GoaLitiuM
cc60814334
Increase accuracy of Windows Sleep function
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Windows 10 version 1803 (build 17134) and later versions support
high-resolution waitable timer, which offers much better accuracy over
Sleep function without the need of increasing the global timer
resolution. For older versions of Windows, we reduce the timer
resolution to 1ms and use normal waitable timer for sleeping.
2021-05-30 01:48:15 +03:00
GoaLitiuM
c01a140077
Refactor Windows version logging, log Windows build number
2021-05-30 01:48:14 +03:00
Wojtek Figat
e6074149e5
Fix Margin loading
2021-05-29 13:48:38 +02:00
Wojtek Figat
44433bf3b4
Add 9-slicking support for UI to draw sprites and textures
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#155
2021-05-29 13:48:00 +02:00
Wojtek Figat
bf32034d91
Fix Margin serialization
2021-05-29 10:14:17 +02:00
Wojtek Figat
beb79f6107
Use network for UWP from Win32 impl
2021-05-28 19:43:15 +02:00
Wojtek Figat
a3f0f8ad8c
Merge branch 'binding_generator_doc_fixes' of git://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-binding_generator_doc_fixes
2021-05-28 09:53:59 +02:00
Wojtek Figat
a08e1576ce
Merge remote-tracking branch 'origin/master'
2021-05-28 09:12:30 +02:00
Wojtek Figat
9a9b97998c
Fix loading native dependencies for binary modules from other folders than engine binaries or project root
2021-05-28 00:12:54 +02:00
Wojtek Figat
2a6f1df76e
Fix undo errors in editor on Margin property serialization
2021-05-26 23:26:41 +02:00
Wojtek Figat
2b7b9e4d5a
Fix typo in wheel type name
2021-05-26 22:40:09 +02:00
GoaLitiuM
d1fbe42443
Use verbatim strings in tooltip descriptions
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Additionally escapes backslashes in the tooltip string. Only character
that needs to be manually escaped is the double quotation marks.
2021-05-26 22:08:55 +03:00
Wojtek Figat
c33d4a9bfb
Merge branch 'game-arg' of git://github.com/jb-perrier/FlaxEngine into jb-perrier-game-arg
2021-05-24 18:35:13 +02:00
Jean-Baptiste Perrier
2f12642405
Rename -game to -play & Fix when play not used.
2021-05-23 19:34:16 +02:00
Jean-Baptiste Perrier
566756ecf2
Remove duplicate IsInitialized.
2021-05-23 19:31:44 +02:00
Wojtek Figat
198d9d9dd5
Ignore ReSharper warnings in low-level cpu particles code
2021-05-23 11:44:14 +02:00
Wojtek Figat
1a4277994b
Fix crash on Font invalidate
2021-05-22 22:34:35 +02:00
Jean-Baptiste Perrier
316590ec59
Tweak.
2021-05-20 17:37:05 +02:00
Jean-Baptiste Perrier
d3b920dfc1
Prevent Mesh being rendered while uninitialised ( async task not executed yet ).
2021-05-20 17:16:02 +02:00
Jean-Baptiste Perrier
ec3972d511
Add -game command line argument.
2021-05-20 17:14:01 +02:00
Jean-Baptiste Perrier
a69fa0b00d
Add optional command line argument define.
2021-05-20 17:13:36 +02:00
Wojtek Figat
91672b55d8
Fix disabling VertexSnapping for 3D UI rendering
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#368
2021-05-20 09:36:02 +02:00
Wojtek Figat
7edf3e5b36
Merge branch 'scripting-int16-support' of git://github.com/jb-perrier/FlaxEngine into jb-perrier-scripting-int16-support
2021-05-19 19:50:06 +02:00
Wojtek Figat
62cca0682c
Add option to use Point sampling when drawing textures and sprites in UI via Brushes
2021-05-19 19:48:39 +02:00
Wojtek Figat
d7e2ee986b
Add Network impl for PS4
2021-05-19 14:49:10 +02:00
Wojtek Figat
3363f6ac0d
Add Network impl for Switch
2021-05-19 10:14:19 +02:00
Wojtek Figat
3e3b0e7951
Fix game plugins initialization order in Editor play mode to mock the standalone game
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#458
2021-05-18 23:32:50 +02:00
Wojtek Figat
19bb7c2293
Fix typo
2021-05-18 21:45:41 +02:00
Wojtek Figat
ead65f01ff
Optimize Vulkan Framebuffer when not using color blending
2021-05-18 11:56:21 +02:00
Wojtek Figat
7f6a6f9fff
Fix showing Game Plugins in editor plugins window
2021-05-18 11:41:49 +02:00
Wojtek Figat
2e93a7fd08
Add support for Geometry Shaders on Vulkan
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#136
2021-05-18 11:41:18 +02:00
Wojtek Figat
9cba6bad6d
Add support for rendering into 3d textures on Vulkan
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#136
2021-05-18 11:40:38 +02:00
Wojtek Figat
5a7efe9019
Fix Volumetric Fog particle material CB0 binding issue
2021-05-17 13:51:14 +02:00
Wojtek Figat
0a25b71437
Fix GPU particles on Vulkan
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#478
2021-05-17 13:41:08 +02:00
Wojtek Figat
fb7d2831cb
Merge branch 'indirect-vulkan' of git://github.com/jb-perrier/FlaxEngine into jb-perrier-indirect-vulkan
2021-05-17 10:19:23 +02:00
Wojtek Figat
224de66c49
Add missing attributes for AlphaPanel panel
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#430
2021-05-17 10:15:57 +02:00
honzapatCZ
bd2af64a7e
moving back
2021-05-17 10:15:56 +02:00
honzapatCZ
388ec655bf
alpha+showcont
2021-05-17 10:15:56 +02:00
Jean-Baptiste Perrier
fd3d6abd61
Fix docs.
2021-05-16 21:39:30 +02:00
Wojtek Figat
3553d2f16b
Fix Linux build error
2021-05-16 19:15:12 +02:00
Wojtek Figat
9a617c630b
Fix api error
2021-05-16 18:54:40 +02:00
Jean-Baptiste Perrier
95a951a453
Merge branch 'master' of https://github.com/FlaxEngine/FlaxEngine into indirect-vulkan
2021-05-16 17:41:10 +02:00
Jean-Baptiste Perrier
3599de7eb8
Fix revert indirect draw count.
2021-05-16 17:30:15 +02:00
Jean-Baptiste Perrier
b4a870933a
Revert IndirectDrawCount.
2021-05-16 17:23:52 +02:00
Wojtek Figat
5e401b6a78
Refactor Network api, add more dcos, expose it to scripting
2021-05-16 14:28:54 +02:00
Wojtek Figat
dbb42e9805
Fix minor warnings in shaders
2021-05-15 14:19:40 +02:00
Wojtek Figat
6c93643f19
Merge branch 'richtextboxbase_oobfix' of git://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-richtextboxbase_oobfix
2021-05-15 13:02:24 +02:00
Wojtek Figat
6232b8d557
Add option to show Debug Draw shapes in Game Viewport
2021-05-15 12:58:39 +02:00
Wojtek Figat
cc8e098183
Fix duplicated Debug Draw inoke for actors
2021-05-15 12:53:54 +02:00
GoaLitiuM
78ee671607
Fix out of bound access to RichTextBoxBase internal buffer
2021-05-15 13:39:19 +03:00