Commit Graph

209 Commits

Author SHA1 Message Date
Wojtek Figat
e3dac62bd9 Fix decal material normal vector blending 2021-08-19 15:22:45 +02:00
Wojtek Figat
37cfe692f6 Add bone icon for Anim Graph connections with local skeleton nodes pose 2021-08-01 23:18:20 +02:00
Wojtek Figat
929bd2a8c8 Add support for rendering percentage scale with upscaling to backbuffer 2021-07-20 11:06:25 +02:00
Wojtek Figat
fc31565f12 Reimplement Temporal AA with less ghosting and better quality 2021-07-19 14:02:46 +02:00
Wojtek Figat
6f8e18f5b3 Add faked lighting to improve Debug Draw solid shapes rendering readability 2021-07-14 14:51:50 +02:00
Wojtek Figat
63400247eb Update missing materials 2021-07-01 12:39:40 +02:00
Wojtek Figat
36367c04af Update engine materials to the latest version 2021-06-30 15:56:04 +02:00
Wojtek Figat
e0a2904dbf Fix terrain normal mapping issue
#562
2021-06-30 14:13:37 +02:00
Wojtek Figat
a8b0612a7f Add new icons and tweaks
#550
2021-06-14 11:08:47 +02:00
Wojtek Figat
39f50726a6 Fix lightmaps bake on D3D12 2021-06-08 15:21:37 +02:00
Wojtek Figat
1ec55ee088 Add missing shader file change 2021-05-18 11:56:39 +02:00
Wojtek Figat
5a7efe9019 Fix Volumetric Fog particle material CB0 binding issue 2021-05-17 13:51:14 +02:00
Wojtek Figat
ec806a2009 Update shaders 2021-05-17 10:22:40 +02:00
Wojtek Figat
dbb42e9805 Fix minor warnings in shaders 2021-05-15 14:19:40 +02:00
Wojtek Figat
f9b979f1c6 Add new icons atlas
#456
2021-05-14 11:02:22 +02:00
Wojtek Figat
94e0b3a747 Fix includes type in scripts templates 2021-05-12 16:21:04 +02:00
Wojtek Figat
9195e37a23 Refactor cpp script templates after new features 2021-05-12 12:42:24 +02:00
LcrW
62394b4b1d Update CppStaticClassTemplate.h 2021-05-10 21:37:01 +01:00
LcrW
f9e1dc3ffb New Features 2021-05-10 21:04:52 +01:00
LcrW
08a9a00330 Update ScriptTemplate.cs 2021-05-10 18:30:46 +01:00
Wojtek Figat
cf799c2198 Fix BitonicSort constant buffer size error on Vulkan due to structure padding 2021-04-28 15:53:12 +02:00
Wojtek Figat
7de7c8806e Update particle assets (sprite rendering module values change) 2021-03-27 12:22:17 +01:00
Wojtek Figat
dbc88af339 Update Volumetric Fog asset 2021-03-05 14:23:45 +01:00
Wojtek Figat
1dee615d6e Add Volumetric Fog support for particles to modify local fog 2021-03-05 13:58:15 +01:00
Wojtek Figat
5a9ca6f130 Merge remote-tracking branch 'origin/1.1' into linux-editor
# Conflicts:
#	Source/Engine/Core/Math/BoundingSphere.cs
#	Source/Engine/Debug/DebugDraw.cpp
#	Source/Engine/Platform/Win32/Win32Platform.cpp
#	Source/Engine/Platform/Win32/Win32Platform.h
2021-02-23 22:32:17 +01:00
Wojtek Figat
cf3ac7a26e Merge remote-tracking branch 'origin/master' into linux-editor
# Conflicts:
#	Source/Engine/Core/Math/Color.cs
#	Source/Engine/Navigation/Navigation.cpp
#	Source/Engine/Platform/Win32/Win32Platform.cpp
2021-02-23 22:29:07 +01:00
Wojtek Figat
3ddd64df2a Add support for drawing SpriteHandle in Sprite Render 2021-02-23 13:57:51 +01:00
Wojtek Figat
19c83e3b6e Add Sprite Render actor for sprites drawing 2021-02-23 13:23:22 +01:00
Vizepi
00b3760fbd [C++] Added auto serialization by default in C++ script template 2021-02-21 19:46:32 +01:00
Wojtek Figat
a1d4e50e98 Fix 2021-02-21 16:49:30 +01:00
Wojtek Figat
67dd80e40d Fix shader error when using LOD dither transition 2021-02-21 15:37:04 +01:00
Wojtek Figat
1530f91944 Update material assets 2021-02-16 15:55:18 +01:00
Wojtek Figat
d05204cb91 Fix missing lightmap uvs calc in vertex shader 2021-02-16 15:55:10 +01:00
Wojtek Figat
5cb2322270 Add default Deformable material for splines 2021-02-10 11:37:34 +01:00
Wojtek Figat
15c4b7df54 Update materials 2021-02-09 16:08:51 +01:00
Wojtek Figat
311dad7b82 Add Spline Model 2021-02-09 16:04:47 +01:00
Wojtek Figat
8e87c98644 Cleanup material shaders code 2021-02-08 15:45:22 +01:00
Wojtek Figat
da784e98e5 Add Deformable material domain 2021-02-08 15:44:38 +01:00
Wojtek Figat
5a561b1278 Update materials 2021-02-05 15:30:01 +01:00
Wojtek Figat
d8304a2178 Refactor material shaders generator to use modular features as extensions 2021-02-05 14:54:29 +01:00
Wojtek Figat
300f948515 Refactor material shaders generator to use modular features as extensions 2021-02-05 13:57:00 +01:00
Wojtek Figat
089f0dab3a Refactor material shaders generator to use modular features as extensions 2021-02-05 11:55:02 +01:00
Wojtek Figat
01777a2c1b Refactor material shaders generator to use modular features as extensions 2021-02-05 11:22:47 +01:00
Wojtek Figat
b5847eb0d6 Refactor material shaders generator to use modular features as extensions 2021-02-04 15:27:38 +01:00
Wojtek Figat
9e6243adcc Refactor material shaders generator to use modular features as extensions 2021-02-04 14:58:01 +01:00
Wojtek Figat
2a3b6edf50 Refactor material shaders generator to use modular features as extensions 2021-02-04 10:43:04 +01:00
Wojtek Figat
f15f7ff59f Bump up version 2021-01-29 00:36:15 +01:00
Wojtek Figat
50f6a01f83 Fix plane model normals 2021-01-28 01:28:13 +01:00
Wojtek Figat
b446790438 Update shaders 2021-01-11 15:38:22 +01:00
Wojtek Figat
7e4afbc4ff Update shaders 2021-01-03 21:00:39 +01:00