Wojtek Figat
|
dbbc2b70bf
|
Disable GlobalSurfaceAtlas on Mac due to GPU crashes in larges scenes
|
2024-06-28 09:43:18 +02:00 |
|
Wojtek Figat
|
3b3cd5ade4
|
Optimize Global Surface Atlas defragmenting to just reset tiles, not whole objects list
|
2024-06-21 23:01:32 +02:00 |
|
Wojtek Figat
|
4d0d08f245
|
Optimize Global Surface Atlas drawing with async job system
|
2024-06-21 17:55:02 +02:00 |
|
Wojtek Figat
|
c119750896
|
Fix RectAtlas regression
|
2024-06-21 16:24:47 +02:00 |
|
Wojtek Figat
|
6d9f504639
|
Optimize new rectangle packing to use binary search for faster inserting
|
2024-06-20 22:33:57 +02:00 |
|
Wojtek Figat
|
8e49a35e0e
|
Refactor RectPack into new RectPackNode and RectPackAtlas that uses more optimized memory allocations
|
2024-06-20 15:26:58 +02:00 |
|
Wojtek Figat
|
a6324c8f65
|
Missing change
|
2024-06-19 15:45:45 +02:00 |
|
Wojtek Figat
|
9ec23559af
|
Optimize GPU memory usage in Editor when viewport is inactive
|
2024-06-19 15:03:38 +02:00 |
|
Wojtek Figat
|
a377933884
|
Fix d3d12 build regression
|
2024-06-19 14:10:23 +02:00 |
|
Wojtek Figat
|
9c161121b3
|
Add Graphics::SpreadWorkload to disable graphics workloads amortization over several frames when debugging graphics perf
|
2024-06-19 14:03:55 +02:00 |
|
Wojtek Figat
|
0d48ac8fc2
|
Add smoother DDGi probe relocation when old position is visible from new position
|
2024-06-18 15:05:21 +02:00 |
|
Wojtek Figat
|
7f2464684a
|
Fix single-frame DDGI black artifacts when Global Surface Atlas got defragmented
|
2024-06-18 14:17:50 +02:00 |
|
Wojtek Figat
|
2c4de9878e
|
Improve DDGI cascade transitions to be smoother
|
2024-06-18 13:22:10 +02:00 |
|
Wojtek Figat
|
611961cefe
|
Improve DDGI cascade selection by using biased world position
|
2024-06-18 10:52:28 +02:00 |
|
Wojtek Figat
|
e0028d5f94
|
Merge remote-tracking branch 'origin/master' into 1.9
|
2024-06-17 21:53:49 +02:00 |
|
Wojtek Figat
|
0d8691045b
|
Merge branch 'GoaLitiuM-vulkan_amd_fixes'
|
2024-06-17 21:49:04 +02:00 |
|
Wojtek Figat
|
bd727ae189
|
Merge branch 'vulkan_amd_fixes' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-vulkan_amd_fixes
|
2024-06-17 21:49:00 +02:00 |
|
Wojtek Figat
|
4bfda76666
|
Merge branch 'MrCapy0-Fix-Vehicle-Crash'
|
2024-06-17 21:47:39 +02:00 |
|
Wojtek Figat
|
a030978558
|
Merge branch 'Fix-Vehicle-Crash' of https://github.com/MrCapy0/FlaxEngine into MrCapy0-Fix-Vehicle-Crash
|
2024-06-17 21:47:34 +02:00 |
|
Wojtek Figat
|
2aff3d76ca
|
Merge branch 'Chikinsupu-Visject-FixGroupFilterBreakingSmartFloats'
|
2024-06-17 21:46:29 +02:00 |
|
Wojtek Figat
|
8312659275
|
Merge branch 'Visject-FixGroupFilterBreakingSmartFloats' of https://github.com/Chikinsupu/FlaxEngine into Chikinsupu-Visject-FixGroupFilterBreakingSmartFloats
|
2024-06-17 21:46:11 +02:00 |
|
Wojtek Figat
|
55ce33bc1c
|
Merge branch 'Tryibion-fix-tint-border'
|
2024-06-17 21:45:31 +02:00 |
|
Wojtek Figat
|
1613bdcd06
|
Merge branch 'fix-tint-border' of https://github.com/Tryibion/FlaxEngine into Tryibion-fix-tint-border
|
2024-06-17 21:45:11 +02:00 |
|
Wojtek Figat
|
a67dc00fa3
|
Fix tree nodes culling when using search in scene tree
#2462
|
2024-06-17 21:44:31 +02:00 |
|
|
|
1c82c73bc0
|
Fix graphical glitches in Vulkan backend
|
2024-06-17 20:55:04 +03:00 |
|
Wojtek Figat
|
87aa23107d
|
Fix shadow sharpness processing
|
2024-06-17 18:59:13 +02:00 |
|
Wojtek Figat
|
6e0dd2064a
|
Add nearby probes search to fill cells with missing GI data
#1614
|
2024-06-17 18:25:11 +02:00 |
|
MrCapy0
|
8899e3ebb7
|
clean code
|
2024-06-15 12:11:08 -03:00 |
|
MrCapy0
|
727ff8be95
|
Fix crash on add new drive steer vs speed
|
2024-06-15 12:09:19 -03:00 |
|
Nils Hausfeld
|
a8d97f1daa
|
- Skip group filtering if the string in front of the dot is empty or doesn't start with a letter, to make spawning float nodes work again
|
2024-06-15 11:32:47 +02:00 |
|
Chandler Cox
|
488485e23e
|
Fix borders not tinting.
