Wojtek Figat
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e995736012
|
Optimize out System.ComponentModel.TypeConverter assembly usage to reduce cooked game builds
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2023-04-03 13:51:33 +02:00 |
|
Wojtek Figat
|
0cf40729fa
|
Merge remote-tracking branch 'origin/master' into dotnet7
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2023-02-19 15:04:02 +01:00 |
|
W2.Wizard
|
f8aa1cd5f8
|
Updated transform Gizmos #340
|
2023-02-16 15:23:18 +01:00 |
|
Wojtek Figat
|
0270772463
|
Merge remote-tracking branch 'origin/master' into dotnet7
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2023-02-06 10:02:13 +01:00 |
|
Wojtek Figat
|
d9f1e4253f
|
Merge branch 'Inputs' of https://github.com/RuanLucasGD/FlaxEngine into RuanLucasGD-Inputs
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2023-02-03 15:47:45 +01:00 |
|
Wojtek Figat
|
b071cdb843
|
Expose various engine features to scripting
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2023-01-31 16:01:56 +01:00 |
|
Ruan Lucas
|
82e9923be3
|
change IsAnyKeyDown to IsAnyButtonDown and add Float2.Normalized
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2023-01-26 08:54:15 -04:00 |
|
Ruan Lucas
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d20bce9967
|
Add Vector2.Normalized
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2023-01-19 20:52:20 -04:00 |
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Wojciech Figat
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eebc4951de
|
Merge branch '1.5' into dotnet7
# Conflicts:
# Source/Platforms/DotNet/NUnit/agents/net40/nunit-agent.exe
# Source/Platforms/DotNet/NUnit/agents/net40/nunit.engine.api.dll
# Source/Platforms/DotNet/NUnit/agents/net40/nunit.engine.core.dll
# Source/Platforms/DotNet/NUnit/agents/net7.0/nunit.agent.addins
# Source/Platforms/DotNet/NUnit/nunit.engine.api.dll
# Source/Platforms/DotNet/NUnit/nunit.engine.core.dll
# Source/Platforms/DotNet/NUnit/nunit.engine.dll
# Source/Platforms/DotNet/NUnit/nunit3-console.exe
# Source/Platforms/DotNet/NUnit/nunit3-console.exe.config
# Source/Platforms/DotNet/NUnit/testcentric.engine.metadata.dll
# Source/Tools/Flax.Build/Deps/Downloader.cs
# Source/Tools/Flax.Stats/CodeFrame.cs
# Source/Tools/Flax.Stats/CodeFrameNode.cs
# Source/Tools/Flax.Stats/Flax.Stats.Build.cs
# Source/Tools/Flax.Stats/Languages.cs
# Source/Tools/Flax.Stats/Program.cs
# Source/Tools/Flax.Stats/TaskType.cs
# Source/Tools/Flax.Stats/Tools.cs
# Source/Tools/FlaxEngine.Tests/TestEditorUtils.cs
|
2023-01-10 15:49:44 +01:00 |
|
Wojciech Figat
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a7e428a21c
|
Merge branch 'master' into 1.5
# Conflicts:
# Content/Shaders/GI/DDGI.flax
# Content/Shaders/GI/GlobalSurfaceAtlas.flax
# Content/Shaders/TAA.flax
# Content/Shaders/VolumetricFog.flax
# Source/Editor/CustomEditors/Editors/ActorTagEditor.cs
# Source/Engine/Core/Config/GraphicsSettings.cpp
# Source/Engine/Engine/PostProcessEffect.cs
# Source/Engine/Graphics/GPUResourcesCollection.cpp
# Source/Engine/Graphics/GPUResourcesCollection.h
# Source/Engine/Graphics/PostProcessBase.h
# Source/FlaxEngine.Gen.cs
|
2023-01-10 15:37:55 +01:00 |
|
Wojciech Figat
|
9626e9bbb6
|
Update copyright year
|
2023-01-10 15:29:37 +01:00 |
|
|
|
96dc279ebd
|
Implement .NET 7 runtime support and bindings generation
|
2022-11-26 14:37:07 +02:00 |
|
Wojtek Figat
|
18c4e34af8
|
Fix invalid Math::RoundUpToPowerOf2
#833
|
2022-11-24 20:21:34 +01:00 |
|
Wojtek Figat
|
63c4eb17e4
|
Fix invalid Math::RoundUpToPowerOf2
#833
|
2022-11-24 20:20:36 +01:00 |
|
Wojtek Figat
|
f1b67935b3
|
Optimize BoundingFrustum::Intersects(BoundingSphere)
|
2022-10-29 21:13:21 +02:00 |
|
Wojciech Figat
|
2c7d2893c8
|
Add Color.FromRGBA
|
