Wojciech Figat
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ff34c7cc9b
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Refactor raw data ReadSttream and WriteStream to have easier to use API with more features
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2022-10-12 11:22:20 +02:00 |
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Cristhofer Marques
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187e56c6ba
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typo fix in graphics settings
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2022-10-11 13:34:46 -03:00 |
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Preben Eriksen
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2efc97b64f
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Added: ScriptingObject* TryFindObject(MClass* mclass), Allow you from c++ to use MAssembly GetBinaryModuleGame, and get a monoobject from a class, monoobject is needed later to Invoke a method from the class.
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2022-10-11 10:45:28 +02:00 |
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Ruan Lucas
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93dc57c08f
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remove unused include
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2022-10-10 23:10:25 -04:00 |
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Ruan Lucas
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67c963f60d
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Optimization Method
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2022-10-10 22:43:00 -04:00 |
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Wojtek Figat
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ebd88a407d
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Fix mouse leave event handling to restore cursor
#759
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2022-10-10 18:47:38 +02:00 |
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Wojtek Figat
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0ed41f97fc
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Merge branch 'cursor-changes' of https://github.com/Tryibion/FlaxEngine into Tryibion-cursor-changes
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2022-10-10 18:33:29 +02:00 |
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Wojciech Figat
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72b1178011
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Add network protocol version validation
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2022-10-10 12:46:44 +02:00 |
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Chandler Cox
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6d6961d961
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removed mouse button down as it caused issues with focus
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2022-10-06 19:59:51 -05:00 |
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Chandler Cox
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091fe0a40a
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Simplified tool tip hide
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2022-10-06 19:12:46 -05:00 |
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Chandler Cox
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2d42ca522d
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Fixed spacing and comment
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2022-10-06 16:51:25 -05:00 |
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Chandler Cox
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79ccda3883
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Moved code to on drag enter to minimize calls.
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2022-10-06 16:49:35 -05:00 |
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Chandler Cox
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40f7980c18
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hide tooltip while dragging
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2022-10-05 22:05:27 -05:00 |
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Chandler Cox
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aca5522245
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Fixed small bug when moving a tab when close to the split panel splitter
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2022-10-05 21:16:54 -05:00 |
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Ruan Lucas
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0a91b8b360
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fix: isPointOnView doesn't work for long distance positions
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2022-10-03 18:51:27 -04:00 |
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Ruan Lucas
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61747bef85
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change method name
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2022-10-02 00:16:25 -04:00 |
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Ruan Lucas
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6af6649f70
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implement method to check if world position is within camera view
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2022-10-02 00:02:56 -04:00 |
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Chandler Cox
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3867cb5e97
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Changed how cursor is set back to default, so it doesnt keep setting itself
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2022-09-30 20:52:04 -05:00 |
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Chandler Cox
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e18002dd03
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Fixed regression of cursor being stuck in default when trying to change it in viewport
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2022-09-30 20:01:35 -05:00 |
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Chandler Cox
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c19ff9b2ef
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Added a change in cursor type to assist in UX for resizing editor panels and changing the values in value boxes
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2022-09-30 19:25:50 -05:00 |
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Preben Eriksen
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ea9695ac16
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Added - Support for LOD meshes using _ , like LOD_0...
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2022-09-25 10:31:25 +02:00 |
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Preben Eriksen
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e98d2c8a27
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Added - aiProcess_SortByPType to importer, i seen many object that have a small mesh with point faces that are not part of the object, so just ignoring these make the objects import.
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2022-09-25 09:33:23 +02:00 |
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Preben Eriksen
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7cae9b4ce5
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Fixed - Windows, launcher use a uppercase D:\ , if you try to start your project from VS/Shortcut and use a lowercase d:\ it would ruin your project as it assign new asset IDs without remapping.
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2022-09-24 13:46:55 +02:00 |
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Wojtek Figat
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ca4e017e02
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Finish simple object replication over network
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2022-09-16 18:58:53 +02:00 |
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Wojtek Figat
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75221baa19
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Improvements
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2022-09-15 13:13:16 +02:00 |
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Wojtek Figat
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e6996ff22f
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Fix missing virtual C++ function override in C# if the thunk points to vtable index at offset=0
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2022-09-14 22:14:25 +02:00 |
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Wojtek Figat
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0e523204d5
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Fix custom json asset usage for game settings if loaded before game scripting module is loaded
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2022-09-14 21:13:58 +02:00 |
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Wojtek Figat
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f1adedd689
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Fix compilation on Clang
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2022-09-14 20:15:50 +02:00 |
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Wojtek Figat
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031b640343
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Fix compilation on Clang
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2022-09-14 18:58:17 +02:00 |
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Wojciech Figat
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66b452e90c
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Fix crash on shutdown due to custom JsonAsset C++ instance
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2022-09-14 17:58:57 +02:00 |
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Wojciech Figat
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c553859c3b
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Fix invalid NetworkMessage usage in C++
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2022-09-14 17:58:50 +02:00 |
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Wojciech Figat
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3347887432
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Network objects replication impl progress
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2022-09-14 14:54:32 +02:00 |
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Wojciech Figat
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9a19717556
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Use separate network messages handling table
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2022-09-13 16:25:48 +02:00 |
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Wojciech Figat
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de1437102e
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Fix crash on shutdown due to custom JsonAsset C++ instance
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2022-09-13 12:55:14 +02:00 |
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Wojciech Figat
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439f74c540
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Fix comparison operators on object reference types
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2022-09-12 14:48:48 +02:00 |
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Wojtek Figat
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8694bd6af9
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Fix crash on root motion extraction if source animation has no valid root node animated
#746
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2022-09-12 14:48:43 +02:00 |
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Wojtek Figat
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c62efdc44a
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Fix crash on root motion extraction if source animation has no valid root node animated
#746
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2022-09-12 14:48:08 +02:00 |
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Wojciech Figat
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4fa9b4a741
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Fix comparison operators on object reference types
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2022-09-09 15:29:17 +02:00 |
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Wojciech Figat
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07ace480ed
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Add network client ToString
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2022-09-08 11:33:08 +02:00 |
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Wojciech Figat
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d4e7cf75ce
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Merge remote-tracking branch 'origin/master' into 1.5
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2022-09-08 09:51:46 +02:00 |
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Wojciech Figat
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3132998c5e
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Initial network manager with clients
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2022-09-07 14:59:06 +02:00 |
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Wojciech Figat
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0b78d2711c
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Add WriteStructure/ReadStructure utilities for NetworkMessage
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2022-09-07 14:38:00 +02:00 |
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Wojciech Figat
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c3c3586628
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Fix invalid NetworkMessage usage in C++
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2022-09-07 13:44:29 +02:00 |
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Wojciech Figat
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05064402b1
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Various improvements
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2022-09-07 11:53:03 +02:00 |
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Wojciech Figat
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7559cb4d99
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Add support for editing JsonAsset data at runtime (eg. modify game settings on the fly)
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2022-09-07 11:52:46 +02:00 |
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Wojtek Figat
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3abbafa530
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Fixes for Vulkan
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2022-09-06 22:54:00 +02:00 |
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Wojtek Figat
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2cd7967ec4
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Fix crash on Linux with empty log message
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2022-09-06 21:53:14 +02:00 |
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Wojtek Figat
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73d0fc4973
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Fix UWP build
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2022-09-06 19:35:11 +02:00 |
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Wojciech Figat
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94cacc8abc
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Add game settings assets loading (not only objects)
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2022-09-06 13:33:17 +02:00 |
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Wojciech Figat
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74fe176d2d
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Improvements for const class usage
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2022-09-05 14:34:16 +02:00 |
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