Commit Graph

32 Commits

Author SHA1 Message Date
c1f76abc22 Fix restoring locked cursor state when window gains focus again 2025-04-26 00:31:30 +03:00
3646c5a06a Implement new window dragging system 2025-04-26 00:31:23 +03:00
ebe09403f5 Add Window.IsAlwaysOnTop property 2025-04-26 00:31:20 +03:00
87f2e168f9 Implement relative mouse mode (raw input) for SDL platform 2025-04-26 00:31:12 +03:00
bb47c638f1 Move Window related enums to separate header file 2025-04-26 00:31:10 +03:00
Wojtek Figat
9c3fd052cd Remove copyright year from source files and update to 2025 2025-04-07 19:22:21 +02:00
Wojtek Figat
859c420d76 Update year in copyright note 2024-02-26 19:00:48 +01:00
Wojtek Figat
668b03a409 Use #2234 for all platforms by default 2024-02-19 20:40:30 +01:00
Wiktor Kocielski
5ceafaad77 WindowBase::Resized delegate 2023-09-06 05:47:51 +03:00
Wojtek Figat
50c85aec6d Minor improvements to #1315 and add getter of current window style 2023-08-21 23:33:33 +02:00
Chandler Cox
cfd11a7e77 Add borderless window on Windows platform and add easy function in Screen class to change window mode. 2023-08-14 18:11:05 -05:00
Wojciech Figat
9626e9bbb6 Update copyright year 2023-01-10 15:29:37 +01:00
Cristhofer Marques
84009baeb0 change vars name and add code doc 2022-10-13 09:10:35 -03:00
Cristhofer Marques
7656c6981e added is flipping variables 2022-10-13 01:09:31 -03:00
Wojtek Figat
7f3a32a69b Improve cursor clipping logic (fix after alt+tab and confine to game window in Editor)
#691
2022-07-17 00:09:59 +02:00
Wojtek Figat
1f1c3adaf1 Merge branch 'feature-clip-cursor' of https://github.com/ScottLongley/FlaxEngine into ScottLongley-feature-clip-cursor 2022-07-16 09:03:47 +02:00
Wojciech Figat
c6e909c867 Refactor API_INJECT_CPP_CODE into API_INJECT_CODE to support code injection in other languages 2022-06-14 11:53:31 +02:00
Wojtek Figat
a881c90b2e Refactor engine to support double-precision vectors 2022-06-13 00:40:32 +02:00
Scott Longley
749895f2ca typo fixes 2022-02-18 21:58:46 +10:00
Scott Longley
8db4c3cfff Add ClipCursor (Windows only) 2022-02-18 21:14:08 +10:00
Wojtek Figat
f9eb709a18 Add window resizing and positioning on Mac 2022-01-18 19:10:13 +01:00
Wojciech Figat
8c2241c6dc Update copyright year 2022-01-14 13:31:12 +01:00
Wojtek Figat
c4b6865659 Merge branch 'master' into mac 2022-01-09 19:15:15 +01:00
Wojtek Figat
192af7ec14 Refactor native core objects to simplify usage for newcomers 2022-01-08 15:06:23 +01:00
Wojtek Figat
d202c8b864 Add mouse and keyboard input for Mac 2022-01-05 17:48:17 +01:00
Wojtek Figat
1e6d4026da Change WindowBase to allow for better code sharing for platforms without advanced windowing 2021-07-22 17:02:27 +02:00
Wojtek Figat
81f3a65a5f Merge branch 'fix-per-window-dpi' of git://github.com/stefnotch/FlaxEngine into stefnotch-fix-per-window-dpi
# Conflicts:
#	Source/Editor/Utilities/Utils.cs
#	Source/Editor/Windows/Assets/MaterialWindow.cs
#	Source/Editor/Windows/Assets/ParticleEmitterWindow.cs
#	Source/Engine/Platform/Linux/LinuxWindow.cpp
#	Source/Engine/Platform/Windows/WindowsWindow.cpp
2021-03-08 20:50:31 +01:00
stefnotch
311793dd7e Fix StartMouseCapture(true) with secondary monitors on the left
Yes, negative mouse coordinates are a thing
2021-02-12 22:50:47 +01:00
stefnotch
c7feeb624d Tweaks 2021-02-08 09:48:46 +01:00
stefnotch
f5b48e03e9 Per window DPI 2021-02-07 17:26:41 +01:00
Jean-Baptiste Perrier
03eb39afe6 Bumping all copyright headers to 2021. 2021-01-02 14:28:49 +01:00
Wojtek Figat
6fb9eee74c You're breathtaking! 2020-12-07 23:40:54 +01:00