Commit Graph

277 Commits

Author SHA1 Message Date
Wojtek Figat
cb8ba2d757 Fix WindowsFileSystem::ShowBrowseFolderDialog path length 2021-01-27 00:27:32 +01:00
Wojtek Figat
1679458094 Merge branch 'folder_dialog' of git://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-folder_dialog 2021-01-27 00:05:57 +01:00
Wojtek Figat
02dde50071 Merge branch 'faster_dev_builds' of git://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-faster_dev_builds 2021-01-26 23:02:59 +01:00
Wojtek Figat
854d0147dd Fix Visject Node layout when adding boxes from code 2021-01-26 22:52:35 +01:00
Wojtek Figat
59858ecb27 Fix Visual Script invoke method node signature check for output params passed via reference 2021-01-26 22:52:08 +01:00
Wojtek Figat
269f1fc8c1 Fix ResizeAuto in SurfaceNode to include custom controls 2021-01-26 22:16:19 +01:00
W2.Wizard
db17c80e0a Use approriate fields instead 2021-01-26 19:41:29 +01:00
W2.Wizard
62b3f7c9c2 Adjusted node size 2021-01-26 19:37:06 +01:00
W2.Wizard
96e5e20e66 Added Node 2021-01-26 19:26:38 +01:00
Wojtek Figat
b6fe228b85 Merge branch 'RemapMaterialNode' of git://github.com/W2Wizard/FlaxEngine into W2Wizard-RemapMaterialNode 2021-01-26 00:16:13 +01:00
W2.Wizard
c703064add Added also tryGetValue to ShaderGraph
Since @mafiesto4 requested in the review to use tryGetValye in the VisjectGraph to get the bool param I also did it to the shader one
2021-01-26 00:12:43 +01:00
Wojtek Figat
4be7e2ad46 Fix 2021-01-26 00:11:25 +01:00
Wojtek Figat
5260efc7b8 Fixes for editor viewport View context menu 2021-01-26 00:11:20 +01:00
W2.Wizard
44d636520b Applied review changes 2021-01-26 00:04:04 +01:00
Wojtek Figat
571c802d49 Merge branch 'master' of git://github.com/Vizepi/FlaxEngine into Vizepi-master 2021-01-26 00:02:08 +01:00
Wojtek Figat
31e53d5efa Merge branch 'SphereMaskNode' of git://github.com/W2Wizard/FlaxEngine into W2Wizard-SphereMaskNode 2021-01-25 23:59:10 +01:00
Wojtek Figat
ca32d0d825 Add Mesh::UpdateMesh methods similar to C# API 2021-01-25 23:52:29 +01:00
Wojtek Figat
5b4dbfa121 Fix name (was causing docs build warning) 2021-01-25 23:52:07 +01:00
W2.Wizard
602fb44a23 Formatting 2021-01-25 22:30:55 +01:00
W2.Wizard
5845bc3fca Added Spheremask node 2021-01-25 22:03:30 +01:00
W2.Wizard
f331191e3d Refactored 2021-01-25 19:31:12 +01:00
W2.Wizard
c0c2da34d7 Specified variants 2021-01-25 12:37:42 +01:00
W2.Wizard
ee166bafed Added initial remap node 2021-01-25 00:51:47 +01:00
Wojtek Figat
f6085c7479 Fix crash when reloading scripts with opened custom json asset 2021-01-24 23:31:24 +01:00
Wojtek Figat
f714afc180 Tweak Rotator node 2021-01-24 19:01:25 +01:00
Wojtek Figat
1824715626 Merge branch 'RotationMaterialNode' of git://github.com/W2Wizard/FlaxEngine into W2Wizard-RotationMaterialNode
# Conflicts:
#	Source/Engine/Tools/MaterialGenerator/MaterialGenerator.Material.cpp
2021-01-24 18:57:44 +01:00
Wojtek Figat
e99c4abe5e Merge branch 'document-index-order' of git://github.com/stefnotch/FlaxEngine into stefnotch-document-index-order 2021-01-24 18:52:10 +01:00
Wojtek Figat
f9ba789af3 Add missing node type comment 2021-01-24 18:51:26 +01:00
stefnotch
6f0a556af8 Document the clockwise order of the indices 2021-01-24 16:42:13 +01:00
W2.Wizard
bcb38dc2ca Added rotator node 2021-01-24 15:10:38 +01:00
Wojtek Figat
3a33d6ff84 Fix code style 2021-01-24 14:14:30 +01:00
Wojtek Figat
31ae464d93 Merge branch 'master' of git://github.com/Evildea/FlaxEngine into Evildea-master 2021-01-24 14:11:55 +01:00
Wojtek Figat
6313c8520c Merge branch 'patch-1' of git://github.com/TalkingWallnut/FlaxEngine into TalkingWallnut-patch-1 2021-01-24 14:04:54 +01:00
Wojtek Figat
f1819ee35c Fix code style 2021-01-24 14:01:42 +01:00
Wojtek Figat
f64eead2d7 Merge branch 'CollisionsHelper-Enhancement' of git://github.com/intolerantape/FlaxEngine into intolerantape-CollisionsHelper-Enhancement 2021-01-24 13:57:47 +01:00
Wojtek Figat
6a6e7195f5 Merge branch 'fix-fade-distance' of git://github.com/stefnotch/FlaxEngine into stefnotch-fix-fade-distance 2021-01-24 13:55:48 +01:00
Wojtek Figat
b04e1381dc Fix Unsigned Integer value field to prevent negative values 2021-01-24 13:30:48 +01:00
Wojtek Figat
47bff456e0 Fix foot offset in Character Controller 2021-01-24 13:09:40 +01:00
Richard
7de56304c8 Remove change as it only works for the editor 2021-01-24 22:40:03 +11:00
Richard
843a04604d Added Material Node to Blend Normals 2021-01-24 22:31:45 +11:00
Vizepi
018e751bf6 Added option to invert panning direction in editor viewport 2021-01-24 12:03:38 +01:00
GoaLitiuM
4457bcf4a7 Use more modern file dialog for browsing folders 2021-01-24 02:33:08 +02:00
TalkingWallnut
9674f276d3 Fixed the issue when slope limit was set to 90 degrees flax crashed.
I fixed the issue when slope limit was set to 90 degrees flax would commit suicide (crash) (: . I just changed the clamp limit from 90 to 89 degrees.
2021-01-23 15:56:18 +01:00
Richard
71110c9f29 Fixed issue High DPI Issue 2021-01-23 23:39:24 +11:00
intolerantape
54e544a0f2 In CollisionsHelper, added versions of functions with output parameters that return the outputs as said.
Also added a 3D version of ClosestPointPointLine() because why wasn't that a thing?
2021-01-23 03:47:01 -08:00
intolerantape
f3f25836e2 Added 3D version of CollisionsHelper::ClosestPointPointLine(). 2021-01-23 03:46:34 -08:00
GoaLitiuM
1a51752ca4 Disable whole program optimization and enable incremental linking in development builds 2021-01-23 12:40:54 +02:00
GoaLitiuM
8c6dbf2e30 Disable linker optimizations with incremental linking 2021-01-23 12:40:53 +02:00
GoaLitiuM
d901c11570 Add compile flag for whole program optimization 2021-01-23 12:40:53 +02:00
stefnotch
b208b7066b Fix fade distance (use input box as well) 2021-01-23 11:35:50 +01:00