Commit Graph

674 Commits

Author SHA1 Message Date
Ari Vuollet
cd7642eeec Fix building engine with latest Windows platform toolset only 2021-02-20 19:10:04 +02:00
Wojtek Figat
09be8994e9 Add Render Layers to Camera and Render View for masking objects during rendering 2021-02-19 17:26:41 +01:00
Wojtek Figat
d866526dd8 Optimize Serialization.h to have separate SerializationFwd.h for more lightweight types serialization impl 2021-02-19 17:07:24 +01:00
Wojtek Figat
6d7bd78816 Optimize automatic navmesh rebuild in editor for navmesh relevant actors only 2021-02-19 13:02:27 +01:00
Wojtek Figat
9f80b9853c Merge remote-tracking branch 'origin/master' into 1.1 2021-02-19 12:31:58 +01:00
Wojtek Figat
2f12e67356 Fix handling errors when saving scripting API parsing cache 2021-02-19 12:25:53 +01:00
Wojtek Figat
ce9df56a97 Fix particles view information in Editor when Game window is unused 2021-02-19 11:23:18 +01:00
Wojtek Figat
cc980fd70d Optimize MAssembly::GetClass(MonoClass* monoClass) search via assembly image early out 2021-02-19 11:04:29 +01:00
Wojtek Figat
fe1d1b20f8 Fix MAssembly::GetClass(MonoClass* monoClass) for generic classes 2021-02-19 11:03:56 +01:00
Wojtek Figat
c86508ef57 Add support for updating particle effects in editor view when editing 2021-02-19 11:01:21 +01:00
Wojtek Figat
c25abfda65 Remove ProjectInfo.h include from Editor.h 2021-02-19 09:36:23 +01:00
Wojtek Figat
5a03ef8e89 Merge branch 'tooltip-custom-style' of git://github.com/jb-perrier/FlaxEngine into jb-perrier-tooltip-custom-style 2021-02-18 22:49:21 +01:00
Wojtek Figat
4aabb81c1f Use constructors for random generation methods 2021-02-18 22:43:46 +01:00
Wojtek Figat
64d7684551 Merge branch 'RandomFuncs' of git://github.com/W2Wizard/FlaxEngine into W2Wizard-RandomFuncs 2021-02-18 22:39:33 +01:00
Wojtek Figat
dc352edce7 Add DebugDraw::DrawText for drawing 3D debug text in the world 2021-02-18 15:16:10 +01:00
Wojtek Figat
74823a8bcf Add DebugDraw::DrawText for drawing 2D debug text on a screen 2021-02-18 12:39:53 +01:00
Wojtek Figat
161917977c Add reusing created collision data for model when UI requests it 2021-02-18 11:12:36 +01:00
Wojtek Figat
9ee6104706 Add Add mesh collider option to Static Model context menu 2021-02-18 11:12:09 +01:00
Wojtek Figat
96846ea255 Fixes for actor converting feature 2021-02-18 10:35:24 +01:00
Wojtek Figat
5507fea29d Merge branch 'convertactor' of git://github.com/jb-perrier/FlaxEngine into jb-perrier-convertactor 2021-02-18 10:18:25 +01:00
Wojtek Figat
f50022e88e Merge branch 'render2d' of git://github.com/jb-perrier/FlaxEngine into jb-perrier-render2d 2021-02-18 10:03:10 +01:00
Wojtek Figat
7ad64d0284 Add support for viewport icons rendering in prefab editor window 2021-02-17 17:42:40 +01:00
Wojtek Figat
978ee84aea Add support for debug shapes preview in prefab editor window 2021-02-17 17:23:43 +01:00
Wojtek Figat
580e08b6ab Silence warning 2021-02-17 16:10:15 +01:00
Wojtek Figat
88b575539a Add more utilities to SceneReference 2021-02-17 16:05:59 +01:00
Wojtek Figat
c8a70ffda6 Add passing compiler to the build commands from generated projects 2021-02-17 15:58:52 +01:00
Wojtek Figat
2609f9c21a Add support for copy/pasting script properties 2021-02-17 15:25:45 +01:00
Jean-Baptiste Perrier
622e608d76 Merge branch '1.1' of https://github.com/FlaxEngine/FlaxEngine into render2d 2021-02-17 14:39:51 +01:00
Jean-Baptiste Perrier
cd0a1a5fdd Merge branch '1.1' of https://github.com/FlaxEngine/FlaxEngine into convertactor 2021-02-17 14:30:11 +01:00
Wojtek Figat
ed04eece8a Add support for mapping objects in SceneAnimationPlayer to reuse it for different objects 2021-02-17 13:02:47 +01:00
Wojtek Figat
cae0b5e91e Add info group for selected Rigidbody in play mode (display speed, velocity, angular velocity, etc.) 2021-02-17 12:51:39 +01:00
Jean-Baptiste Perrier
1c1e9bb105 Fix re-drawing the background when alpha > 0 . 2021-02-17 12:44:44 +01:00
Wojtek Figat
d88335c51f Add support for audio clip playback preview in editor window 2021-02-17 12:31:30 +01:00
Wojtek Figat
62bfc94f24 Add EditorScene for using gameplay logic in editor preview windows 2021-02-17 12:31:03 +01:00
Jean-Baptiste Perrier
d896f4f699 Fix script error on undo. 2021-02-17 11:38:42 +01:00
Wojtek Figat
d6546fb41c Update VulkanMemoryAllocator to 3.0.0-development (2021-02-16) 2021-02-17 11:00:48 +01:00
Wojtek Figat
7cc5560adf Fix compilation warnings 2021-02-17 10:59:08 +01:00
Wojtek Figat
25f61e931e Add support for using other VC++ toolset for Window and add cmd arg for selecting compiler manually 2021-02-17 10:58:58 +01:00
W2.Wizard
654285e57f Separated NextVector and NextUnitVector, refactoring
While I was at it I made some slight refactoring making it much more readable and establish consistency
2021-02-17 00:30:24 +01:00
Jean-Baptiste Perrier
1c5b779ae9 Add Convert docs. 2021-02-16 18:27:02 +01:00
Jean-Baptiste Perrier
bc229d0bb6 Support converting actor with scripts. 2021-02-16 18:25:44 +01:00
Jean-Baptiste Perrier
f4a587faf9 Support undo. 2021-02-16 17:36:23 +01:00
Jean-Baptiste Perrier
9144f6dcc9 Remove Array include. 2021-02-16 16:08:20 +01:00
Jean-Baptiste Perrier
bc073b73cc Add check. 2021-02-16 16:05:48 +01:00
Jean-Baptiste Perrier
588ad86f8e Fix Span Count -> length. 2021-02-16 16:05:34 +01:00
Wojtek Figat
d05204cb91 Fix missing lightmap uvs calc in vertex shader 2021-02-16 15:55:10 +01:00
Wojtek Figat
c902e33d8a Add Build Actions option to editor settings for build button configuration 2021-02-16 15:54:22 +01:00
Wojtek Figat
28a67f65b4 Fix build tool log file access 2021-02-16 13:55:19 +01:00
Wojtek Figat
f66b7ff785 Add support for Custom Define in Game Cooker for build scripts configuration 2021-02-16 13:54:57 +01:00
Wojtek Figat
b742d0c326 Add support for custom defines for build system via Flax.Build command line 2021-02-16 13:09:50 +01:00