nothingTVatYT
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2c76785bf0
|
remove unused import
|
2024-01-10 18:31:13 +01:00 |
|
Wojtek Figat
|
1094abce5a
|
Fix crash when finding actor or level with empty name text
#2161
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2024-01-10 12:12:11 +01:00 |
|
Wojtek Figat
|
b7cc4c768f
|
Fix unpacking Variant structure if input value is a scalar
#2163
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2024-01-10 12:08:01 +01:00 |
|
Wojtek Figat
|
d807e9bfe0
|
Fix crash when setting maanaged structure data via Variant
#2163
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2024-01-10 11:48:08 +01:00 |
|
Wojtek Figat
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6289b9d15a
|
Fix crash due to incorrect PhysX usage for vehicle setup
#1530 #2129
|
2024-01-10 10:58:39 +01:00 |
|
Wojtek Figat
|
0b7c187630
|
Fix Animated Model slot animations clearing on start
#1803
|
2024-01-07 22:35:17 +01:00 |
|
Wojtek Figat
|
8c2a156e1f
|
Add SourceState and DestinationState modes to State Machine interruption modes in Anim Graph
#1735
|
2024-01-07 18:34:15 +01:00 |
|
Mr. Capybara
|
7f420c0131
|
add validation to vehicle drive
|
2024-01-07 10:46:21 -04:00 |
|
Mr. Capybara
|
eca17c7799
|
Change vehicle drive mode to vehiclde drive control
|
2024-01-07 10:35:00 -04:00 |
|
Mr. Capybara
|
14a4c92aa8
|
Add Vehicle anti roll bar and suspension sprung force multiplier
|
2024-01-06 14:49:38 -04:00 |
|
nothingTVatYT
|
a24a9d2094
|
move constraints checks to RigidBody
|
2024-01-06 12:40:24 +01:00 |
|
Wojtek Figat
|
6d58883454
|
Add events tracing feature to Animated Model for animation playback insights
|
2024-01-05 21:42:28 +01:00 |
|
Wojtek Figat
|
b6337c748c
|
Fix stopping slot animations and playing the same frame
#1927
|
2024-01-05 17:11:41 +01:00 |
|
Wojtek Figat
|
78b13ace5c
|
Minor tweak
|
2024-01-05 12:19:37 +01:00 |
|
Wojtek Figat
|
8ec4030e1a
|
Merge branch 'PE-2023-DEC' of https://github.com/plemsoft/FlaxEngine into plemsoft-PE-2023-DEC
|
2024-01-05 12:19:08 +01:00 |
|
Wojtek Figat
|
60fd4702a6
|
Fix crash when using degenerated triangle in Multi Blend 2D to properly sample animation
#2118
|
2024-01-05 11:52:28 +01:00 |
|
Wojtek Figat
|
d9ca3e5b57
|
Add sanity check to prevent crashes when Animated Model has NaN in skeleton pose
#2118
|
2024-01-05 11:29:53 +01:00 |
|
Wojtek Figat
|
37da55896c
|
Remove unused DateTime apis and cleanup constants
|
2024-01-05 11:15:32 +01:00 |
|
Wojtek Figat
|
976d0992df
|
Fix DateTime::GetDate calculations
#2089 #2086
|
2024-01-05 11:13:41 +01:00 |
|
Wojtek Figat
|
a3b3fd2efe
|
Merge branch 'expose-csm-settings' of https://github.com/Menotdan/FlaxEngine into Menotdan-expose-csm-settings
|
2024-01-05 10:42:09 +01:00 |
|
Wojtek Figat
|
6fb5c43e2a
|
Merge branch 'fix-file-time' of https://github.com/nothingTVatYT/FlaxEngine into nothingTVatYT-fix-file-time
|
2024-01-05 10:41:05 +01:00 |
|
Wojtek Figat
|
b4f5623537
|
Merge branch 'skip-existing-mats' of https://github.com/Menotdan/FlaxEngine into Menotdan-skip-existing-mats
|
2024-01-05 10:40:21 +01:00 |
|
Wojtek Figat
|
f145809765
|
Merge branch 'multi-visibleif' of https://github.com/Menotdan/FlaxEngine into Menotdan-multi-visibleif
|
2024-01-05 10:39:38 +01:00 |
|
nothingTVatYT
|
284c971ec0
|
don't rotate a rigidbody around locked axis
|
2024-01-05 05:07:08 +01:00 |
|
Menotdan
|
7e948de2db
|
Handle multiple nodes having the same mesh (probably?)
