Commit Graph

1953 Commits

Author SHA1 Message Date
Wojtek Figat
f29cd1b7b8 Simplify code #1275 2023-08-01 10:03:47 +02:00
Wojtek Figat
ef1c812349 Merge branch 'gridscale' of https://github.com/Withaust/FlaxEngine into Withaust-gridscale 2023-08-01 10:01:32 +02:00
Wojtek Figat
64446bea53 Merge branch 'dup-fix' of https://github.com/Tryibion/FlaxEngine into Tryibion-dup-fix 2023-07-31 19:10:13 +02:00
Wojtek Figat
81860e5f18 Cleanup code #1215 and add cook game icon 2023-07-31 19:02:53 +02:00
Wojtek Figat
6e9b9b6d0e Merge branch 'feature/1151-play-mode-actions' of https://github.com/envision3d/FlaxEngine into envision3d-feature/1151-play-mode-actions 2023-07-31 17:24:55 +02:00
Wiktor Kocielski
8250f92af3 Add grid scale to the editor viewport settings 2023-07-29 13:34:46 +03:00
Chandler Cox
5cd72c9b24 Fix duplicating actor in scene on shift click if the actor has not been moved 2023-07-27 16:51:44 -05:00
Wojtek Figat
36db7ad7dd Merge branch 'prefab-batch' of https://github.com/Tryibion/FlaxEngine into Tryibion-prefab-batch 2023-07-26 21:19:57 +02:00
Wojtek Figat
cf4ca17241 Merge branch 'platform-ref-fix' of https://github.com/Tryibion/FlaxEngine into Tryibion-platform-ref-fix 2023-07-24 16:17:57 +02:00
Chandler Cox
f80b7ee2a5 Fix spacing 2023-07-23 18:58:47 -05:00
Chandler Cox
12005ad314 Simplify functionality into function. 2023-07-23 15:20:57 -05:00
Chandler Cox
02d135053f Add scroll to selected asset/content item on asset picker select menu open. 2023-07-23 15:10:31 -05:00
Chandler Cox
83427ba1d4 Add batch creating prefabs from mutiple selected actors in the scene tree. 2023-07-20 23:02:26 -05:00
Chandler Cox
a1cdf3e733 Fix bug of populating asset picker if option platform type does not exist. 2023-07-20 21:31:07 -05:00
envision3d
dba0675873 Merge branch 'master' of https://github.com/FlaxEngine/FlaxEngine into feature/1151-play-mode-actions 2023-07-20 02:00:53 -05:00
Wojtek Figat
b2b10ce7da Fix various core types to be trivially constructible as properly POD-type 2023-07-18 18:20:11 +02:00
Wojtek Figat
a80e3f5a15 Merge branch 'log-count' of https://github.com/Tryibion/FlaxEngine into Tryibion-log-count 2023-07-18 17:45:18 +02:00
Chandler Cox
be079b9b67 Improvements to debug log count. 2023-07-18 09:51:21 -05:00
Wojtek Figat
60c0995bc3 Add undo for #1247 2023-07-18 11:46:15 +02:00
Wojtek Figat
8f8c0e4b81 Minor fixes for #1247 2023-07-18 10:55:15 +02:00
Wojtek Figat
5b40f770b1 Merge branch 'mat-entry' of https://github.com/Tryibion/FlaxEngine into Tryibion-mat-entry 2023-07-18 10:25:35 +02:00
Wojtek Figat
488958ce44 Fix DrawSceneDepth to properly draw scene objects when custom actors list is empty
#1253
2023-07-18 10:16:11 +02:00
Chandler Cox
868db7c848 Add functionality to combine similar logs into a log with a count. 2023-07-15 13:52:10 -05:00
Chandler Cox
c89421438b Code cleanup 2023-07-15 10:42:41 -05:00
Chandler Cox
02219beac9 Handle edge case 2023-07-15 10:27:59 -05:00
Chandler Cox
c8edaf5d6e Fix bug with not using slot material 2023-07-15 10:10:37 -05:00
Chandler Cox
ba93e1e1d0 Add showing default materials to model entries. 2023-07-15 10:00:34 -05:00
Wojtek Figat
f5f948ea4c Fix culling artifacts in animated model preview in Editor 2023-07-14 12:17:21 +02:00
Wojtek Figat
40fc2f8295 Fix missing header files in deployed engine package
#1242
2023-07-14 11:25:54 +02:00
Wojtek Figat
843abca8ca Fix error when opening shader asset if it's not visible in Content window 2023-07-14 10:59:04 +02:00
Chandler Cox
a0bb3f2995 Add light debug view flag to draw light shapes 2023-07-07 17:32:46 -05:00
Chandler Cox
a3dddbfa24 Remove stray debug.log 2023-07-05 16:19:25 -05:00
Wojtek Figat
90f377fa83 Remove leftover log 2023-07-04 17:58:06 +02:00
Wojtek Figat
d49def6f7e More stuff from d31fc32399 2023-07-04 11:46:42 +02:00
Wojtek Figat
72d1d8f085 More stuff from d31fc32399 2023-07-04 11:06:48 +02:00
Wojtek Figat
d31fc32399 Fix and update engine assets 2023-07-04 11:05:32 +02:00
Wojtek Figat
5d9e6b7364 Fix C# building to properly use reference assemblies for .NET 7 2023-07-03 22:00:23 +02:00
Wojtek Figat
9a1fd12a85 Fix sizeof struct within generic type instance
#1219
2023-07-03 11:42:15 +02:00
Wojtek Figat
df3969dae1 Merge branch 'new_project_defaultscene' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-new_project_defaultscene 2023-07-03 11:09:56 +02:00
58618bd402 Fix garbage DefaultScene value in new projects 2023-06-30 14:41:14 +03:00
0ee6aad3ec Remove old hot-reload files in project references 2023-06-30 13:01:02 +03:00
Wojtek Figat
96589557b3 Fix access level 96a1f20bee 2023-06-28 20:09:18 +02:00
Wojtek Figat
3119c50789 Fix nullable warnings 2023-06-28 20:09:01 +02:00
Wojtek Figat
ac54838eea Fix custom editor window restore after hot-reload
#1208
2023-06-28 18:46:46 +02:00
Wojtek Figat
bb9711277a Cleanup code from #1213 2023-06-28 16:27:42 +02:00
Wojtek Figat
96a1f20bee Merge branch 'new_window_improvements' of https://github.com/PhyresiCompany/FlaxEngine into PhyresiCompany-new_window_improvements 2023-06-28 16:14:15 +02:00
Wojtek Figat
9536c37623 Add ability to unset type reference with null item 2023-06-28 15:12:58 +02:00
envision3d
940b0e02e5 improve state syncing of context menus and editor options 2023-06-28 04:08:36 -05:00
envision3d
39f4c00135 add play button actions, number of players
- add context menu support for toolstrip buttons
- add "Play Game" vs. "Play Scenes"
- add context menu for choosing play button action to toolstrip button
- add number of game client selection for cook & run
- add context menu for cook & run to toolstrip button
- add menu items for the above
- add editor option entries for saving user preferences for the above
2023-06-28 02:02:10 -05:00
PhyresiCompany
fe8260fe14 Window improvements with a new approach 2023-06-27 19:58:37 -03:00