Wojtek Figat
d729eb2b24
Fix crash when playing uninitialized audio source
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#2441
2024-04-15 00:01:59 +02:00
Wojtek Figat
9e11d45c1c
Update copyright year
2024-03-19 21:52:46 +01:00
Wojtek Figat
4df56cb506
Refactor 3D audio implementation in XAudio2 backend to match OpenAL
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#1612
2024-02-29 01:41:40 +01:00
Wojtek Figat
53bd576ade
Fix game settings serialization bug
2024-02-28 02:05:26 +01:00
Wojtek Figat
14902dc29e
Merge remote-tracking branch 'origin/master' into 1.8
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# Conflicts:
# Flax.flaxproj
2024-02-26 19:49:39 +01:00
Wojtek Figat
859c420d76
Update year in copyright note
2024-02-26 19:00:48 +01:00
Wojtek Figat
6cd9895427
Merge remote-tracking branch 'origin/master' into 1.8
2024-02-07 09:40:45 +01:00
Wojtek Figat
5fc768bbbd
Fix spatial audio playback in OpenAL with Large Worlds enabled
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#2015
2024-02-06 17:10:55 +01:00
Wojtek Figat
f9448c3b42
Skip calling SetTime api if start time is unused #2203
2024-02-06 10:59:55 +01:00
Wojtek Figat
1d4bb7a4f4
Remove unused doc comment
2024-02-05 16:30:58 +01:00
Wojtek Figat
b69d54a5ca
Add AudioBackendTools for sharing spatial audio impl for consoles
2024-02-05 16:03:31 +01:00
whocares77
39e7be6322
Added "Start Time" option for Audio Source Actor
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Added ability to set the start time of playback if "Play On Start" is enabled.
2024-01-24 19:58:29 +03:00
Wojtek Figat
4ae57e7769
Fix issue with asset loading to be properly canceled when reimporting file
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#1894
2023-11-09 14:52:28 +01:00
Vizepi
00dc5d44d4
#1716 Do not rebuild contexts twice in a row
2023-10-15 12:24:25 +02:00
Wojtek Figat
455b3f2446
Fix XAudio2 playback when seeking audio start play location
2023-10-12 15:20:23 +02:00
Wojtek Figat
69fb2c331f
Minor improvements to audio
2023-10-12 14:03:43 +02:00
Wojtek Figat
749c0cacb4
Fix audio playback in XAudio2 when clip is 3D but source is 2D
2023-10-12 13:11:07 +02:00
Wojtek Figat
b19bf57dfb
Add logging any XAudio2 backed errors
2023-10-12 13:10:34 +02:00
Wojtek Figat
09f2be907e
Merge remote-tracking branch 'origin/master' into 1.7
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# Conflicts:
# Flax.flaxproj
2023-10-09 12:40:47 +02:00
Wojtek Figat
a698095bdd
Fix spatial audio playback when clip is set after the audio source was enabled
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#1622
2023-10-06 14:34:08 +02:00
Wojtek Figat
92e28f66af
Fix various issues with audio clip data buffers to reduce artifacts (especially when using 24-bit data)
2023-10-06 14:19:22 +02:00
Wojtek Figat
560f699dd8
Fix various issues with OpenAL buffers playback (do proper bit convertion)
2023-10-06 13:59:03 +02:00
Wojtek Figat
176123eb1f
Fix AudioClip loading error when buffer start times diff has rounding error
2023-10-06 11:40:39 +02:00
Wojtek Figat
d71c171412
Cleanup code in #1367 and fix api compatibility, revert joint changes
2023-09-28 13:10:58 +02:00
Wojtek Figat
8906453b15
Merge remote-tracking branch 'origin/master' into 1.7
2023-08-28 09:11:29 +02:00
3939106e78
Fix crash with XAudio2 backend when source is playing
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The array containing the sources might grow and invalidate existing
pointers to sources while some of the previous sources are still playing.
