Wojtek Figat
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2d1d8cc310
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Fix typo
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2023-10-30 18:34:20 +01:00 |
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Wojtek Figat
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1fc972d6ac
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Fix stall in GC collect on iOS with AOT
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2023-10-30 16:45:57 +01:00 |
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MineBill
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357148f973
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Include interfaces in FindScript.
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2023-10-30 08:07:46 +02:00 |
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Wojtek Figat
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f434ff2efe
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Fix memory overcommitment by HashSet when adding and removing the same item in a loop
#1829
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2023-10-29 13:37:05 +01:00 |
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NoriteSC
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67a385a431
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Merge branch 'master' into SnapToGrid
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2023-10-29 03:33:44 +01:00 |
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Wojtek Figat
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56c9429e25
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Fix spawning prefab without transform provided
#1831
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2023-10-29 02:57:59 +02:00 |
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Wojtek Figat
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83a931de7e
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Fix typo bug in DOF
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2023-10-29 01:57:48 +02:00 |
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Wojtek Figat
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9c1a7a20d4
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Add volk.h header to distributed build files
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2023-10-28 22:10:41 +02:00 |
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Wojtek Figat
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d9c2decff5
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Fix crash when contact was not read properly
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2023-10-28 20:09:27 +02:00 |
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MineBill
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5afb00e2c6
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Allow quick creation of scripts.
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2023-10-28 20:21:43 +03:00 |
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Chandler Cox
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1fa03a0de2
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Fix focus issues to allow panel scroll bar to be clicked and used.
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2023-10-28 11:25:14 -05:00 |
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Chandler Cox
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590f3f7493
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Fix Dropdown scaling with CanvasScalar. Add limiting number of items to show in the dropdown.
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2023-10-28 10:29:39 -05:00 |
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Nils Hausfeld
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0fea7aad92
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- Minor cleanup
|
2023-10-28 17:11:03 +02:00 |
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Nils Hausfeld
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b88233a65d
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- Always select first valid item when updating filters
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2023-10-28 16:58:37 +02:00 |
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Nils Hausfeld
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95735035f3
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- Tab key now also spawns node
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2023-10-28 16:51:56 +02:00 |
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Nils Hausfeld
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e3364faf8e
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Merge branch 'master' into Visject-ImprovedNodeSearching
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2023-10-28 16:49:22 +02:00 |
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Wojtek Figat
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9f3221c533
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Remove unused include
|
2023-10-28 14:02:25 +02:00 |
|
Wojtek Figat
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468c93949e
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Fix crash when creating empty particle emitter
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2023-10-28 14:01:44 +02:00 |
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Wojtek Figat
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615b6470e5
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Fix iOS project path if it contains whitespace chars
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2023-10-28 11:44:11 +02:00 |
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Chandler Cox
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90642b8862
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Spawn canvas scalar on canvas creation.