2022-10-26 14:58:55 +02:00 |
|
Wojciech Figat
|
f16372efad
|
Add utility for parsing Color from text (hex or named color)
|
2022-08-02 16:53:06 +02:00 |
|
Wojtek Figat
|
4915e9fea0
|
Fix hex color parsing
|
2022-08-01 17:13:29 +02:00 |
|
Wojtek Figat
|
2104dbc682
|
Add new **Noise** library for C++/C#/VisualScript/HLSL utilities
|
2022-07-31 22:20:38 +02:00 |
|
Wojtek Figat
|
17b3434342
|
Add Mod for vectors
|
2022-07-31 19:05:36 +02:00 |
|
Wojtek Figat
|
9ff0ad4734
|
Fix order of Large Worlds Real using
|
2022-07-18 20:20:12 +02:00 |
|
Wojtek Figat
|
e34e4caf08
|
Improve precision for BoundingBox.Transform with Transform
|
2022-07-03 18:12:13 +02:00 |
|
Wojtek Figat
|
a8a34b391b
|
Fix compilation
|
2022-07-03 16:18:43 +02:00 |
|
Wojtek Figat
|
98d8543334
|
Fix compilation
|
2022-07-03 15:33:15 +02:00 |
|
Wojtek Figat
|
33513834df
|
Add support for Large Worlds in more engine systems
|
2022-07-02 20:07:04 +02:00 |
|
Wojtek Figat
|
7ebdce5e42
|
More work for large worlds
|
2022-06-29 23:28:03 +02:00 |
|
Wojtek Figat
|
b1640515c4
|
Merge remote-tracking branch 'origin/gi'
# Conflicts:
# Source/Engine/Renderer/GlobalSignDistanceFieldPass.cpp
|
2022-06-28 18:16:28 +02:00 |
|
Wojciech Figat
|
5ee8785ede
|
Fix missing IsZero and IsOne for int32
|
2022-06-28 10:39:12 +02:00 |
|
Wojtek Figat
|
134c8b99aa
|
Add relative-to-camera rendering for large worlds
|
2022-06-21 20:03:13 +02:00 |
|
Wojtek Figat
|
1fbdabdcd0
|
Fixes
|
2022-06-19 13:07:19 +02:00 |
|
Wojtek Figat
|
9ba117cde3
|
Refactor OrientedBoundingBox to use Transform for transformation instead of Matrix (for large worlds)
|
2022-06-16 10:51:59 +02:00 |
|
Wojtek Figat
|
995e5bc6ff
|
Add more utility methods to Transform and Matrix3x3
|
2022-06-16 10:50:53 +02:00 |
|
Wojciech Figat
|
4cabf9de53
|
Merge remote-tracking branch 'origin/master' into gi
|
2022-06-14 12:03:28 +02:00 |
|
Wojtek Figat
|
b815ba51a5
|
Fix build issues
|
2022-06-13 23:37:11 +02:00 |
|
Wojciech Figat
|
ca0c3eb7d6
|
Optimize BoundingFrustum contains/intersects test
|
2022-06-13 12:38:18 +02:00 |
|
Wojtek Figat
|
a881c90b2e
|
Refactor engine to support double-precision vectors
|
2022-06-13 00:40:32 +02:00 |
|
Wojtek Figat
|
f82e370392
|
Refactor Vector types to support 64-bit precision via define switch
|
2022-05-25 20:04:33 +02:00 |
|
Wojtek Figat
|
2eb51f9a83
|
Reformat code in Math libary
|
2022-05-21 20:04:12 +02:00 |
|
Wojtek Figat
|
785f8915b7
|
Merge remote-tracking branch 'origin/gi' into large-worlds
# Conflicts:
# Source/Engine/Core/Math/Vector3.h
|
2022-05-21 19:45:13 +02:00 |
|
Wojtek Figat
|
5e6c518c39
|
Minor adjustments
|
2022-05-21 11:48:54 +02:00 |
|
Wojtek Figat
|
b7459c7311
|
Inline various operators in math types for better performance in Debug builds and better inlining
|
2022-05-21 11:36:27 +02:00 |
|
Wojtek Figat
|
2369b6a34a
|
Add support for double serializtion in C++
|
2022-05-20 15:53:50 +02:00 |
|
Wojciech Figat
|
1a64df9116
|
Add more math utilities
|
2022-05-19 16:03:54 +02:00 |
|
Wojtek Figat
|
04c0f19584
|
Add Double2, Double3, Double4 to C# scripting API
|
2022-05-18 23:23:50 +02:00 |
|
Wojtek Figat
|
523d961f28
|
Add various improvements for C# math library
|
2022-05-18 22:30:50 +02:00 |
|
Wojtek Figat
|
4a2e8d0a69
|
Cleanup and adjustments for vector types
|
2022-05-16 23:52:38 +02:00 |
|
Wojciech Figat
|
c74b66f728
|
Add Quaternion::RotationMatrix from Matrix3x3 rotation
|
2022-05-16 10:05:15 +02:00 |
|
Wojciech Figat
|
551459022d
|
Merge remote-tracking branch 'origin/master' into gi
# Conflicts:
# Source/Editor/Windows/Assets/VisualScriptWindow.cs
|
2022-05-02 10:38:14 +02:00 |
|
Wojtek Figat
|
1859d7c2f5
|
Inline Vector4 == operator manually
|
2022-05-01 21:48:35 +02:00 |
|
|
|
703152cb2f
|
Fix Vector2 equality comparison
|
2022-04-24 21:17:27 +03:00 |
|