Wojciech Figat
|
c38eda5799
|
Fixes for compilation
|
2022-12-14 14:04:14 +01:00 |
|
Wojciech Figat
|
188428a7a9
|
Add RenderSetup and allow customizing it by gameplay and postfx
|
2022-12-14 14:03:59 +01:00 |
|
Wojciech Figat
|
c17477abff
|
Add RenderingUpscaleLocation for customizing upscaler location in render pipeline
|
2022-12-13 11:52:52 +01:00 |
|
Wojciech Figat
|
ee019510ca
|
Remove old RT1_FloatRGB and RT2_FloatRGB in favor pooled render targets
|
2022-12-13 11:52:51 +01:00 |
|
Wojtek Figat
|
48b88af88a
|
Fix deadlock in GPUDevice caused by f2c594569d
|
2022-12-12 20:16:11 +01:00 |
|
Wojciech Figat
|
516e3fbc65
|
Fix Visject surface input box color for missing connection type but with type hint
|
2022-12-12 12:17:30 +01:00 |
|
Wojciech Figat
|
359e7d68d4
|
Add simplified collider for in-built primitive meshes
|
2022-12-12 11:22:15 +01:00 |
|
Wojciech Figat
|
d4601ecb44
|
Add memory usage query for various asset types
|
2022-12-09 15:48:43 +01:00 |
|
Wojciech Figat
|
ed700cb070
|
Add **Assets profiler** to Editor
|
2022-12-09 15:46:01 +01:00 |
|
Wojciech Figat
|
e5742772ae
|
Add more features to GPU Memory profiler tab
|
2022-12-09 11:28:53 +01:00 |
|
Wojciech Figat
|
a809a69ca0
|
Fixes for GPU resources C# object types
|
2022-12-09 11:28:39 +01:00 |
|
Wojciech Figat
|
202de3499f
|
Rename property GetElementsCount to ElementsCount in C# GPUBufferDescription
|
2022-12-09 11:28:17 +01:00 |
|
Wojciech Figat
|
7f0c73606c
|
Improve naming various GPU resources
|
2022-12-09 11:27:41 +01:00 |
|
Wojciech Figat
|
b33ce8d264
|
Add pooled render targets naming for easier GPU memory usage debugging
|
2022-12-09 11:26:35 +01:00 |
|
Wojciech Figat
|
d544c43744
|
Style fix
|
2022-12-08 16:30:58 +01:00 |
|
Wojciech Figat
|
9c2104391b
|
Add profile events to editor profiler window
|
2022-12-08 16:30:51 +01:00 |
|
Wojciech Figat
|
df82a0f5d0
|
Add **GPU Memory profiler** to Editor
|
2022-12-08 16:30:37 +01:00 |
|
Wojciech Figat
|
f2c594569d
|
Remove GPUResourcesCollection and use GPUDevice instead to simplify code
|
2022-12-07 15:32:23 +01:00 |
|
Wojciech Figat
|
3017010ef4
|
Minor adjustments to the profiling tools code
|
2022-12-07 15:27:40 +01:00 |
|
Wojciech Figat
|
f426c75696
|
Fix recursive binary modules usage in scripting
|
2022-12-06 11:43:19 +01:00 |
|
Wojciech Figat
|
f918fa2a32
|
Merge remote-tracking branch 'origin/master' into 1.5
|
2022-12-05 09:24:15 +01:00 |
|
Wojtek Figat
|
5a50656249
|
Fix
|
2022-12-04 18:23:40 +01:00 |
|
Wojtek Figat
|
d5fa2d48db
|
Merge branch 'GoaLitiuM-createprocess_attrib_alloc_fix'
|
2022-12-04 18:22:59 +01:00 |
|
Wojtek Figat
|
125ce06e4c
|
Merge branch 'createprocess_attrib_alloc_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-createprocess_attrib_alloc_fix
|
2022-12-04 18:22:53 +01:00 |
|
Wojtek Figat
|
f8734db1e1
|
Revert "Fix Development build issue with Flax.Build running in Development mode"
This reverts commit 7e434932ae.