2023-08-25 22:09:00 +03:00
Wojtek Figat
9b0fdb2cbd
Disable assertions in Release build mode
2023-06-19 13:59:04 +02:00
Wojtek Figat
e7804f9d02
Add audio to iOS via OpenAL
2023-06-10 12:05:13 +02:00
Wojtek Figat
390460907d
Merge remote-tracking branch 'origin/master' into 1.6
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# Conflicts:
# Source/Editor/Scripting/CodeEditors/VisualStudioCodeEditor.cpp
# Source/Tools/Flax.Build/Deps/Dependencies/OpenAL.cs
2023-04-22 18:59:41 +02:00
Wojtek Figat
2090cba743
Fix crash when using multiple audio clips streaming with XAudio2 backend
2023-04-22 13:01:05 +02:00
Wojtek Figat
8d0cfcf05d
Fix missing initial audio source volume setup for XAudio2
2023-04-22 12:26:10 +02:00
Wojtek Figat
3e8a29cdd5
Improve XAudio2 backend playback quality for spatial multi-channel sounds
2023-04-21 15:59:41 +02:00
Wojtek Figat
3d16f97e4c
Improve audio source setup clip after all properties are read
2023-04-21 15:59:18 +02:00
Wojtek Figat
8457687025
Add Pan to Audio Source for stereo panning
2023-04-21 15:58:22 +02:00
Wojtek Figat
eb613d3e8a
Add DopplerFactor to Audio Source
2023-04-20 16:01:27 +02:00
Wojtek Figat
8cfc14f4b1
Add EnumAddFlags for easy flags appending
2023-04-20 15:21:47 +02:00
Wojtek Figat
1ffe8a7b60
Add OpenAL AL_SOFT_source_spatialize extension support for stereo spatial audio playback
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Add `AllowSpatialization` option to `AudioSource`
2023-04-20 15:01:22 +02:00
Wojtek Figat
094a3cfe5a
Refactor 3d audio for good spatial sound quality
2023-04-20 14:54:12 +02:00
Wojtek Figat
d719ef8d03
Fix crash when reimporting audio clip while it's being played
2023-04-20 10:56:57 +02:00
Wojtek Figat
dd9fa6e949
Fix OpenAL and XAudio2 audio backend listener/source velocity to prevent too strong Doppler effect
2023-04-19 23:24:43 +02:00
Wojtek Figat
552ce3e495
Add AudioDataInfo.Length
2023-04-19 15:15:28 +02:00
Wojtek Figat
1e1c296300
Cleanup HRTF support code #963
2023-04-19 13:12:27 +02:00
Wojtek Figat
c615ad18a8
Build deps for iOS
2023-03-16 22:13:37 +01:00
Wojtek Figat
0ba261d338
Add iOS platform (refactor Mac into shared Apple platform impl)
2023-03-15 20:58:23 +01:00
envision3d
b450c65c93
fix incorrect audio direction calculation
2023-03-05 03:50:51 -06:00
envision3d
4ce89f56cc
implement openal hrtf audio support
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- upgrade openal version
- add support to create openal context with hrtf enabled
- add option in audio settings for hrtf enablement
- add static property on Audio class for runtime toggling of hrtf
- fix bug with left/right and front/back being reversed
2023-03-04 20:37:56 -06:00
Wojtek Figat
c09afe55a3
Merge branch 'fix-audio-settings' of https://github.com/PrecisionRender/FlaxEngine into PrecisionRender-fix-audio-settings
2023-02-05 12:49:15 +01:00
PrecisionRender
0461a78cdb
Fix audio settings not applying doppler factor
2023-01-24 22:14:45 -06:00
Wojciech Figat
9626e9bbb6
Update copyright year
2023-01-10 15:29:37 +01:00
Preben Eriksen
de2374ad40
Merge commit 'b02020f8017bb4f3f22440bc39b60857ab364179' into PE-1.4-5
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* commit 'b02020f8017bb4f3f22440bc39b60857ab364179':
PE: AudioSource - Stop() folowed by Play() now act like a restart.
2022-11-28 12:56:30 +01:00