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2023-10-27 13:25:50 -05:00 |
|
Ari Vuollet
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900e6338d6
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Fix wrong variable name
Co-authored-by: NoriteSC <53096989+NoriteSC@users.noreply.github.com>
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2023-10-27 19:21:21 +03:00 |
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Nils Hausfeld
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e55cdd91d5
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- Reverted match class from more alternative titles PR
|
2023-10-26 22:23:55 +02:00 |
|
Nils Hausfeld
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8cc7c5d3d9
|
- Highlights get cleared now when there is no match
- Highlights now give points, since it means there is a substring match
- Cleanup
|
2023-10-26 21:47:32 +02:00 |
|
Nils Hausfeld
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0acf352d40
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- Alternative titles now use QueryFilterHelper Match function as well
- Cleaned up some code and using early outs now
- Added some comments
|
2023-10-26 21:13:06 +02:00 |
|
Nils Hausfeld
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390621cb10
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Merge branch 'master' into Visject-ImprovedNodeSearching
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2023-10-26 20:33:32 +02:00 |
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Nils Hausfeld
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ff64fdb503
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- Test environment and first tests
|
2023-10-26 20:33:07 +02:00 |
|
Wojtek Figat
|
d9b0e99b9c
|
Add support for using Revision number in projects version
|
2023-10-26 15:20:35 +02:00 |
|
Wojtek Figat
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1d41aa01ce
|
Refactor vertex shaders to use GPUShaderProgramVS::InputElement for input layout data
|
2023-10-26 14:36:02 +02:00 |
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Wojtek Figat
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186e13b5e8
|
Add support for runtime running on GPU without Compute Shaders support
|
2023-10-26 14:33:21 +02:00 |
|
Wojtek Figat
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bfaa292b04
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Fix invoking managed method on value types (eg. Transform) to properly handle instance value
#1801
|
2023-10-26 11:37:37 +02:00 |
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Wojtek Figat
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f44421b7a7
|
Optimize managed method invoke on NetCore to skip virtual call that is the same as default one
|
2023-10-26 11:25:30 +02:00 |
|
Chandler Cox
|
18c119c155
|
Ensure layer confirmation does not popup in play mode.
|
2023-10-25 16:25:26 -05:00 |
|
Wojtek Figat
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c27187bd0a
|
Fix deserializing vector types in Editor from ToString FormatException
#1802
|
2023-10-25 19:17:04 +02:00 |
|
Chandler Cox
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8c6ced4bb9
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Limit the scene tree and prefab tree rename popup to only go to panel right edge.
|
2023-10-25 11:38:14 -05:00 |
|
Wojtek Figat
|
966cd973c6
|
Add GetHash to various math/core types
#1802
|
2023-10-25 18:35:59 +02:00 |
|
Chandler Cox
|
66a709f09e
|
small fixes
|
2023-10-25 10:46:04 -05:00 |
|
Chandler Cox
|
bfaae46c7e
|
remove not needed variable.
|
2023-10-25 10:35:12 -05:00 |
|
Chandler Cox
|
b8921fd990
|
clean up
|
2023-10-25 09:58:02 -05:00 |
|
Chandler Cox
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73694cba6c
|
Add being able to set origin of mesh to the local mesh origin. fix centering several meshes.
|
2023-10-25 09:57:51 -05:00 |
|
NoriteSC
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ec02058712
|
Update Float2.cs
|
2023-10-25 16:56:45 +02:00 |
|
Wojtek Figat
|
a5d16b49e9
|
Merge branch 'messagebox' of https://github.com/MineBill/FlaxEngine into MineBill-messagebox
|
2023-10-25 14:58:51 +02:00 |
|
Wojtek Figat
|
daf31cfa4d
|
Format code #1611
|
2023-10-25 14:57:44 +02:00 |
|
NoriteSC
|
4fb35579b5
|
Update Float2.cs
|
2023-10-25 12:12:22 +02:00 |
|
NoriteSC
|
39aebc6c85
|
Update Vector3.cs
|
2023-10-25 12:10:23 +02:00 |
|
Nils Hausfeld
|
1f8da14780
|
- Alternative titles for comparisons
|
2023-10-25 11:53:43 +02:00 |
|
Nils Hausfeld
|
cfe717969b
|
Merge branch 'master' into Visject-MoreAlternativeTitles
|
2023-10-25 11:46:09 +02:00 |
|
NoriteSC
|
210c5a5bb2
|
Merge branch 'FlaxEngine:master' into Nodes
|
2023-10-25 07:03:46 +02:00 |
|
NoriteSC
|
137c82a387
|
Update Material.cs
|
2023-10-25 06:21:19 +02:00 |
|
Mr. Capybara
|
b2db1330c0
|
copy old control data to new control when set UIControl type
|
2023-10-24 21:45:00 -04:00 |
|
|
|
06f37794c2
|
Add input bindings for game window mouse unlock and toggle fullscreen
|
2023-10-24 22:27:12 +03:00 |
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