Wojtek Figat
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71fe280464
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Refactor Visject Graph nodes data for unlimited size
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2024-04-19 12:22:04 +02:00 |
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Wojtek Figat
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859c420d76
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Update year in copyright note
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2024-02-26 19:00:48 +01:00 |
|
Wojtek Figat
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9a21cfd092
|
Fix transform scaling applying to nested objects when drawing
#1796 #1350
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2024-02-20 23:55:06 +01:00 |
|
Wojtek Figat
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082768d08c
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Refactor ThreadLocal when running on hardware with more cores than PLATFORM_THREADS_LIMIT
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2024-02-07 23:39:02 +01:00 |
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Wojtek Figat
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4e9a739a52
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Update GPU particle emitter graph version after recent changes
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2023-10-20 00:28:13 +02:00 |
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Wojtek Figat
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84d615935e
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Fix crash when updating GPU particle system without view buffers allocated
#1683
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2023-10-12 23:39:39 +02:00 |
|
Wojtek Figat
|
2414abf183
|
Fix particle attributes usage in GPU emitter function
#1640
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2023-10-12 20:01:30 +02:00 |
|
Wojtek Figat
|
d52412c5c3
|
Fix particle emitter function cache clearing for GPU shader generation
#1640
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2023-10-12 19:55:50 +02:00 |
|
Wojtek Figat
|
5b5f43714e
|
Fix invalid particle attributes access inside emitter function
#1640
|
2023-10-12 17:55:49 +02:00 |
|
Wojtek Figat
|
8af2f458d7
|
Fix missing particle layout attributes when using Particle Emitter Function
#1640
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2023-10-12 17:39:42 +02:00 |
|
Wojtek Figat
|
fb27606541
|
Add missing Particle Scale getter node to Particle Emitter graph
#1343
|
2023-09-11 13:54:44 +02:00 |
|
Wiktor Kocielski
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f44156eb80
|
Remove another unnecessary exposed CommonValue.h
|
2023-08-13 09:02:43 +03:00 |
|
Wiktor Kocielski
|
47c6e54406
|
Fix exposed public CommonValue inclusion
|
2023-08-08 08:45:14 +03:00 |
|
Wojtek Figat
|
872509df2a
|
Fix incorrect Transform Position To Screen UV in particles graph in CPU code path
|
2023-07-18 18:13:19 +02:00 |
|
Chandler Cox
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12a2a69ad7
|
Change to TryGetBox
|
2023-05-05 09:18:44 -05:00 |
|
Chandler Cox
|
86044fcc05
|
Change logic for Random Rang particle nodes
|
2023-05-05 08:17:07 -05:00 |
|
Wojtek Figat
|
b64475bcfa
|
Fix particle module initialization if it reuses graph from other module
|
2023-02-02 15:53:16 +01:00 |
|
Wojciech Figat
|
a7e428a21c
|
Merge branch 'master' into 1.5
# Conflicts:
# Content/Shaders/GI/DDGI.flax
# Content/Shaders/GI/GlobalSurfaceAtlas.flax
# Content/Shaders/TAA.flax
# Content/Shaders/VolumetricFog.flax
# Source/Editor/CustomEditors/Editors/ActorTagEditor.cs
# Source/Engine/Core/Config/GraphicsSettings.cpp
# Source/Engine/Engine/PostProcessEffect.cs
# Source/Engine/Graphics/GPUResourcesCollection.cpp
# Source/Engine/Graphics/GPUResourcesCollection.h
# Source/Engine/Graphics/PostProcessBase.h
# Source/FlaxEngine.Gen.cs
|
