Commit Graph

619 Commits

Author SHA1 Message Date
Wojtek Figat
b9ca496aff Fix compilation 2021-03-16 22:32:02 +01:00
Wojtek Figat
1567f8723d Fix typo 2021-03-16 22:31:51 +01:00
Wojtek Figat
3e56cd2c70 Add Network implementation for Unix 2021-03-16 22:15:46 +01:00
Wojtek Figat
bb6bbe9793 Tweaks for network impl on Win32 2021-03-16 22:15:46 +01:00
stefnotch
b151ab497f Fix UICanvas high DPI issues 2021-03-15 17:30:35 +01:00
stefnotch
85ab871d48 Call the correct DPI getter
See also https://github.com/FlaxEngine/FlaxEngine/pull/267
2021-03-15 15:40:32 +01:00
Wojtek Figat
afea02d92f Allow lack of Game Settings in Editor 2021-03-14 23:58:19 +01:00
Wojtek Figat
b2c824b77e Fix various memory leaks on exit 2021-03-14 23:58:03 +01:00
Wojtek Figat
76e056698b Fix memory leak for Mono image refs 2021-03-14 23:57:37 +01:00
Wojtek Figat
3c5bbe5075 Merge branch 'fullscreen' of git://github.com/jb-perrier/FlaxEngine into jb-perrier-fullscreen 2021-03-14 19:18:38 +01:00
Wojtek Figat
9ed0138a17 Fix crash on using Space char in font with no font atlases initialized 2021-03-14 19:01:42 +01:00
Wojtek Figat
c18e5f522a Fix link files usage to prevent issues with git changes status 2021-03-13 12:49:12 +01:00
Wojtek Figat
544a043c56 Fix crash for empty text in Text Render
Fixes #327
2021-03-12 15:33:09 +01:00
Wojtek Figat
a2be4bb74a Fix deserialization of UTF-8 string for C# object properties
Closes #320
2021-03-12 13:50:03 +01:00
Wojtek Figat
4d85a5ac3d Fix importing models with Assimp 2021-03-11 22:58:00 +01:00
Wojtek Figat
8db1a9b9ca Add support for exporting compressed textures in Editor on Linux using detex lib 2021-03-11 22:40:01 +01:00
Wojtek Figat
b04321bdd2 Fix bug in shader generator on Linux 2021-03-11 21:03:58 +01:00
Wojtek Figat
a1a9dfa6a2 Use color in linear format in TextureTool sampler operations 2021-03-11 19:59:34 +01:00
Wojtek Figat
6b614d5d57 Add support for importing textures with options in TextureTool with stb 2021-03-11 19:59:34 +01:00
Wojtek Figat
1eafae8888 Add support for converting textures in TextureTool with stb 2021-03-11 19:59:34 +01:00
Wojtek Figat
03f4e78158 Add support for compressing textures in TextureTool with stb 2021-03-11 19:59:34 +01:00
Jean-Baptiste Perrier
ba75cabdda Enable ALT+ENTER DX12. 2021-03-11 18:02:55 +01:00
Jean-Baptiste Perrier
cc5849100b Fix DX12 Fullscreen. 2021-03-11 18:02:17 +01:00
Jean-Baptiste Perrier
6813cb607e Fix Fullscreen switch. 2021-03-11 17:58:25 +01:00
Jean-Baptiste Perrier
74280b7411 Enable ALT+ENTER. 2021-03-11 17:57:26 +01:00
Wojtek Figat
0bf4ab9cb6 Merge branch 'ui-fixes' of git://github.com/stefnotch/FlaxEngine into stefnotch-ui-fixes 2021-03-08 22:36:46 +01:00
Wojtek Figat
84265322d5 Post merge fixes, tweaks, cleanup and improvements 2021-03-08 22:30:49 +01:00
Wojtek Figat
d06433deed Merge branch 'better-uicontrol-editor' of git://github.com/honzapatCZ/FlaxEngine into honzapatCZ-better-uicontrol-editor 2021-03-08 22:01:30 +01:00