|
2024-06-14 14:06:49 -05:00 |
|
Wojtek Figat
|
e3f0991805
|
Optimize Global Surface Atlas drawing when atlas is full
|
2024-06-13 23:02:20 +02:00 |
|
Wojtek Figat
|
f02e7d0936
|
Fix compilation error
|
2024-06-13 23:01:51 +02:00 |
|
Wojtek Figat
|
b760dcdb58
|
Fix Global Surface Atlas flickering in scenes with lots of objects
|
2024-06-13 18:10:18 +02:00 |
|
Wojtek Figat
|
d926bdb609
|
Update assets
|
2024-06-13 17:15:30 +02:00 |
|
Wojtek Figat
|
e1bede1bf6
|
Merge remote-tracking branch 'origin/master' into 1.9
|
2024-06-13 17:07:37 +02:00 |
|
Wojtek Figat
|
eeede88fb8
|
Add more precise Global SDF raycasting nearby geometry (at cost of performance)
|
2024-06-13 17:05:31 +02:00 |
|
Wojtek Figat
|
2f688892ea
|
Fix DDGI probes scrolling to properly handle bigger scroll deltas
|
2024-06-13 17:04:29 +02:00 |
|
Wojtek Figat
|
5c5fad6bb4
|
Refactor DDGI probe relocation algorithm to result in smoother and more precise placement
#754 #1614
|
2024-06-13 17:03:23 +02:00 |
|
Wojtek Figat
|
f52059522b
|
Merge branch 'GoaLitiuM-logcontext_fix'
|
2024-06-11 19:22:53 +02:00 |
|
|
|
691ac6d439
|
Fix missing LogContext data
|
2024-06-11 19:54:51 +03:00 |
|
Wojtek Figat
|
6fc056cba2
|
Add default material for Radial Menu control
#2678
|
2024-06-11 15:57:54 +02:00 |
|
Wojtek Figat
|
54cb82cbda
|
Merge branch 'Menotdan-load-source-log'
|
2024-06-11 12:54:00 +02:00 |
|
Wojtek Figat
|
b8c9130ae4
|
Simplify and cleanup code
#2368
|
2024-06-11 12:53:47 +02:00 |
|
Wojtek Figat
|
c2e1b92cce
|
Move LogContext
#2368
|
2024-06-11 11:55:56 +02:00 |
|
Wojtek Figat
|
6113325e07
|
Merge branch 'load-source-log' of https://github.com/Menotdan/FlaxEngine into Menotdan-load-source-log
|
2024-06-11 11:54:45 +02:00 |
|
Wojtek Figat
|
bea7e1526d
|
Merge branch 'z1dev-master'
|
2024-06-11 11:40:35 +02:00 |
|
Wojtek Figat
|
abc75e6c3d
|
Merge branch 'master' of https://github.com/z1dev/FlaxEngine into z1dev-master
|
2024-06-11 11:40:26 +02:00 |
|
Wojtek Figat
|
dfc1db672d
|
Add minor Y offset to grid to prevent artifacts with floor in sample scenes
|
2024-06-11 11:40:13 +02:00 |
|
Wojtek Figat
|
5b71591998
|
Add option to disable particles preview in scene view and play only looping effects
#1767
|
2024-06-11 11:37:49 +02:00 |
|