Commit Graph

8940 Commits

Author SHA1 Message Date
Mr. Capybara
42b20b4e76 Expose vehicle relationship between speed and steer to driver 2024-01-02 20:39:24 -04:00
MineBill
5158de4ac6 Added a tooltip for the listen button. 2024-01-02 19:46:08 +02:00
MineBill
a5d0916f93 Add custom editor for buttons that allow listening for them inside the editor. 2024-01-02 19:36:27 +02:00
Menotdan
6178cb1bf4 attempt 2 at fixing the build regression. 2024-01-02 12:36:17 -05:00
Wojtek Figat
329bab1102 Fix minor issue 2024-01-02 11:06:54 +01:00
Menotdan
31adfd2c9c Attempt to fix builds on unix. 2024-01-02 04:27:35 -05:00
Menotdan
8bd84e0616 Fix sub-mesh reimporting with some potentially hacky workarounds? 2024-01-02 03:52:57 -05:00
Menotdan
ab51ca6e70 Change behavior when Use Local Origin is checked. 2024-01-01 21:35:18 -05:00
Menotdan
8273656793 Fix major issue with transformation. 2024-01-01 20:24:13 -05:00
Menotdan
045943ef27 Fix prefab scale and rotation. 2024-01-01 19:11:45 -05:00
z1dev
e0cb94ec74 Fix for editor view's cached "CameraNearPlaneValue" getting overwritten.
Changing the editor's camera sometimes results in empty views in editors. It was caused by writing the _farPlane with the wrong name in the cache.
2024-01-02 00:08:00 +01:00
a8913d89ac Fix C++ Intellisense not working with latest version of Rider
Project `IncludePath` doesn't seem to include NMake include paths
anymore in Rider, populate the property with same paths to work around
the issue.
2024-01-01 17:47:04 +02:00
Mr. Capybara
07de7a26dd Expose vehicle pad smooth inputs 2024-01-01 11:15:16 -04:00
Menotdan
8bcc526dd6 Add support for multiple VisibleIf attributes, and properly set up the VisibleIf entries for ImportMaterialsAsInstances and InstanceToImportAs. 2024-01-01 01:24:36 -05:00
Mr. Capybara
967569c3e2 Small fix vehicle tank inputs 2023-12-31 22:43:04 -04:00
Menotdan
5cf20b8eee Add an option to skip existing materials when reimporting. 2023-12-31 21:11:39 -05:00
Mr. Capybara
6a2d7e9444 auto sort wheels based on wheel position 2023-12-31 22:11:30 -04:00
Menotdan
4839ef5ddc Move all ShowCascadeX definitions into an engine class instead of an editor class to allow game builds. 2023-12-31 19:42:13 -05:00
Chandler Cox
8bff9556de Code cleanup 2023-12-31 16:36:34 -06:00
Chandler Cox
57d4f0ff7d Clean up code 2023-12-31 16:09:32 -06:00
Chandler Cox
826a330f63 Add asset reference to Guid editor for easy picking of specific Guid based on type in editor. 2023-12-31 16:06:38 -06:00
Menotdan
bf6cb90a78 Expose partition mode, and cascade spacing. 2023-12-31 15:09:07 -05:00
Mr. Capybara
d016305690 Add tank vehicle physics 2023-12-31 15:00:31 -04:00
9077e0cf22 Fix crash while moving simulation disabled kinematic actors 2023-12-31 14:36:38 +02:00
4b6ada7289 Fix profiling hotkeys not working while profiler window is closed 2023-12-31 13:10:55 +02:00
MineBill
1e797c244f Restore floating window data. 2023-12-30 18:57:33 +02:00
MineBill
343d7b4973 Save the dock state of custom editor windows between script reloads. 2023-12-30 18:30:26 +02:00
NoriteSC
8841a603f6 Virtual proxy 2023-12-29 23:15:03 +01:00
f10840efb4 Fix uninitialized value of NetworkConfig NetworkDriver field 2023-12-29 19:51:29 +02:00
nothingTVatYT
e851d18227 same in UnixFile.cpp 2023-12-29 01:20:17 +01:00
nothingTVatYT
21c4667f8c same problem for Android and Apple 2023-12-28 22:36:33 +01:00
nothingTVatYT
8174e8ab77 fix getting file access time for Linux 2023-12-28 22:24:34 +01:00
Wojtek Figat
b275ffc146 Fix PostFx Materials blending for duplicated entries
#1991
2023-12-27 21:18:28 +01:00
Wojtek Figat
b4c23c969a Fix unlink usag on Unix systems to properly use returned value
#2078
2023-12-27 21:11:01 +01:00
Wojtek Figat
78c27a8046 Merge branch 'Tryibion-colorball-add' 2023-12-27 21:03:43 +01:00
Wojtek Figat
ef930375b4 Merge branch 'colorball-add' of https://github.com/Tryibion/FlaxEngine into Tryibion-colorball-add 2023-12-27 21:03:36 +01:00
Wojtek Figat
245eaef2b9 Merge branch 'Tryibion-select-after-spawn' 2023-12-27 21:02:45 +01:00
Wojtek Figat
7d633865ac Merge branch 'select-after-spawn' of https://github.com/Tryibion/FlaxEngine into Tryibion-select-after-spawn 2023-12-27 21:02:33 +01:00
Wojtek Figat
4a8c94e9d4 Fix missing asset update when dependant asset gets saved in Editor
#1489
2023-12-27 20:57:37 +01:00
Wojtek Figat
4d9ef32abc Fix auto-docking windows on open when system DPI scale is not 1 2023-12-27 00:29:30 +01:00
Wojtek Figat
4a42aa8c44 Fix fog to be usable for transparent materials (if enabled)
#1408
2023-12-26 13:54:12 +01:00
Wojtek Figat
55066cd738 Add red tint highlight for CPU profiler table entries based on event duration 2023-12-26 13:12:51 +01:00
Preben Eriksen
35becc674a PE: Fix problem with Procedural Texture Sample flicker if using scaled UVs. 2023-12-25 12:08:34 +01:00
Wojtek Figat
f2d1b75d1f Improve build tool api for deps modules 2023-12-24 22:46:30 +01:00
Wojtek Figat
3c6ed303fe Dont use astc on windows/limux yet 2023-12-24 22:45:44 +01:00
Wojtek Figat
fe711405ac Fix iOS build with dotnet8 on arm64 macOS 2023-12-22 11:21:29 +01:00
Wojtek Figat
4d8b8e5311 Merge branch 'astc' into 1.8 2023-12-22 10:36:37 +01:00
MineBill
87addf8197 Add the ability to quickly change window modes for the game window. 2023-12-21 19:50:44 +02:00
NoriteSC
8c1f727d9b Merge branch 'FlaxEngine:master' into GizmoSnaping 2023-12-20 23:15:18 +01:00
Chandler Cox
435341abd3 Add color box to ColorTrackBall. 2023-12-20 10:51:38 -06:00