2023-01-10 15:37:55 +01:00 |
|
Wojciech Figat
|
9626e9bbb6
|
Update copyright year
|
2023-01-10 15:29:37 +01:00 |
|
Wojtek Figat
|
98c29c4a4e
|
Optimize compilation time
|
2022-12-03 10:42:58 +01:00 |
|
Wojtek Figat
|
c55d38534d
|
Add WorldPosition to postfx material scene textures for world-space position sampling at uv
|
2022-11-21 23:45:13 +01:00 |
|
Wojtek Figat
|
2104dbc682
|
Add new **Noise** library for C++/C#/VisualScript/HLSL utilities
|
2022-07-31 22:20:38 +02:00 |
|
Wojtek Figat
|
cb92e3c54c
|
Add Particles support for Large Worlds
|
2022-07-03 18:09:04 +02:00 |
|
Wojtek Figat
|
2bf6fac77d
|
Format more engine code
|
2022-06-14 20:26:33 +02:00 |
|
Wojtek Figat
|
b49e5e9984
|
Format more engine code
|
2022-06-14 20:17:00 +02:00 |
|
Wojtek Figat
|
a881c90b2e
|
Refactor engine to support double-precision vectors
|
2022-06-13 00:40:32 +02:00 |
|
Wojciech Figat
|
e56b280f5b
|
Format code for shader generators
|
2022-03-28 14:01:29 +02:00 |
|
Wojciech Figat
|
3a9edabd03
|
Add Collision (Global SDF) particle module
|
2022-03-28 13:39:20 +02:00 |
|
Wojciech Figat
|
bcc4a2c0a4
|
Add Position (Global SDF) particle module
|
2022-03-28 10:27:33 +02:00 |
|
Wojciech Figat
|
f608d2537f
|
Fix
|
2022-03-25 15:45:49 +01:00 |
|
Wojciech Figat
|
a917397090
|
Add Conform to Global SDF to GPU particles
|
2022-03-25 15:36:00 +01:00 |
|
Wojciech Figat
|
4a18185e81
|
Add **Sample Global SDF** node to particles
|
2022-03-25 11:41:17 +01:00 |
|
Wojtek Figat
|
249a3332dc
|
Fix potential crash in gpu particles source generator
|
2022-01-26 21:19:53 +01:00 |
|
Wojciech Figat
|
8c2241c6dc
|
Update copyright year
|
2022-01-14 13:31:12 +01:00 |
|
Wojciech Figat
|
066207e925
|
Fix using particle data in particle function for proper graph optimizer execution
|
2021-12-03 15:39:01 +01:00 |
|
Wojciech Figat
|
0471d9072b
|
Fix missing Particle Position (world space) node for CPU particles
|
2021-12-03 15:38:46 +01:00 |
|
Wojtek Figat
|
e3b98c902b
|
Optimize CPU particles impl parts
|
2021-08-30 20:30:52 +02:00 |
|
Wojtek Figat
|
2e5491604b
|
Add more profiler events and naming for particles/animations jobs events
|
2021-08-30 20:24:38 +02:00 |
|
Wojtek Figat
|
446458d20c
|
Add PLATFORM_THREADS_LIMIT for maximum concurrency limiting
|
2021-07-08 00:34:48 +02:00 |
|
Wojtek Figat
|
a165b4aa79
|
Add safety checks to material constants binding code to prevent invalid memory access
|
2021-07-06 15:41:16 +02:00 |
|
Wojtek Figat
|
d2d8a83461
|
Add support for multi-threaded CPU particles simulation
|
2021-06-15 23:49:43 +02:00 |
|
Wojtek Figat
|
198d9d9dd5
|
Ignore ReSharper warnings in low-level cpu particles code
|
2021-05-23 11:44:14 +02:00 |
|
Wojtek Figat
|
05f919c50f
|
Optimization and tweaks
|
2021-05-02 11:25:33 +02:00 |
|
Wojtek Figat
|
0e75dba142
|
Optimize C++ compilation time
|
2021-04-30 16:27:57 +02:00 |
|
Wojtek Figat
|
922201d1c0
|
Fix bug with Vector Parameters in Animation Graph
#272
|
2021-03-18 14:18:40 +01:00 |
|
Wojtek Figat
|
180efe86e6
|
Fix culling for Volumetric Fog particles to include particle radius
|
2021-03-05 14:36:59 +01:00 |
|
Wojtek Figat
|
dd1dd2ef8a
|
Add Particle Radius to in-built particle attributes
|
2021-03-05 14:33:31 +01:00 |
|
Wojtek Figat
|
1dee615d6e
|
Add Volumetric Fog support for particles to modify local fog
|
2021-03-05 13:58:15 +01:00 |
|
Wojtek Figat
|
5a9ca6f130
|
Merge remote-tracking branch 'origin/1.1' into linux-editor
# Conflicts:
# Source/Engine/Core/Math/BoundingSphere.cs
# Source/Engine/Debug/DebugDraw.cpp
# Source/Engine/Platform/Win32/Win32Platform.cpp
# Source/Engine/Platform/Win32/Win32Platform.h
|
2021-02-23 22:32:17 +01:00 |
|
Wojtek Figat
|
cf3ac7a26e
|
Merge remote-tracking branch 'origin/master' into linux-editor
# Conflicts:
# Source/Engine/Core/Math/Color.cs
# Source/Engine/Navigation/Navigation.cpp
# Source/Engine/Platform/Win32/Win32Platform.cpp
|
2021-02-23 22:29:07 +01:00 |
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