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c1f76abc22
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Fix restoring locked cursor state when window gains focus again
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2025-04-26 00:31:30 +03:00 |
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3646c5a06a
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Implement new window dragging system
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2025-04-26 00:31:23 +03:00 |
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ebe09403f5
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Add Window.IsAlwaysOnTop property
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2025-04-26 00:31:20 +03:00 |
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87f2e168f9
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Implement relative mouse mode (raw input) for SDL platform
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2025-04-26 00:31:12 +03:00 |
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bb47c638f1
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Move Window related enums to separate header file
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2025-04-26 00:31:10 +03:00 |
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Wojtek Figat
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9c3fd052cd
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Remove copyright year from source files and update to 2025
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2025-04-07 19:22:21 +02:00 |
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Wojtek Figat
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859c420d76
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Update year in copyright note
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2024-02-26 19:00:48 +01:00 |
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Wojtek Figat
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668b03a409
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Use #2234 for all platforms by default
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2024-02-19 20:40:30 +01:00 |
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Wiktor Kocielski
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5ceafaad77
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WindowBase::Resized delegate
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2023-09-06 05:47:51 +03:00 |
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Wojtek Figat
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50c85aec6d
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Minor improvements to #1315 and add getter of current window style
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2023-08-21 23:33:33 +02:00 |
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Chandler Cox
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cfd11a7e77
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Add borderless window on Windows platform and add easy function in Screen class to change window mode.
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2023-08-14 18:11:05 -05:00 |
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Wojciech Figat
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9626e9bbb6
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Update copyright year
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2023-01-10 15:29:37 +01:00 |
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Cristhofer Marques
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84009baeb0
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change vars name and add code doc
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2022-10-13 09:10:35 -03:00 |
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Cristhofer Marques
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7656c6981e
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added is flipping variables
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2022-10-13 01:09:31 -03:00 |
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Wojtek Figat
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7f3a32a69b
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Improve cursor clipping logic (fix after alt+tab and confine to game window in Editor)
#691
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2022-07-17 00:09:59 +02:00 |
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Wojtek Figat
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1f1c3adaf1
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Merge branch 'feature-clip-cursor' of https://github.com/ScottLongley/FlaxEngine into ScottLongley-feature-clip-cursor
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2022-07-16 09:03:47 +02:00 |
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Wojciech Figat
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c6e909c867
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Refactor API_INJECT_CPP_CODE into API_INJECT_CODE to support code injection in other languages
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2022-06-14 11:53:31 +02:00 |
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Wojtek Figat
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a881c90b2e
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Refactor engine to support double-precision vectors
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2022-06-13 00:40:32 +02:00 |
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Scott Longley
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749895f2ca
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typo fixes
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2022-02-18 21:58:46 +10:00 |
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Scott Longley
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8db4c3cfff
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Add ClipCursor (Windows only)
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2022-02-18 21:14:08 +10:00 |
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Wojtek Figat
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f9eb709a18
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Add window resizing and positioning on Mac
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2022-01-18 19:10:13 +01:00 |
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Wojciech Figat
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8c2241c6dc
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Update copyright year
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2022-01-14 13:31:12 +01:00 |
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Wojtek Figat
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c4b6865659
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Merge branch 'master' into mac
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2022-01-09 19:15:15 +01:00 |
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Wojtek Figat
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192af7ec14
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Refactor native core objects to simplify usage for newcomers
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2022-01-08 15:06:23 +01:00 |
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Wojtek Figat
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d202c8b864
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Add mouse and keyboard input for Mac
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2022-01-05 17:48:17 +01:00 |
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Wojtek Figat
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1e6d4026da
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Change WindowBase to allow for better code sharing for platforms without advanced windowing
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2021-07-22 17:02:27 +02:00 |
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Wojtek Figat
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81f3a65a5f
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Merge branch 'fix-per-window-dpi' of git://github.com/stefnotch/FlaxEngine into stefnotch-fix-per-window-dpi
# Conflicts:
# Source/Editor/Utilities/Utils.cs
# Source/Editor/Windows/Assets/MaterialWindow.cs
# Source/Editor/Windows/Assets/ParticleEmitterWindow.cs
# Source/Engine/Platform/Linux/LinuxWindow.cpp
# Source/Engine/Platform/Windows/WindowsWindow.cpp
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2021-03-08 20:50:31 +01:00 |
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stefnotch
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311793dd7e
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Fix StartMouseCapture(true) with secondary monitors on the left
Yes, negative mouse coordinates are a thing
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2021-02-12 22:50:47 +01:00 |
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stefnotch
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c7feeb624d
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Tweaks
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2021-02-08 09:48:46 +01:00 |
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stefnotch
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f5b48e03e9
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Per window DPI
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2021-02-07 17:26:41 +01:00 |
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Jean-Baptiste Perrier
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03eb39afe6
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Bumping all copyright headers to 2021.
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2021-01-02 14:28:49 +01:00 |
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Wojtek Figat
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6fb9eee74c
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You're breathtaking!
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2020-12-07 23:40:54 +01:00 |
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