Commit Graph

7865 Commits

Author SHA1 Message Date
Wojtek Figat
4665e8fbdb Add support for basic classes to Scripting Type (without scripting object as a base) 2020-12-22 12:55:57 +01:00
Wojtek Figat
f25064fae8 Merge remote-tracking branch 'origin/master' into navigation-features 2020-12-22 12:13:26 +01:00
Wojtek Figat
5e77925492 Fix crash when using Physical Material with missing instance 2020-12-22 11:18:00 +01:00
Wojtek Figat
70d0c0ea8a Fix generating project files without host platform tools 2020-12-22 00:08:24 +01:00
Jean-Baptiste Perrier
1fccefb07f Use already defined var. 2020-12-22 00:03:19 +01:00
Wojtek Figat
bdbb16d759 Merge branch 'reportissue' of git://github.com/jb-perrier/FlaxEngine into jb-perrier-reportissue 2020-12-21 23:51:48 +01:00
Wojtek Figat
2a29abcc39 Fix code style 2020-12-21 23:37:28 +01:00
Wojtek Figat
d322015e6e Fix model LOD index detection in importer 2020-12-21 23:22:08 +01:00
Wojtek Figat
4f954c2eb4 Fix code style 2020-12-21 23:21:46 +01:00
Jean-Baptiste Perrier
d0e509a8fc Adding "Generate collision data" from Model context menu. 2020-12-21 23:20:42 +01:00
Jean-Baptiste Perrier
bc1a5b99ac Fix link to Github issue. 2020-12-21 21:58:39 +01:00
Wojtek Figat
31f6e94da2 Merge branch 'master' of git://github.com/jb-perrier/FlaxEngine into jb-perrier-master 2020-12-21 21:32:21 +01:00
Wojtek Figat
666aeca4ea Fixes for code style 2020-12-21 20:27:53 +01:00
Jean-Baptiste Perrier
39491663ee Fix flashing tooltip. 2020-12-21 17:25:10 +01:00
Wojtek Figat
7798a7f6d5 Refactor PhysicalMaterial to use API bindings 2020-12-21 15:39:14 +01:00
Wojtek Figat
41b938b3cd Refactor NavigationSettings to use API bindings 2020-12-21 14:53:54 +01:00
Wojtek Figat
4d2d801bf4 Fix typos 2020-12-21 14:53:33 +01:00
Wojtek Figat
cea1a67749 Refactor game settings to support using API bindings 2020-12-21 14:53:27 +01:00
Wojtek Figat
aa7711dc31 Fix loaded asset verification error for json assets that have the scripting type 2020-12-21 14:03:53 +01:00
Wojtek Figat
585c752d72 Add more objects types checks and casting utilities to ScriptingObject 2020-12-21 14:03:15 +01:00
Wojtek Figat
3a314d97eb Add ScriptingTypeHandle debugger view to flax.natvis 2020-12-21 13:29:52 +01:00
Wojtek Figat
8ac2d7069d Fixes for code style
(cherry picked from commit c987acb709)
2020-12-21 11:56:22 +01:00
Jean-Baptiste Perrier
3c60f2691d Typo 2020-12-21 11:54:51 +01:00
Jean-Baptiste Perrier
c83cc35b93 Adding auto sort to ContextMenu. 2020-12-21 11:54:51 +01:00
Wojtek Figat
4508f5b77f Revert 2020-12-21 11:54:16 +01:00
Wojtek Figat
ed5450d7e6 Fix context menu positioning for child menus when flipping the direction over Y axis 2020-12-21 11:49:02 +01:00
Wojtek Figat
c987acb709 Fixes for code style 2020-12-21 11:42:18 +01:00
Jean-Baptiste Perrier
c496f2a9db Typo 2020-12-21 11:38:23 +01:00
Jean-Baptiste Perrier
0688e9c6c3 Set auto sort to true for New asset context menu. 2020-12-21 11:38:23 +01:00
Jean-Baptiste Perrier
34d74477e4 Adding auto sort to ContextMenu. 2020-12-21 11:38:23 +01:00
Wojtek Figat
1798bf003b Fix editing overridden particle emitter parameter in particle system window 2020-12-21 11:37:10 +01:00
Lukáš Jech
07f58558e3 Force proper extension if manually specified by user during asset creation 2020-12-21 03:58:52 +01:00
Wojtek Figat
96457a0adc Fix crash on null 2020-12-20 21:16:50 +01:00
stefnotch
9c55518744 Fix renaming item error handling 2020-12-20 19:19:30 +01:00
stefnotch
0da02b99cc Fix renaming files to same name with different case 2020-12-20 18:00:14 +01:00
Wojtek Figat
7e6b236661 Remove unused code 2020-12-20 10:51:29 +01:00
Wojtek Figat
8a870a07ae Cleanup some old unused shader code 2020-12-20 10:22:54 +01:00
Wojtek Figat
afeaaee376 Remove unused noise test functions 2020-12-20 00:50:35 +01:00
Wojtek Figat
973af724f4 Fix editor viewport camera glitch on first frame when using camera orbiting 2020-12-20 00:03:14 +01:00
Wojtek Figat
5cab22e20d Fixes for Vulkan descriptor types iterations 2020-12-19 23:24:31 +01:00
Wojtek Figat
3bdd2e4e5b Merge branch 'master' of git://github.com/dragonCASTjosh/FlaxEngine into dragonCASTjosh-master 2020-12-19 23:11:30 +01:00
Jean-Baptiste Perrier
6cefab801f Title bar High DPI fix. 2020-12-19 13:47:59 +01:00
Josh
84628b8f6b Fix compiler errors with Vulkan 1.2.x 2020-12-19 02:36:57 +01:00
Wojtek Figat
68e3b279fa Fix building C# game code without Window SDK for Windows Editor 2020-12-18 13:22:14 +01:00
Wojtek Figat
def3698423 Fix #3 2020-12-18 13:07:27 +01:00
Wojtek Figat
0e6ead938e Add support for API class not using ScriptingObject as a base 2020-12-17 23:09:09 +01:00
Wojtek Figat
be1b9857f9 Fix UWP build 2020-12-17 13:39:39 +01:00
Wojtek Figat
bc82ef2b86 Fix compilation warning 2020-12-17 13:24:15 +01:00
Wojtek Figat
f302f9fe1f Bump up version number 2020-12-17 13:23:44 +01:00
Wojtek Figat
93c35a19f5 Add NavMeshProperties 2020-12-16 10:24:18 +01:00