Commit Graph

8311 Commits

Author SHA1 Message Date
Wojtek Figat
b33c2b4f36 Merge remote-tracking branch 'origin/master' into 1.9 2024-07-19 00:32:54 +02:00
Wojtek Figat
fe33f09f1d Update shader 2024-07-19 00:32:14 +02:00
Wojtek Figat
9518ce1d0a Fix physics error when disabling terrain 2024-07-19 00:30:21 +02:00
Wojtek Figat
53ca33f301 Add option to sample Global SDF from higher cascade 2024-07-19 00:30:06 +02:00
Wojtek Figat
3945e1416b Add improved Global SDF sampling at empty areas 2024-07-19 00:27:30 +02:00
Wojtek Figat
3aa8e67551 Add option for smooth DDGI cascades blending 2024-07-18 23:51:03 +02:00
Wojtek Figat
03898a064a Optimize DDGI probes border pixels to be copied within probe update, rather than via separate dispatch 2024-07-18 19:51:01 +02:00
Wojtek Figat
d879b8e064 Add utility GetInstance method to Json Asset refs in csharp
#2774
2024-07-18 15:14:26 +02:00
Wojtek Figat
f132198ead Add more functionality and thumbnail to content items in finder for scripts 2024-07-18 14:19:27 +02:00
Wojtek Figat
5e0d90af2e Add displaying file extension for scripts in content finder to distinguish C++ files 2024-07-18 14:18:52 +02:00
Wojtek Figat
5259c41b40 Merge branch 'quaternion-fix-down' of https://github.com/Zode/FlaxEngine into Zode-quaternion-fix-down 2024-07-18 12:40:00 +02:00
Wojtek Figat
529de24da4 Cache DisableCCD locally in physics backend
#2768
2024-07-18 12:39:15 +02:00
Wojtek Figat
fc3d15c544 Merge branch 'ccd-fix' of https://github.com/Swiggies/FlaxEngine into Swiggies-ccd-fix 2024-07-18 12:27:33 +02:00
Wojtek Figat
ccd619f659 Merge branch 'simplemove_gravity' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-simplemove_gravity 2024-07-18 12:26:06 +02:00
Wojtek Figat
ea45aa9b19 Merge branch 'charcontroller_terrain_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-charcontroller_terrain_fix 2024-07-18 11:54:46 +02:00
Wojtek Figat
5498cbf3bf Merge branch 'phyx-ed' of https://github.com/Tryibion/FlaxEngine into Tryibion-phyx-ed 2024-07-18 11:50:46 +02:00
Wojtek Figat
b2faad9634 Merge branch 'mesh-collider-neg-scale-fix' of https://github.com/Tryibion/FlaxEngine into Tryibion-mesh-collider-neg-scale-fix 2024-07-18 11:47:39 +02:00
Wojtek Figat
d41d153cff Merge branch 'pref-layout-splitter' of https://github.com/Tryibion/FlaxEngine into Tryibion-pref-layout-splitter 2024-07-18 11:45:53 +02:00
Wojtek Figat
5d2a1e0507 Merge branch 'picker-type' of https://github.com/Tryibion/FlaxEngine into Tryibion-picker-type 2024-07-18 11:09:51 +02:00
Wojtek Figat
fe41ef619b Improve floating dock window hidden header to handle inputs properly
#2770
2024-07-18 10:47:46 +02:00
Wojtek Figat
3870a013fa Merge branch 'remove-redundant-tab' of https://github.com/Tryibion/FlaxEngine into Tryibion-remove-redundant-tab 2024-07-18 10:36:53 +02:00
Wojtek Figat
964a1940c4 Merge branch 'fix-last-tab-drag' of https://github.com/Tryibion/FlaxEngine into Tryibion-fix-last-tab-drag 2024-07-18 10:34:32 +02:00
Wojtek Figat
e8de6c37fc Merge branch 'texture-window-tabs' of https://github.com/Tryibion/FlaxEngine into Tryibion-texture-window-tabs 2024-07-18 08:46:38 +02:00
Wojtek Figat
900a96938b Merge branch 'layer-resize-fix' of https://github.com/Tryibion/FlaxEngine into Tryibion-layer-resize-fix 2024-07-18 08:44:45 +02:00
Wojtek Figat
0122ee94a5 Merge branch 'editor-update' of https://github.com/Tryibion/FlaxEngine into Tryibion-editor-update 2024-07-18 08:43:48 +02:00
Wojtek Figat
aeff147b6d Optimize and refactor DDGI to use linear attention per-probe to dynamically control ray count and blend speed
Probes will use lower ray count when behind the camera or not correlated with the view direction or far from geometry.
