Wojtek Figat
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16554fe742
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Fix cloning value utility for object references
#2399
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2024-04-17 16:17:39 +02:00 |
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Wojtek Figat
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9e54827cb3
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Cleanup code #2213
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2024-03-19 20:13:41 +01:00 |
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Wojtek Figat
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911251cb20
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Merge branch 'unit-formatting' of https://github.com/nothingTVatYT/FlaxEngine into nothingTVatYT-unit-formatting
# Conflicts:
# Source/Editor/CustomEditors/Editors/ActorTransformEditor.cs
# Source/Editor/Options/InterfaceOptions.cs
# Source/Engine/Core/Math/Transform.h
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2024-03-19 18:04:01 +01:00 |
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Wojtek Figat
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f81e89d7d4
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Refactor timeline grid drawing to share code between Editor UI elements
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2024-03-16 16:44:57 +01:00 |
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Wojtek Figat
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01daa2d66a
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Merge branch 'input-settings-changes' of https://github.com/Menotdan/FlaxEngine into Menotdan-input-settings-changes
# Conflicts:
# Source/Editor/Modules/UIModule.cs
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2024-03-04 18:33:16 +01:00 |
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Wojtek Figat
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bbe08be462
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Fix duplicating array values in Editor
#1959
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2024-03-04 18:25:57 +01:00 |
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Wojtek Figat
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859c420d76
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Update year in copyright note
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2024-02-26 19:00:48 +01:00 |
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nothingTVatYT
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8aa402bcb9
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add space option and avoid duplicated code
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2024-01-31 23:21:57 +01:00 |
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nothingTVatYT
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7a802a2eee
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format +/- infinity
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2024-01-31 20:39:39 +01:00 |
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nothingTVatYT
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22600a2c29
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add torque unit
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2024-01-31 11:01:22 +01:00 |
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nothingTVatYT
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e7b0375a0e
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code cleanup
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2024-01-30 07:45:19 +01:00 |
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nothingTVatYT
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3dc34e2d9c
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add more units and categories
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2024-01-29 22:51:02 +01:00 |
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nothingTVatYT
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dcda7d96bb
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use C# default for double formatting
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2024-01-29 09:06:05 +01:00 |
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nothingTVatYT
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20dbe15651
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add configuration options
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2024-01-28 23:52:52 +01:00 |
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nothingTVatYT
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2625144945
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rename attribute and fix parsing
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2024-01-28 23:28:35 +01:00 |
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nothingTVatYT
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9e38a01acc
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add units support in float, double and Float3 input
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2024-01-28 20:52:25 +01:00 |
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|
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4b6ada7289
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Fix profiling hotkeys not working while profiler window is closed
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2023-12-31 13:10:55 +02:00 |
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Menotdan
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13cc45c3d7
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Add the option to deselect all whereve there is a select all, Refactor much of the codebase to use keybinds from InputOptions.
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2023-12-08 20:16:07 -05:00 |
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Wojtek Figat
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58b9d76d24
|
Merge remote-tracking branch 'origin/master' into 1.7
# Conflicts:
# Source/Editor/Viewport/PrefabWindowViewport.cs
# Source/Engine/Physics/PhysX/SimulationEventCallbackPhysX.cpp
|
2023-09-28 20:42:54 +02:00 |
|
|
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080091c271
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Fix missing bindings for Actor related actions
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2023-09-23 15:35:55 +03:00 |
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|
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52cf4df641
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Add input bindings for File menu actions
|
2023-09-23 15:23:09 +03:00 |
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Wojtek Figat
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eee53dfbdc
|
Add BehaviorKnowledgeSelector for Behavior Knowledge unified data access
|
2023-08-19 19:50:17 +02:00 |
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Wojtek Figat
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75d5023354
|
Fix tooltip for project folder
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2023-06-27 23:24:02 +02:00 |
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Wojtek Figat
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8f7da81621
|
Merge remote-tracking branch 'origin/master' into 1.6
# Conflicts:
# Flax.flaxproj
# Source/Editor/Content/Items/AssetItem.cs
|
2023-06-13 15:41:07 +02:00 |
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Wojtek Figat
|
37bf4bb34f
|
Unify all GetActorsTree usages in Editor
|
2023-06-12 18:25:44 +02:00 |
|
Wojtek Figat
|
fe4e8f3dd2
|
Merge remote-tracking branch 'origin/master' into 1.6
|
2023-05-10 12:13:45 +02:00 |
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Wojtek Figat
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0c2c643ea8
|
Follow up #1085 with expendable type description for content items
|
2023-05-10 10:29:59 +02:00 |
|
Menotdan
|
f3d7ad0aa9
|
Add better tooltips to all files and folders.
|
2023-05-07 14:03:27 -04:00 |
|
Menotdan
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cffc3f7f5d
|
Better formatting for type names.
|
2023-05-07 13:44:15 -04:00 |
|
Menotdan
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4c906f4040
|
Use shorter, relative path for displaying Asset Tooltips.
