Wojtek Figat
cfcf29a62e
Fixes for passing new unit tests with edge cases of scripting bindigns usage
2023-01-08 00:34:33 +01:00
Wojtek Figat
064994eb1a
Add more test cases for various scripting bindings features
2023-01-08 00:34:32 +01:00
Wojciech Figat
c011e8af62
Add support for CanRender in postFx to depend on specific render setup
2023-01-06 13:45:36 +01:00
Wojciech Figat
b753b18682
Add profiler events for plugins init/deinit
2023-01-06 13:36:12 +01:00
Wojtek Figat
4012434102
Fix test
2023-01-03 23:04:09 +01:00
Wojtek Figat
b4faa128b7
Fix case when Variant wrappers overlap with the name
2023-01-02 22:04:14 +01:00
Wojtek Figat
9ffeb8031b
Fix tests regression
2023-01-02 21:45:51 +01:00
Wojtek Figat
59568fb5c8
Minor editor tweaks
2023-01-01 23:17:23 +01:00
Wojtek Figat
bc7bf72660
Fix case when child context menu is already hidden and changed to other from code
2023-01-01 21:42:35 +01:00
Wojtek Figat
4afa59a783
Fix missing scripting and serialization extensions for SceneReference usage in scripts
2023-01-01 19:15:59 +01:00
Wojtek Figat
084fe6f063
Add UseAssetImportPathRelative to Editor options and use it by default to store imported asset path relative to the project folder
2023-01-01 18:55:09 +01:00
Wojtek Figat
9554636971
Add bigger input value boxes to Visject Surface
2023-01-01 18:30:15 +01:00
Wojtek Figat
f246fc018d
Fixes for 2df3574cfa
2023-01-01 16:54:01 +01:00
Wojtek Figat
2df3574cfa
Refactor new tags system to use uint for tag index (0 is invalid tag)
2023-01-01 16:39:34 +01:00
Wojtek Figat
c976d190a5
Add Tag to PhysicalMaterial for physical surfaces tagging
2023-01-01 16:38:50 +01:00
Wojtek Figat
b73bd519be
Add navmesh update on terrain sculpt undo/redo and deffer navmesh update when sculpting action ends to prevent stalls
2022-12-31 14:43:50 +01:00
Wojtek Figat
081305fab7
Fix regression from 0ca8fe2f45 for value types
2022-12-31 13:23:36 +01:00
Wojtek Figat
a10fb703fc
Add unit test for scripting interface to ensure generated bindings code works fine
2022-12-31 13:10:19 +01:00
Wojtek Figat
0ca8fe2f45
Fix passing reference types back to the native code from scripting event
2022-12-31 00:22:04 +01:00
Wojtek Figat
a253e01dbd
Add unit test for scripting event to ensure generated bindings code works fine
2022-12-31 00:21:28 +01:00
Wojtek Figat
e2e66e0eec
Fix crash when unboxing integer value type from managed callback via generated bindings
2022-12-30 00:08:32 +01:00
Wojtek Figat
a5e7ff6fc0
Add unit test for scripting features
2022-12-30 00:08:04 +01:00
Wojtek Figat
0e1da59f0c
Fix loading materials when using Null renderer
...
Regression from dbcb333ba9
2022-12-29 23:35:47 +01:00
Wojciech Figat
1d47374758
Cache managed serializers for networking replication to prevent from being collected by GC
2022-12-29 23:06:06 +01:00
Wojciech Figat
c6bbfdc7f0
Fixes for networking change in 762f460e23
2022-12-29 23:05:52 +01:00
Wojtek Figat
7184566b4b
Merge branch 'master' into 1.5
2022-12-29 23:04:18 +01:00
Wojtek Figat
418aeb281c
Add warning to UWP build tool
2022-12-29 23:03:37 +01:00
Wojtek Figat
4b79bcb8d2
Add VS2022 support for building for UWP platform
2022-12-29 23:02:54 +01:00
Wojciech Figat
da08b18ec5
Fix VisualStudioInstance.GetInstances() to be sorted from newest to oldest
...