|
2022-12-04 18:22:38 +01:00 |
|
Wojtek Figat
|
7e434932ae
|
Fix Development build issue with Flax.Build running in Development mode
|
2022-12-04 18:21:18 +01:00 |
|
|
|
7eae439624
|
Fix RunProcess not working in development builds
Works around a possible compiler bug caused by db6aab1cf6
|
2022-12-04 18:09:07 +02:00 |
|
Wojtek Figat
|
a0a087fc91
|
Mark UWP platform as deprecated
|
2022-12-03 13:21:06 +01:00 |
|
Wojtek Figat
|
b85d58db85
|
Mark UWP platform as deprecated
|
2022-12-03 13:17:24 +01:00 |
|
Wojtek Figat
|
2b6e3cf993
|
Fix lod preview typo in df45ac46b1
|
2022-12-03 13:10:47 +01:00 |
|
Wojtek Figat
|
df45ac46b1
|
Optimize various debug views performance
|
2022-12-03 12:23:39 +01:00 |
|
Wojtek Figat
|
950289db9f
|
Fix crash when drawing scene in async and content streaming updates model residency
|
2022-12-03 11:23:26 +01:00 |
|
Wojtek Figat
|
98c29c4a4e
|
Optimize compilation time
|
2022-12-03 10:42:58 +01:00 |
|
Wojciech Figat
|
6458d7e0db
|
Add support for sending replicated object data in parts
|
2022-12-02 12:18:08 +01:00 |
|
Wojciech Figat
|
f61100deca
|
Cleanup for networking impl
|
2022-12-02 10:55:12 +01:00 |
|
Wojciech Figat
|
adcffab78a
|
Match C# string serialization in network stream to C++ impl
|
2022-12-02 10:36:52 +01:00 |
|
Wojciech Figat
|
eae8fd7ef9
|
Add AdditionalScenes to BuildSettings
|
2022-12-02 10:05:32 +01:00 |
|
Wojciech Figat
|
0f19fc64fd
|
Add SceneReference to C++ scripting API
|
2022-12-02 10:05:07 +01:00 |
|
Wojciech Figat
|
cfffc76aa6
|
Fix potential crash
|
2022-12-02 10:04:46 +01:00 |
|
Wojciech Figat
|
66d01d8d7f
|
Merge remote-tracking branch 'origin/master' into 1.5
|
2022-12-01 12:10:41 +01:00 |
|
Wojciech Figat
|
7486bc640f
|
Add network profiler tab with network driver data sent/received
|
2022-11-30 22:05:58 +01:00 |
|
Wojtek Figat
|
7d6926e19f
|
Merge branch 'plemsoft-PE-1.4-10'
|
2022-11-30 18:10:25 +01:00 |
|
Wojtek Figat
|
ce228c9003
|
Merge branch 'PE-1.4-10' of https://github.com/plemsoft/FlaxEngine into plemsoft-PE-1.4-10
|
2022-11-30 18:10:20 +01:00 |
|
Wojtek Figat
|
12f8a15b8b
|
Remove unused include
|
2022-11-30 18:07:27 +01:00 |
|
Wojtek Figat
|
8694d9f9b4
|
Fix helper mouse button up event on drag drop end on Windows
Regression from 4efd411045
|
2022-11-30 18:06:39 +01:00 |
|
Wojtek Figat
|
a3a001633b
|
Fix Custom Editors groups regression
|
2022-11-30 17:47:56 +01:00 |
|
Wojciech Figat
|
e4840d35d6
|
Adjust network transform precision
|
2022-11-30 16:19:46 +01:00 |
|
Wojciech Figat
|
e5b4ce06b9
|
Add support for C# properties automatic replication codegen
|
2022-11-30 16:19:32 +01:00 |
|
Wojciech Figat
|
a819d657db
|
Refactor network object spawnign to batch all subobjects with a single spawn message to reduce invalid objects linkage on different clients
|
2022-11-30 12:30:49 +01:00 |
|
Wojciech Figat
|
96742404fd
|
Various improvements for network objects despawning
|
2022-11-30 12:30:48 +01:00 |
|