|
2023-05-07 13:11:53 -04:00 |
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Wojtek Figat
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12f4dc74d2
|
Optimize default C# stdlib references to prevent using jit-ed features in a game assembly
|
2023-04-01 23:34:05 +02:00 |
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Wojtek Figat
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4755c42d70
|
Fix .NET generic class typename to match old mono style without inlined assembly name and ver
|
2023-03-27 17:30:48 +02:00 |
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Wojciech Figat
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7b20bc38a4
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Merge branch '1.5' into dotnet7
# Conflicts:
# Content/Shaders/GI/DDGI.flax
# Content/Shaders/GI/GlobalSurfaceAtlas.flax
# Content/Shaders/TAA.flax
# Content/Shaders/VolumetricFog.flax
# Source/Tools/Flax.Build/Projects/VisualStudio/VCProjectGenerator.cs
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2023-01-17 11:52:52 +01:00 |
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Wojtek Figat
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eff24ed836
|
Add support for editing path to the asset within AssetRefEditor
|
2023-01-15 23:05:58 +01:00 |
|
Wojtek Figat
|
50fb39d238
|
Merge remote-tracking branch 'origin/master' into 1.5
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2023-01-15 12:44:45 +01:00 |
|
Wojciech Figat
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a450990ee2
|
Merge branch 'first-capital-letter-fix' of https://github.com/Tryibion/FlaxEngine into Tryibion-first-capital-letter-fix
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2023-01-13 12:20:57 +01:00 |
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Wojciech Figat
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eebc4951de
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Merge branch '1.5' into dotnet7
# Conflicts:
# Source/Platforms/DotNet/NUnit/agents/net40/nunit-agent.exe
# Source/Platforms/DotNet/NUnit/agents/net40/nunit.engine.api.dll
# Source/Platforms/DotNet/NUnit/agents/net40/nunit.engine.core.dll
# Source/Platforms/DotNet/NUnit/agents/net7.0/nunit.agent.addins
# Source/Platforms/DotNet/NUnit/nunit.engine.api.dll
# Source/Platforms/DotNet/NUnit/nunit.engine.core.dll
# Source/Platforms/DotNet/NUnit/nunit.engine.dll
# Source/Platforms/DotNet/NUnit/nunit3-console.exe
# Source/Platforms/DotNet/NUnit/nunit3-console.exe.config
# Source/Platforms/DotNet/NUnit/testcentric.engine.metadata.dll
# Source/Tools/Flax.Build/Deps/Downloader.cs
# Source/Tools/Flax.Stats/CodeFrame.cs
# Source/Tools/Flax.Stats/CodeFrameNode.cs
# Source/Tools/Flax.Stats/Flax.Stats.Build.cs
# Source/Tools/Flax.Stats/Languages.cs
# Source/Tools/Flax.Stats/Program.cs
# Source/Tools/Flax.Stats/TaskType.cs
# Source/Tools/Flax.Stats/Tools.cs
# Source/Tools/FlaxEngine.Tests/TestEditorUtils.cs
|
2023-01-10 15:49:44 +01:00 |
|
Wojciech Figat
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a7e428a21c
|
Merge branch 'master' into 1.5
# Conflicts:
# Content/Shaders/GI/DDGI.flax
# Content/Shaders/GI/GlobalSurfaceAtlas.flax
# Content/Shaders/TAA.flax
# Content/Shaders/VolumetricFog.flax
# Source/Editor/CustomEditors/Editors/ActorTagEditor.cs
# Source/Engine/Core/Config/GraphicsSettings.cpp
# Source/Engine/Engine/PostProcessEffect.cs
# Source/Engine/Graphics/GPUResourcesCollection.cpp
# Source/Engine/Graphics/GPUResourcesCollection.h
# Source/Engine/Graphics/PostProcessBase.h
# Source/FlaxEngine.Gen.cs
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2023-01-10 15:37:55 +01:00 |
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Wojciech Figat
|
9626e9bbb6
|
Update copyright year
|
2023-01-10 15:29:37 +01:00 |
|
Chandler Cox
|
7c3d5d739a
|
small fix
|
2022-12-29 21:11:40 -06:00 |
|
Chandler Cox
|
cf908fcfeb
|
changed to change it in property UI
|
2022-12-29 21:11:39 -06:00 |
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Wojtek Figat
|
c48a81a068
|
Merge branch '1.5' into dotnet7
# Conflicts:
# Source/Editor/Managed/ManagedEditor.Internal.cpp
# Source/Engine/Core/Config/LayersAndTagsSettings.cs
|
2022-12-28 18:49:14 +01:00 |
|
Wojtek Figat
|
8762e8ad15
|
Merge branch 'master' into 1.5
# Conflicts:
# Content/Shaders/GI/DDGI.flax
# Content/Shaders/GI/GlobalSurfaceAtlas.flax
# Content/Shaders/TAA.flax
# Content/Shaders/VolumetricFog.flax
# Source/Editor/Utilities/Utils.cs
|
2022-12-28 16:59:11 +01:00 |
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Wojtek Figat
|
a570d6d178
|
Refactor **Actor tags into hierarchical reusable Tags** system for better gameplay scripting
|
2022-12-20 21:11:38 +01:00 |
|
Wojciech Figat
|
580f4120dc
|
Update nunit for Unit Tests running with .net7
|
2022-12-20 18:21:45 +01:00 |
|
Chandler Cox
|
e725533ba7
|
Changed all search boxes to new class.
|
2022-12-15 21:18:49 -06:00 |
|
Wojtek Figat
|
c514aad9a3
|
Code style fix
#818
|
2022-11-21 16:11:35 +01:00 |
|
Chandler Cox
|
3ac77121f5
|
made readonly text and fixed sizing
|
2022-11-06 13:45:06 -06:00 |
|
Chandler Cox
|
6ace0961b3
|
added to resize the x and y on text changed
|
2022-11-04 10:57:47 -05:00 |
|
Chandler Cox
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c817b63927
|
made it easier to scroll and resize the material source window. and added the ability to change if the text can be scrolled in the text box
|
2022-11-04 10:53:29 -05:00 |
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