Wojtek Figat
b7814e119b Merge branch 'label_text_clip_margin_fix' of git://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-label_text_clip_margin_fix 2021-03-08 21:53:35 +01:00
Wojtek Figat
0db1f5e965 Fix selection in high dpi 2021-03-08 20:57:35 +01:00
Wojtek Figat
fcc0ca1772 Merge branch 'textbox_dpi_fix' of git://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-textbox_dpi_fix 2021-03-08 20:52:12 +01:00
Wojtek Figat
81f3a65a5f Merge branch 'fix-per-window-dpi' of git://github.com/stefnotch/FlaxEngine into stefnotch-fix-per-window-dpi
# Conflicts:
#	Source/Editor/Utilities/Utils.cs
#	Source/Editor/Windows/Assets/MaterialWindow.cs
#	Source/Editor/Windows/Assets/ParticleEmitterWindow.cs
#	Source/Engine/Platform/Linux/LinuxWindow.cpp
#	Source/Engine/Platform/Windows/WindowsWindow.cpp
2021-03-08 20:50:31 +01:00
Wojtek Figat
044234a55b Improve warning messages 2021-03-08 13:12:28 +01:00
Wojtek Figat
2f7a84822a Fix importing models with custom UnitScaleFactor 2021-03-08 13:12:15 +01:00
Wojtek Figat
aa28f9ef52 Optimize material shaders binding by caching time param once per draw pass 2021-03-08 12:47:14 +01:00
Wojtek Figat
c1b9dc4b2e Add support for using Level.SpawnActor to add scene from code 2021-03-08 12:27:05 +01:00
Wojtek Figat
fc13351a2b Fix crash on exit when loading storage file fails 2021-03-08 11:33:41 +01:00
Wojtek Figat
5f7830d09e Fixes and code cleanup for Flax Storage types 2021-03-08 11:33:19 +01:00
Wojtek Figat
30b71b9d65 Fix crash on close when using Vulkan/D3D12 rendering backend with async task being canceled 2021-03-08 11:32:47 +01:00
Wojtek Figat
f0e737fd4b Fix crash due to missing inlined buffer size in StringConverter 2021-03-08 10:31:37 +01:00
Wojtek Figat
5de2998774 Format code 2021-03-08 09:30:52 +01:00
Wojtek Figat
85c29c3d2b Merge branch 'network' of git://github.com/jb-perrier/FlaxEngine into 1.1
# Conflicts:
#	Source/Engine/Platform/Win32/Win32Network.cpp
2021-03-08 09:30:25 +01:00
Wojtek Figat
d9a516206c Merge branch 'patch-3' of git://github.com/honzapatCZ/FlaxEngine into honzapatCZ-patch-3 2021-03-08 09:23:51 +01:00
Wojtek Figat
77b21de534 Fix UTF-8 and UTF-16 encoding support usage in Json resources
Closes #310
Closes #27
2021-03-07 21:30:01 +01:00
Wojtek Figat
400cc97100 Add StringUtils::ConvertUTF162UTF8 2021-03-07 21:05:19 +01:00
Wojtek Figat
2b42e9256c Cleanup and optimize StringUtils::ConvertUTF82UTF16 2021-03-07 18:09:26 +01:00
Wojtek Figat
862c02da6a Move some String methods impl into source from header 2021-03-07 16:57:40 +01:00
GoaLitiuM
4795ffdf3d Fix text not getting clipped in Label with negative margins 2021-03-07 15:45:34 +02:00
Wojtek Figat
b8d03636dc Merge branch 'master' into 1.1
# Conflicts:
#	.gitignore
2021-03-07 10:04:44 +01:00
honzapatCZ
2e687edd99 ui editor 2021-03-06 15:09:45 +01:00