Wojtek Figat
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d0a6edbb2c
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Another compilation fix
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2025-01-14 23:26:26 +01:00 |
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Wojtek Figat
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59061c01d3
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Fix compilation error
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2025-01-14 22:29:06 +01:00 |
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Wojtek Figat
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addc6d5216
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Merge remote-tracking branch 'origin/master' into 1.10
# Conflicts:
# Content/Editor/Gizmo/Material.flax
# Content/Engine/DefaultTerrainMaterial.flax
# Source/Editor/Windows/Assets/ModelWindow.cs
# Source/Editor/Windows/Assets/SkinnedModelWindow.cs
# Source/Engine/Core/Types/Variant.cpp
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2025-01-13 18:07:54 +01:00 |
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Wojtek Figat
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3796b0ccae
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Revert #3117 and do it different way as some types can be valid even if different thus use internal parameter setter for type validation
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2025-01-13 16:07:47 +01:00 |
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Wojtek Figat
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ea96418764
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Update old Float1010102 to FloatR10G10B10A2
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2025-01-12 21:22:53 +01:00 |
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Wojtek Figat
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506efb7538
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Merge model and skinned model windows code into shared base class
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2025-01-12 01:04:56 +01:00 |
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Wojtek Figat
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a1c46d2e6e
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Add support for up to 4 texture channels when importing meshes
#2667
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2025-01-11 22:40:20 +01:00 |
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Wojtek Figat
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3505b8971b
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Add support for up to 65536 skeleton bones in skinned meshes
https://forum.flaxengine.com/t/import-fbx-with-bones-more-than-256/1196
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2025-01-08 18:48:50 +01:00 |
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Wojtek Figat
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db4d7d2a05
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**Refactor meshes format to support custom vertex layouts and new flexible api to access mesh data**
#3044 #2667
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2025-01-06 22:47:19 +01:00 |
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Chandler Cox
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7eb2088af0
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Use Variant::CanCast() for type check.
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2025-01-06 15:40:38 -06:00 |
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Wojtek Figat
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3151e47722
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Fix missing material instance load failure when parameters load fails
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2024-12-29 23:21:26 +01:00 |
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Wojtek Figat
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668f3fa68d
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Update read and write streaming api to use the newest format
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2024-12-29 23:00:40 +01:00 |
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Chandler Cox
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88703d721b
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Warn if wrong type while setting material parameter.
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2024-12-23 16:51:37 -06:00 |
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Wojtek Figat
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723a882824
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Merge more code together for meshes
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2024-12-23 23:28:01 +01:00 |
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Wojtek Figat
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9f648caac8
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Remove deprecated asset data upgrades and old model vertex structures
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2024-12-20 00:48:01 +01:00 |
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Wojtek Figat
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1bf29c042b
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Refactor models and meshes to share more code in a base class
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2024-12-19 00:20:08 +01:00 |
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Wojtek Figat
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35e9e048f2
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Merge remote-tracking branch 'origin/master' into 1.10
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2024-12-10 11:07:31 +01:00 |
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Wojtek Figat
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b6d2a3683c
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Add ButtonAttribute to display methods in editor properties panel
#1917
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2024-12-06 16:10:50 +01:00 |
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Wojtek Figat
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74993dcf9e
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Fix animation retargetting to properly handle different skeleton nodes orientation
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2024-11-22 12:29:05 +01:00 |
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Wojtek Figat
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246944f688
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Merge remote-tracking branch 'origin/master' into 1.10
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2024-11-06 09:29:48 +01:00 |
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Wojtek Figat
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935e25ab7d
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Fix compile warnings
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2024-11-05 11:32:49 +01:00 |
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Wojtek Figat
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9f9564895e
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Fix collecting referenced asses from Animation asset
#3013
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2024-10-25 19:02:31 +02:00 |
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Wojtek Figat
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f8371d037b
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Refactor old ContentLoadingManager into Content for simplicity
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2024-10-11 23:05:09 +02:00 |
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Wojtek Figat
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9daddccbed
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Merge remote-tracking branch 'origin/master' into 1.9
