Wojtek Figat
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cd637e8a7a
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Add more memory profiling coverage
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2025-06-06 14:38:22 +02:00 |
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Wojtek Figat
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f462a2187f
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Merge branch 'master' into 1.11
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2025-06-05 18:03:17 +02:00 |
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Wojtek Figat
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c639a3103c
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Add memory profiling events to the main areas of the engine
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2025-05-22 04:47:01 +02:00 |
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f09fd7ad34
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Use exact value comparison in caching related functions
(cherry picked from commit 9d7c6b26422e127719836944d8d473910190e7d4)
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2025-05-02 14:19:55 +03:00 |
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Wojtek Figat
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3d454ed321
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Fix cursor locked mode when system uses Dpi scaling
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2025-04-17 13:27:59 +02:00 |
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Wojtek Figat
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9c3fd052cd
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Remove copyright year from source files and update to 2025
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2025-04-07 19:22:21 +02:00 |
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Wojtek Figat
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5bdbbb6d38
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Merge remote-tracking branch 'origin/master' into 1.10
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2025-03-07 23:41:02 +01:00 |
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Chandler Cox
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898295e9d4
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Small code cleanup.
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2025-02-03 22:20:51 -06:00 |
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Chandler Cox
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a17c15ae96
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Add missing return comments for get methods.
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2025-02-03 22:11:07 -06:00 |
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Chandler Cox
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be6a258846
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Add runtime input mapping helpers.
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2025-02-03 21:57:14 -06:00 |
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Wojtek Figat
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d4a5c76c82
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Add serialization of game settings for proper upgrade when loading deprecated data
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2025-01-20 23:47:51 +01:00 |
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Wojtek Figat
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a1745e25a1
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Fix Input::AxisValueChanged event to properly handle value changes when using keyboard
#2393
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2024-08-28 16:48:52 +02:00 |
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Chandler Cox
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aa3cf2e077
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Add Gamepad buttons to Axis Config.
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2024-08-21 13:34:33 -05:00 |
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Wojtek Figat
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53bd576ade
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Fix game settings serialization bug
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2024-02-28 02:05:26 +01:00 |
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Wojtek Figat
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859c420d76
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Update year in copyright note
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2024-02-26 19:00:48 +01:00 |
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Chandler Cox
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9694522b4e
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Change to use enum value.
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2023-09-28 13:25:56 -05:00 |
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Chandler Cox
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d14dc56b5c
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Change name to AxisValueChanged.
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2023-09-26 10:26:06 -05:00 |
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Chandler Cox
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9b48d1feb8
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Update comments
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2023-09-26 10:04:08 -05:00 |
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Chandler Cox
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071a73c6d9
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Add AxisChanged event to InputAxis.
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2023-09-26 10:03:34 -05:00 |
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Chandler Cox
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ea1da0481f
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Change input event to trigger different input states.
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2023-09-26 08:35:10 -05:00 |
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Wojtek Figat
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925b5abb78
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Fix crash on Linux when using unmapped keyboard Keyboard
#1321
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2023-08-17 21:47:02 +02:00 |
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Withaust
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8c0c6c0142
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Expose some Input class delegates to scripting API
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2023-06-08 01:24:38 +03:00 |
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Wojtek Figat
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9cdd1cbc45
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Add Platform::GetMousePosition/WindowsPlatform::SetMousePosition for unified access to screen-space mouse position on all platforms
#1109
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2023-05-28 15:30:16 +02:00 |
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Wojtek Figat
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b5117af4b8
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Format code
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2023-05-12 14:19:40 +02:00 |
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Olly Rybak
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b8ed115f63
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More renames
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2023-05-12 09:30:35 +10:00 |
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Olly Rybak
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4b4bf833a9
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Rename Phase > State
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2023-05-12 00:25:03 +10:00 |
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Olly Rybak
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d5237715a5
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Removed unused field
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2023-05-11 21:12:03 +10:00 |
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Olly Rybak
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395a72b7d4
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Added comments / reformat
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2023-05-11 21:10:40 +10:00 |
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Olly Rybak
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f80ded2057
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Initial setup
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2023-05-11 17:30:20 +10:00 |
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Ruan Lucas
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82e9923be3
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change IsAnyKeyDown to IsAnyButtonDown and add Float2.Normalized
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2023-01-26 08:54:15 -04:00 |
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Ruan Lucas
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d20bce9967
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Add Vector2.Normalized
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2023-01-19 20:52:20 -04:00 |
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Ruan Lucas
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8669a291fb
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Add methods IsAnyKeyDown on Mouse/Gamepad class
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2023-01-19 15:21:50 -04:00 |
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Wojciech Figat
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9626e9bbb6
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Update copyright year
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2023-01-10 15:29:37 +01:00 |
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5e5d88ed8e
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Fix input actions/axis lookups to not use StringView
The stored strings might point to temporary strings, causing garbage data
to be present in the dictionary at times.
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2022-12-03 15:43:52 +02:00 |
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Wojciech Figat
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1f495205af
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Add GamepadDPadX/GamepadDPadY input axes for gamepad DPad
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2022-07-25 10:32:48 +02:00 |
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Wojtek Figat
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1f1c3adaf1
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Merge branch 'feature-clip-cursor' of https://github.com/ScottLongley/FlaxEngine into ScottLongley-feature-clip-cursor
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2022-07-16 09:03:47 +02:00 |
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Wojtek Figat
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b49e5e9984
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Format more engine code
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2022-06-14 20:17:00 +02:00 |
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Wojtek Figat
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a881c90b2e
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Refactor engine to support double-precision vectors
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2022-06-13 00:40:32 +02:00 |
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Scott Longley
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1fa06546f4
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add CursorLockMode.Clipped
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2022-02-18 22:44:16 +10:00 |
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Wojciech Figat
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8c2241c6dc
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Update copyright year
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2022-01-14 13:31:12 +01:00 |
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Wojtek Figat
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317a9d63bc
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Post-merge cleanup and improvements for #655
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2022-01-11 15:04:40 +01:00 |
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Wojtek Figat
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192af7ec14
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Refactor native core objects to simplify usage for newcomers
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2022-01-08 15:06:23 +01:00 |
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Nejcraft
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7198539b33
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Update Input.cpp
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2021-11-05 00:47:51 +01:00 |
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Nejcraft
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e3505a40db
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Fix GamepadAxis
really not sure how could this have gone unnoticed XD
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2021-11-05 00:45:28 +01:00 |
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Wojtek Figat
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be1598b1c6
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Fix parting Input Settings if they have invalid data
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2021-10-17 18:08:58 +02:00 |
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Wojtek Figat
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7fc144b07b
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Fix some memory leaks
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2021-08-13 13:13:12 +02:00 |
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Wojtek Figat
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398fc4be37
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Add Keyboard.IsAnyKeyDown
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2021-06-02 09:47:37 +02:00 |
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GoaLitiuM
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d1fbe42443
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Use verbatim strings in tooltip descriptions
Additionally escapes backslashes in the tooltip string. Only character
that needs to be manually escaped is the double quotation marks.
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2021-05-26 22:08:55 +03:00 |
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W2.Wizard
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f35902ed85
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Add missing '/' to XML docs
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2021-04-29 17:23:18 +02:00 |
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Vizepi
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6e885ece34
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[CLEAN] Added missing includes in headers
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2021-04-23 13:59:02 +02:00 |
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