nothingTVatYT
297cdc5bfd
Merge branch 'FlaxEngine:master' into master
2023-11-24 11:28:58 +01:00
Wojtek Figat
f61f35b259
Fix compilation regression
2023-11-24 10:53:07 +01:00
Wojtek Figat
aa1b779463
Fix Win32CriticalSection to use spin count of 4000 instead of just 100
...
#1930
2023-11-24 10:25:46 +01:00
Wojtek Figat
359d4ba8ef
More refactoring to 6cf7d49a10 for better assets loading
...
#1930
2023-11-24 10:25:21 +01:00
Wojtek Figat
6cf7d49a10
Fix crash during asset loading due to potential threading issue when 2 threads load the same asset
...
#1930
2023-11-23 17:54:50 +01:00
Wojtek Figat
d5075d845c
Fix content storage usage with relative paths
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#1966
2023-11-23 17:37:55 +01:00
Wojtek Figat
0db259e300
Add CustomScenes feature to draw a fixed set of scenes within SceneRenderTask
2023-11-21 12:24:55 +01:00
Wojtek Figat
5fb82dd290
Merge branch 'master' of https://github.com/HydrogenC/FlaxEngine into HydrogenC-master
2023-11-21 11:27:18 +01:00
Wojtek Figat
ea81ac6a71
Fix crash in Multi Blend 2D node in Anim Graph when using single animation on a triangle
2023-11-21 11:10:05 +01:00
Wojtek Figat
4e37aafe6a
Fix BT logic flow when start/stopping behavior
2023-11-21 00:01:46 +01:00
Wojtek Figat
9a091799fc
Fix crash when debugging BT node state while tree is not running
2023-11-21 00:00:43 +01:00
nothingTVatYT
da0dc7f11c
Merge branch 'FlaxEngine:master' into master
2023-11-20 11:46:53 +01:00
Wojtek Figat
98012eb192
Minor improvements
2023-11-20 11:07:45 +01:00
Wojtek Figat
201a1f0264
Fix PostFx settings in Graphics Settings to be only used when checked as override
2023-11-19 22:10:11 +01:00
Wojtek Figat
d90a0aa3f4
Fix missing initialization of scene objects added from prefab
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#1924
2023-11-19 20:26:14 +01:00
Wojtek Figat
4e190c2e3c
Add decoding stack trace function names on Apple platforms
2023-11-19 18:04:24 +01:00
nothingTVatYT
6dcfe32979
Merge branch 'FlaxEngine:master' into master
2023-11-19 12:38:03 +01:00
Wojtek Figat
389bf89e2a
Add GetStackFrames on Android
2023-11-19 11:07:44 +01:00
Wojtek Figat
31aafeb0d1
Add GetStackFrames and IsDebuggerPresent on Linux
2023-11-19 11:04:10 +01:00
ExMatics HydrogenC
ddcb792767
Improve documentation
2023-11-19 17:07:42 +08:00
ExMatics HydrogenC
8bcb984180
Implement SetNodeTransform
2023-11-19 17:02:07 +08:00
nothingTVatYT
038a4e6f90
Merge branch 'FlaxEngine:master' into master
2023-11-19 00:44:50 +01:00
Wojtek Figat
e76fffc95a
Improve performance of 06c56d0a4b
2023-11-18 23:59:30 +01:00
Wojtek Figat
06c56d0a4b
Fix bug when spawning new prefab objects during scene load due to regression in async scene init
2023-11-18 23:46:42 +01:00
nothingTVatYT
6c32e4a842
force DeepClone() to use runtime class
2023-11-18 05:34:34 +01:00
Wojtek Figat
f77f8fbb39
Fix regression from d9b90c9520
2023-11-17 16:15:43 +01:00
Wojtek Figat
15aaf5043a
Fix scenes reload feature to check if can do it, properly use async in play mode and ask for save if scene is modified
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#1740
2023-11-17 14:07:33 +01:00
Wojtek Figat
b7f2196784
Fix missing script replacement if data has object id that doesn't match current parent
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#1924
2023-11-17 14:02:40 +01:00
Wojtek Figat
d9b90c9520
Fix crash in MissingScript if script is still missing after deserialization
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#1924
2023-11-17 13:50:18 +01:00
Wojtek Figat
e177aec5fa
Codestyle
2023-11-17 12:19:54 +01:00
Wojtek Figat
a1ef635a2c
Merge branch 'MathLib' of https://github.com/NoriteSC/FlaxEngineFork into NoriteSC-MathLib
2023-11-17 12:17:11 +01:00
Wojtek Figat
027fcbfd36
6Merge branch 'fix-navigation-crash' of https://github.com/RuanLucasGD/FlaxEngine into RuanLucasGD-fix-navigation-crash
2023-11-16 16:16:07 +01:00
Wojtek Figat
bec878cc11
Fix crashes in various dictionary usages caused by duplicated keys
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#1925 #1924
2023-11-16 15:47:42 +01:00
Wojtek Figat
f0865c3989
Fix crash in Global Surface Atlas when dirty object is missing
2023-11-16 14:18:29 +01:00
Wojtek Figat
9738fd4354
Fix crash on hot-reload in Editor due to leftover scripting events in ScriptingEvents::EventsTable
...
#1925
2023-11-16 14:09:05 +01:00
Wojtek Figat
d33bf2fa6a
Update docs comments based on https://github.com/FlaxEngine/FlaxDocs/pull/127
2023-11-16 13:55:45 +01:00
NoriteSC
307129b4a1
added c++ PingPong and flipped sheer
2023-11-16 11:50:44 +01:00
Mr. Capybara
6aea001e94
Remove unnecessary check
2023-11-15 12:49:20 -03:00
Wojtek Figat
2555b07edf
Merge branch 'dotnet8_rollforward_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-dotnet8_rollforward_fix
2023-11-15 11:44:21 +01:00
Mr. Capybara
d533cf554a
Avoid crash when try build navmesh with null scene
2023-11-14 14:47:35 -04:00
Wojtek Figat
bc3107d1db
Fix build warnings on the latest XCode
2023-11-14 19:03:46 +01:00
3f5c92e2fa
Improve .NET 8 runtime and SDK detection
...
Setting the environment variable `DOTNET_ROLL_FORWARD_TO_PRERELEASE=1`
is required to enable runtime support for release candidate builds of
future major .NET releases.
2023-11-14 17:00:51 +02:00
Wojtek Figat
8d3cb8953c
Add casting to variant in large worlds build
2023-11-14 12:41:59 +01:00
Wojtek Figat
6fd34bf5cc
Fix compilation regression
2023-11-14 12:15:51 +01:00
Wojtek Figat
0360f7786d
Fix crash hen readingBehaviorKnowledgeSelector value in C# when type doesn't match exactly
2023-11-14 11:47:44 +01:00
Wojtek Figat
3320c76e14
Add soft check for null managed object value for unboxing
2023-11-14 11:23:15 +01:00
Wojtek Figat
e0de6744e2
Add better errors logging to BT nodes in case of issues
2023-11-14 11:22:41 +01:00
Wojtek Figat
7c53b1e99a
Add clearing BT memory in non-release builds to make issues spotting easier
2023-11-14 11:22:17 +01:00
Wojtek Figat
0d8868e5bb
Merge branch 'freetype_fontstyle' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-freetype_fontstyle
2023-11-14 10:39:01 +01:00
Wojtek Figat
f7fb366233
Minor doc updates
2023-11-14 10:31:11 +01:00