# Conflicts:
# Source/Editor/Modules/ContentDatabaseModule.cs
# Source/Editor/Surface/SurfaceUtils.cs
# Source/Editor/Windows/Assets/MaterialInstanceWindow.cs
# Source/Engine/Foliage/Foliage.cpp
# Source/Engine/Graphics/Models/MeshBase.h
# Source/Engine/Tools/MaterialGenerator/MaterialGenerator.Textures.cpp
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2024-09-12 13:38:20 +02:00 |
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Wojtek Figat
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cc01952059
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Fix Visject parameter values restore after script is saved in editor by using original value diff
#2276
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2024-09-11 20:44:45 +02:00 |
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Wojtek Figat
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d0240a54c7
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Add MaterialInstance.ResetParameters
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2024-08-22 13:15:33 +02:00 |
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Wojtek Figat
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97ab8940f0
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Fix bug with missing baked SDF data on save when asset data chunk memory was freed by GC
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2024-08-10 20:45:59 +02:00 |
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Wojtek Figat
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0023014cc2
|
Add MaterialInstance.ResetParameters
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2024-08-09 18:39:47 +02:00 |
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Wojtek Figat
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e44e44d317
|
Merge remote-tracking branch 'origin/master' into 1.9
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2024-08-05 11:08:51 +02:00 |
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Wojtek Figat
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9f078a6e3c
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Fix crash when using and saving scene with Visual Script object instance which asset was deleted
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2024-07-25 17:17:28 +02:00 |
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Wojtek Figat
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78f3248ac9
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Refactor SortOrder to use int8 instead of int16 due to performance reasons (more efficent sort keys packing in rendering)
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2024-06-29 13:54:02 +02:00 |
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Wojtek Figat
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53d77d3421
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Add **Model SDF baking on GPU** via Compute Shader
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2024-05-29 14:53:13 +02:00 |
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Wojtek Figat
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12cf7f0f92
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Merge remote-tracking branch 'origin/master' into 1.9
# Conflicts:
# Flax.flaxproj
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2024-05-22 16:15:14 +02:00 |
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Wojtek Figat
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cfc9f73744
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Fix deadlock between content storage and asset that is being updated during load
#2621
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2024-05-20 14:22:03 +02:00 |
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Wojtek Figat
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97be8ee8cc
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Merge remote-tracking branch 'origin/master' into 1.9
# Conflicts:
# Source/Engine/Content/Storage/FlaxStorage.cpp
# Source/Engine/Renderer/GBufferPass.cpp
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2024-05-15 23:49:05 +02:00 |
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Wojtek Figat
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5029584a9f
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Fix crash when Visual Script event binding instance is invalid
#2548
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2024-05-09 10:17:23 +02:00 |
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Wojtek Figat
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66b828ae92
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Refactor Asset::GetReferences to support file path references
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2024-05-08 15:54:37 +02:00 |
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Wojtek Figat
|
b92fbcb3bc
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Add more const correctness
#2467
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2024-04-22 22:53:27 +02:00 |
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Wojtek Figat
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9c2c02c1cf
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Fix various issues found with thread sanitizer on macOS
|
2024-04-13 19:20:49 +02:00 |
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Wojtek Figat
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d4e0023925
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Fix RawDataAsset memory usage to use capacity of the bytes array instead of just size
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2024-03-04 22:46:30 +01:00 |
|
Wojtek Figat
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859c420d76
|
Update year in copyright note
|
2024-02-26 19:00:48 +01:00 |
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Wojtek Figat
|
87c66b0168
|
Fix root motion preview in animation window
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2024-02-09 15:38:11 +01:00 |
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Wojtek Figat
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d08843900e
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Add AnimationRootMotionFlags to configure root motion component extraction
Add `RootMotionMode` to support extracting root motion from animated skeleton pose center of mass
#1429 #2152
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2024-02-09 15:37:29 +01:00 |
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Wojtek Figat
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0dd7e86537
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Add better Visual Script debugger tooltips display
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2023-12-16 18:14:16 +01:00 |
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Wojtek Figat
|
2285116bae
|
Remove old warnings about invalid model instance buffer
|
2023-12-06 00:19:48 +01:00 |
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Wojtek Figat
|
4ae57e7769
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Fix issue with asset loading to be properly canceled when reimporting file
#1894
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2023-11-09 14:52:28 +01:00 |
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Wojtek Figat
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1a7770fba2
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Fix deadlock regression when saving Visual Script in Editor with active instance objects
#1890
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2023-11-08 14:33:05 +01:00 |
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Wojtek Figat
|
d92c7af2cf
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Fix debug file access race-conditions when importing many materials at once
|
2023-10-17 09:53:06 +02:00 |
|
Wojtek Figat
|
0ae413d4fe
|
Fix crash when using Visual Script runtime in async
|
2023-10-01 10:55:48 +02:00 |
|
Wojtek Figat
|
a71de7357c
|
Merge remote-tracking branch 'origin/master' into 1.7
|
2023-09-19 21:42:53 +02:00 |
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