(cherry picked from commit 6eaecc8793 )
2022-12-29 22:23:37 +01:00
Wojtek Figat
e7cf10aea8
Minor tweaks
2022-12-29 21:51:57 +01:00
Wojciech Figat
6ef49349ff
Fix assertion on thread double-free from registry (not harmful)
2022-12-29 18:30:51 +01:00
Wojtek Figat
ae7352831b
Merge branch 'CM-close-Fix' of https://github.com/Tryibion/FlaxEngine into Tryibion-CM-close-Fix
2022-12-28 22:27:15 +01:00
Chandler Cox
4eb2ac854e
Fixed more CMs that shouldnt close
2022-12-28 13:00:58 -06:00
Wojtek Figat
7539504a8c
Fix typo
2022-12-28 19:54:27 +01:00
Chandler Cox
0220c8ced1
fixed skylight to use skylight icon
2022-12-28 12:53:08 -06:00
Wojtek Figat
c35a267cd3
Merge branch 'CM-closing-fix' of https://github.com/Tryibion/FlaxEngine into Tryibion-CM-closing-fix
2022-12-28 19:22:50 +01:00
Wojtek Figat
46b65bc546
Format code
2022-12-28 18:51:13 +01:00
Wojtek Figat
6e403abf75
Merge branch 'patch-1' of https://github.com/Withaust/FlaxEngine into Withaust-patch-1
2022-12-28 17:27:32 +01:00
Wojtek Figat
16e7c429fc
Minor code cleanup #873
2022-12-28 17:25:30 +01:00
Wojtek Figat
7fcd66588c
Merge branch 'includes_cache_lastwrite' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-includes_cache_lastwrite
2022-12-28 17:18:23 +01:00
Wojtek Figat
8762e8ad15
Merge branch 'master' into 1.5
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# Conflicts:
# Content/Shaders/GI/DDGI.flax
# Content/Shaders/GI/GlobalSurfaceAtlas.flax
# Content/Shaders/TAA.flax
# Content/Shaders/VolumetricFog.flax
# Source/Editor/Utilities/Utils.cs
2022-12-28 16:59:11 +01:00
Wojtek Figat
3a393b6825
Fix crash on Clang-platforms when calling base method from overriden scripting method (C# or Visual Script)
2022-12-28 16:56:52 +01:00
Wojtek Figat
7859e64db1
Fix crash on Clang-platforms when calling base method from overriden scripting method (C# or Visual Script)
2022-12-28 16:28:50 +01:00
Wiktor Kocielski
163abb107c
GPUResource Name property glu e generation fix
...
This fixes the issue when compiling the editor in the `Release`
2022-12-28 16:23:54 +03:00
5c9a27a6d6
Serialize C++ includes cache results
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Almost half the build tool runtime is spent scanning includes in C++-files, now the results are cached and invalidated when files last write timestamp changes.
2022-12-28 14:25:11 +02:00
Chandler Cox
bdbf931046
Added CM button in ParticleEmitterPreview
2022-12-27 23:08:16 -06:00
Wojtek Figat
cdf50b2560
Merge branch 'center-script-cm' of https://github.com/Tryibion/FlaxEngine into Tryibion-center-script-cm
2022-12-27 22:34:19 +01:00
Wojtek Figat
85f7d81ce4
Merge branch 'cancel-search-button' of https://github.com/Tryibion/FlaxEngine into Tryibion-cancel-search-button
2022-12-27 21:53:47 +01:00
Wojtek Figat
6b0ead59d2
Fix code style
2022-12-27 20:24:01 +01:00
Wojtek Figat
1d359d9ed2
Merge branch 'add-button-hover-events' of https://github.com/Tryibion/FlaxEngine into Tryibion-add-button-hover-events
2022-12-27 20:23:04 +01:00