Probes nearby camera or with high instability in irradiance will maintain higher ray count.
Probes that use less rays will have slower blending to reduce artifacts.
Added probe instability, attention and stats debugging for devs.
2024-07-18 08:38:23 +02:00
Wojtek Figat
ee02aa394a Fix potential error in new shadows atlas rendering 2024-07-18 00:17:33 +02:00
Wojtek Figat
8ba33d9d10 Fix typo in doc comment 2024-07-18 00:17:15 +02:00
Chandler Cox
85a04f8e81 Perform layout of splitter panel once splitter is done being dragged. 2024-07-16 20:36:27 -05:00
Chandler Cox
531c75bff9 Display asset picker type. 2024-07-16 20:32:47 -05:00
Chandler Cox
12f70572b0 Remove redundant first tab on floating window. 2024-07-16 20:05:27 -05:00
Chandler Cox
7090e85224 Fix not being able to drag a window tab all of the way to the right. 2024-07-16 19:25:05 -05:00
Olly Rybak
e5e1f945ea Added eDETECT_CCD_CONTACT to PairFlags, hopefully properly enabling CCD 2024-07-17 10:04:14 +10:00
Zode
e1cf41b94b Fix Quaternion.FromDirection giving bogus output when fed a perfect down vector 2024-07-17 01:12:17 +03:00
Chandler Cox
d4bf8368b1 Separate import settings as new tab in texture window. 2024-07-16 11:43:04 -05:00
Chandler Cox
6588a71879 Dont allow resize of layers array. 2024-07-15 18:19:14 -05:00
Chandler Cox
d700df6afb Add PhysX option for enabling enhanced determinism 2024-07-15 16:23:49 -05:00
35d46e23a8 Fix CharacterController::SimpleMove gravity displacement handling 2024-07-13 16:39:22 +03:00
f1fc086612 Fix CharacterController to not process hits against removed actors 2024-07-13 16:39:06 +03:00
Wojtek Figat
13cf3deb3f Revert b80101411f 2024-07-12 18:42:19 +02:00
Wojtek Figat
74dfa30556 Fix crash when drawing particle effect where one of the emitter assets is not yet loaded 2024-07-12 17:14:51 +02:00
Wojtek Figat
793afff0aa Merge remote-tracking branch 'origin/1.9' into 1.9 2024-07-12 17:05:18 +02:00
Wojtek Figat
b80101411f Optimize Vulkan Memory Allocator to not use mutex as it's synced by engine to safely access resources 2024-07-12 17:05:07 +02:00
Wojtek Figat
e83097d114 Fix missing memory allocator for Vulkan Memory Allocator 2024-07-12 17:04:23 +02:00
Chandler Cox
7b4e509140 Fix mesh collider not rotating correctly due to negative scale. 2024-07-11 18:44:55 -05:00
Chandler Cox
c168ce3a7e Deprecate IsActuallyPlayingSth and add IsActuallyPlaying to AudioSource 2024-07-11 17:39:11 -05:00
Chandler Cox
e1dcd290b1 Add Editor update event. 2024-07-11 15:48:50 -05:00
Wojtek Figat
352913ba14 Add random per-probe rotation for rays tracing in DDGI 2024-07-11 14:48:24 +02:00
Wojtek Figat
dbda31d570 Add timeBeginPeriod(1) on Win32 platforms to improve timer precision 2024-07-10 15:34:38 +02:00
Wojtek Figat
d521409033 Missing change for particles from 6b06f1dbcf 2024-07-10 13:58:01 +02:00