Commit Graph

4948 Commits

Author SHA1 Message Date
Wojtek Figat
0620310f4f Add improved Global Surface Atlas lighting at far cascades and cascade borders 2024-06-04 10:53:41 +02:00
Wojtek Figat
1cbcddf410 Add IsDebugToolAttached to GPUDevice for detecting gpu debugger tools attached and auto-enable GPU profiler in that case 2024-06-03 09:24:27 +02:00
Wojtek Figat
bba14d265a Add D3D11 shaders naming for profiling 2024-06-02 22:05:45 +02:00
Wojtek Figat
59e0b43585 Fix missing DirectX resources naming in Development builds for profiling 2024-06-02 22:05:14 +02:00
Wojtek Figat
f103afb495 Improve 975d5f98a3 2024-06-02 21:36:32 +02:00
Wojtek Figat
eab96f2086 Fix TAA jittering when rendering UI in world after TAA resolve 2024-06-02 11:01:23 +02:00
Wojtek Figat
975d5f98a3 Fix MIN_int32 compilation on the latest Clang 2024-06-02 09:52:31 +02:00
Wojtek Figat
1e86eff2d3 Improve GPU constant buffers structures definitions to properly align on new Clang 2024-06-02 09:52:10 +02:00
Wojtek Figat
2492d0b38f Refactor WindowsFileSystemWatcher to properly handle file modifications 2024-06-02 00:51:11 +02:00
Wojtek Figat
f78bbc6b70 Add GlobalSDFDistance to graphics settings for default GlobalSDF range
#2664
2024-05-31 23:21:07 +02:00
Wojtek Figat
19ad91d5d8 Merge remote-tracking branch 'origin/master' into 1.9 2024-05-31 22:12:03 +02:00
Wojtek Figat
7e316a1305 Fix SSAO flickering artifacts in cooked game (disable depth mips usage) 2024-05-31 11:35:38 +02:00
Wojtek Figat
e0791eacad Fix game crashes due to scene objects C# instances removal on EndPlay before all game logic ends 2024-05-31 10:29:23 +02:00
Wojtek Figat
949057b1c3 Fix some html tags parsing to be safer 2024-05-30 17:22:43 +02:00
Wojtek Figat
49e70637db Merge branch 'Fix-Game-Compilation' of https://github.com/MrCapy0/FlaxEngine into MrCapy0-Fix-Game-Compilation 2024-05-30 11:36:16 +02:00
Wojtek Figat
bea5c55ac9 Merge remote-tracking branch 'origin/1.9' into 1.9 2024-05-29 18:47:57 +02:00
Wojtek Figat
4dd331d546 Add half-texel margin to SDF around the mesh 2024-05-29 18:45:32 +02:00
Wojtek Figat
f1debd6cb5 Add names to SDF gpu resources 2024-05-29 17:52:48 +02:00
Wojtek Figat
a8220147ce Improve SDF mip generation to use min-filter 2024-05-29 15:00:03 +02:00
Wojtek Figat
53d77d3421 Add **Model SDF baking on GPU** via Compute Shader 2024-05-29 14:53:13 +02:00
Wojtek Figat
5f4c57d3eb Fix texture copy into staging one on DX12 and Vulkan 2024-05-28 14:56:38 +02:00
Wojtek Figat
8a2acd360d Fix GPUTexture::GetData to properly handle volume textures 2024-05-28 14:56:04 +02:00
Wojtek Figat
054e77be42 Fix crash on exit when GPU async task failed 2024-05-27 10:37:51 +02:00
MrCapy0
cc01e88ce8 fix compilation when calling debug draw on scripts 2024-05-26 11:09:17 -04:00
Wojtek Figat
0cee4ac973 Add SpawnParticles utility to Particle Effect 2024-05-25 09:52:09 +02:00
Wojtek Figat
513afd603b Add increased by 1 mip sdf texture resolution for GlobalSDF building 2024-05-24 22:19:54 +02:00
Wojtek Figat
23efaed29e Fix Model SDF texture streaming to properly mark highest loaded mip as resident 2024-05-24 14:58:57 +02:00
Wojtek Figat
2c80f4402d Add improved Model SDF generation with sampling offset and min distance accumulation 2024-05-24 14:52:01 +02:00
Wojtek Figat
f326fa611f Minor sdf imporvements 2024-05-24 12:41:39 +02:00
Wojtek Figat
182d6d8602 Fix regression in missing shadows inside Global Surface Atals 2024-05-23 21:51:57 +02:00
Wojtek Figat
b086de1c12 Add WindowsMinVer config for minimum target Windows version switch 2024-05-23 16:21:38 +02:00
Wojtek Figat
1481d1a1e9 Add ShadowsResolution for manually specified shadowmap resolution for lights 2024-05-23 14:47:16 +02:00
Wojtek Figat
681c473e7a Re-enable CSM cascades filter width adjustment 2024-05-23 14:34:26 +02:00
Wojtek Figat
206ff89587 Add constant buffers alignment for data structures (16-byte boundaries) 2024-05-23 13:58:46 +02:00
Wojtek Figat
91aa5a0fb9 Fix video player docs 2024-05-23 13:15:29 +02:00
Chandler Cox
94884fc39a Run control update even when UiCanvas skips events. 2024-05-22 14:52:30 -05:00
Wojtek Figat
12cf7f0f92 Merge remote-tracking branch 'origin/master' into 1.9
# Conflicts:
#	Flax.flaxproj
2024-05-22 16:15:14 +02:00
Wojtek Figat
9653fc6725 Optimize stack memory in volumetric fog lights culling 2024-05-22 13:01:24 +02:00
Wojtek Figat
2af4e8fe10 Add AV video backend for macOS and iOS 2024-05-22 11:53:46 +02:00
Wojtek Figat
c486577b07 Fix TAA in editor's debug view modes 2024-05-20 19:03:28 +02:00
Wojtek Figat
a69c8ce6a2 Revert 73f68c102d and reopen #2610 2024-05-20 18:37:15 +02:00
Wojtek Figat
e527783e55 Fix missing curve initialization when loading from json 2024-05-20 18:36:41 +02:00
Wojtek Figat
9b01229e58 Fix regression in GPU Particle collisions in editor 2024-05-20 18:12:35 +02:00
Wojtek Figat
cb878294ea Minor fixes 2024-05-20 17:09:59 +02:00
Wojtek Figat
b433312042 Merge branch 'richtextbox_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-richtextbox_fix 2024-05-20 14:43:09 +02:00
Wojtek Figat
1ace5fd10d Merge branch 'patch-2' of https://github.com/tecnessino/FlaxEngine into tecnessino-patch-2 2024-05-20 14:23:03 +02:00
Wojtek Figat
cfc9f73744 Fix deadlock between content storage and asset that is being updated during load
#2621
2024-05-20 14:22:03 +02:00
Wojtek Figat
73f68c102d Revert #2421 two bone ik to solve #2610 regression 2024-05-20 11:19:03 +02:00
tecnessino
862dd1e5f1 Change comment 2024-05-18 20:37:43 +02:00
58351d1989 Fix RichTextBox not drawing the last character 2024-05-18 00:00:27 +03:00