|
2024-01-04 15:29:23 -05:00 |
|
Wojtek Figat
|
70298e8ae8
|
Merge branch 'px_kinematic_move_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-px_kinematic_move_fix
|
2024-01-04 11:27:38 +01:00 |
|
Wojtek Figat
|
7f5dd78349
|
Merge branch 'null_networkdriver' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-null_networkdriver
|
2024-01-04 11:27:13 +01:00 |
|
Menotdan
|
35832e5b1c
|
Proper fix now?
|
2024-01-04 00:57:20 -05:00 |
|
Wiktor Kocielski
|
8e331e4d13
|
Silently drop unreliable RPC calls if we failed to find an object
|
2024-01-04 08:54:04 +03:00 |
|
Menotdan
|
7d07ed20ea
|
major improvements
|
2024-01-03 22:20:59 -05:00 |
|
Menotdan
|
1b9984c728
|
Fix static import of GLTF (and presumably other assimp) model types.
|
2024-01-03 20:16:57 -05:00 |
|
Mr. Capybara
|
a102bad87e
|
Change wheel steer angle limit
|
2024-01-02 22:28:23 -04:00 |
|
Mr. Capybara
|
42b20b4e76
|
Expose vehicle relationship between speed and steer to driver
|
2024-01-02 20:39:24 -04:00 |
|
Menotdan
|
6178cb1bf4
|
attempt 2 at fixing the build regression.
|
2024-01-02 12:36:17 -05:00 |
|
Menotdan
|
31adfd2c9c
|
Attempt to fix builds on unix.
|
2024-01-02 04:27:35 -05:00 |
|
Menotdan
|
8bd84e0616
|
Fix sub-mesh reimporting with some potentially hacky workarounds?
|
2024-01-02 03:52:57 -05:00 |
|
Menotdan
|
ab51ca6e70
|
Change behavior when Use Local Origin is checked.
|
2024-01-01 21:35:18 -05:00 |
|
Menotdan
|
8273656793
|
Fix major issue with transformation.
|
2024-01-01 20:24:13 -05:00 |
|
Menotdan
|
045943ef27
|
Fix prefab scale and rotation.
|
2024-01-01 19:11:45 -05:00 |
|
Mr. Capybara
|
07de7a26dd
|
Expose vehicle pad smooth inputs
|
2024-01-01 11:15:16 -04:00 |
|
Menotdan
|
8bcc526dd6
|
Add support for multiple VisibleIf attributes, and properly set up the VisibleIf entries for ImportMaterialsAsInstances and InstanceToImportAs.
|
2024-01-01 01:24:36 -05:00 |
|
Mr. Capybara
|
967569c3e2
|
Small fix vehicle tank inputs
|
2023-12-31 22:43:04 -04:00 |
|
Menotdan
|
5cf20b8eee
|
Add an option to skip existing materials when reimporting.
|
2023-12-31 21:11:39 -05:00 |
|
Mr. Capybara
|
6a2d7e9444
|
auto sort wheels based on wheel position
|
2023-12-31 22:11:30 -04:00 |
|
Menotdan
|
4839ef5ddc
|
Move all ShowCascadeX definitions into an engine class instead of an editor class to allow game builds.
|
2023-12-31 19:42:13 -05:00 |
|
Menotdan
|
bf6cb90a78
|
Expose partition mode, and cascade spacing.
|
2023-12-31 15:09:07 -05:00 |
|
Mr. Capybara
|
d016305690
|
Add tank vehicle physics
|
2023-12-31 15:00:31 -04:00 |
|
|
|
9077e0cf22
|
Fix crash while moving simulation disabled kinematic actors
|
2023-12-31 14:36:38 +02:00 |
|
|
|
f10840efb4
|
Fix uninitialized value of NetworkConfig NetworkDriver field
|
2023-12-29 19:51:29 +02:00 |
|
nothingTVatYT
|
e851d18227
|
same in UnixFile.cpp
|
2023-12-29 01:20:17 +01:00 |
|