22 +02:00
Wojciech Figat
3ede538fcb Add support for non-const ref parameters with conversion (eg. string or array) in scripting api function parameters 2022-10-26 15:59:34 +02:00