Wojtek Figat
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78f8066d4d
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Fix code style
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2021-03-22 10:24:22 +01:00 |
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Wojtek Figat
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b3e16a6b66
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Fix material not updating on connection removal
#372
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2021-03-22 10:24:15 +01:00 |
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Wojtek Figat
|
691df4cb80
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Fix Dpi issues when RootWindow is null
Fix #344
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2021-03-17 00:04:16 +01:00 |
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Wojtek Figat
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81f3a65a5f
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Merge branch 'fix-per-window-dpi' of git://github.com/stefnotch/FlaxEngine into stefnotch-fix-per-window-dpi
# Conflicts:
# Source/Editor/Utilities/Utils.cs
# Source/Editor/Windows/Assets/MaterialWindow.cs
# Source/Editor/Windows/Assets/ParticleEmitterWindow.cs
# Source/Engine/Platform/Linux/LinuxWindow.cpp
# Source/Engine/Platform/Windows/WindowsWindow.cpp
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2021-03-08 20:50:31 +01:00 |
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Wojtek Figat
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7cb0ac3603
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Fix marking asset as edited when using Multi Blend node positions in Anim Graph
Closes #251
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2021-03-07 10:31:31 +01:00 |
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Wojtek Figat
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dd1dd2ef8a
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Add Particle Radius to in-built particle attributes
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2021-03-05 14:33:31 +01:00 |
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Wojtek Figat
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1dee615d6e
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Add Volumetric Fog support for particles to modify local fog
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2021-03-05 13:58:15 +01:00 |
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Wojtek Figat
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fbecd01435
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Merge branch 'visject-improvements-6' of git://github.com/stefnotch/FlaxEngine into stefnotch-visject-improvements-6
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2021-02-27 20:44:29 +01:00 |
|
stefnotch
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f3c608f2f3
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Improve arrow key navigation
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2021-02-26 19:09:59 +01:00 |
|
stefnotch
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09f8ad948a
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Prevent multiple connections on reroute node
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2021-02-26 19:08:25 +01:00 |
|
stefnotch
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ebfa3822ef
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Fixes for the reroute node
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2021-02-26 13:19:53 +01:00 |
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stefnotch
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0334329c50
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Handle lost connections in reroute nodes
An alternative solution to that problem
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2021-02-26 12:55:32 +01:00 |
|
stefnotch
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70b0aa25b6
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Undo-able reroute node adding
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2021-02-26 11:14:22 +01:00 |
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stefnotch
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69162ad8d9
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Fix visject connections redo
Previously, it would create double connections
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2021-02-26 10:43:31 +01:00 |
|
stefnotch
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9265f23681
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Basic reroute nodes
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2021-02-25 20:22:54 +01:00 |
|
stefnotch
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bcc036f808
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Hover over connections
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2021-02-25 09:55:17 +01:00 |
|
stefnotch
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1dbbbeced1
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Specialized Visject Connection Broadphase Intersection
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2021-02-24 21:05:10 +01:00 |
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Wojtek Figat
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5a9ca6f130
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Merge remote-tracking branch 'origin/1.1' into linux-editor
# Conflicts:
# Source/Engine/Core/Math/BoundingSphere.cs
# Source/Engine/Debug/DebugDraw.cpp
# Source/Engine/Platform/Win32/Win32Platform.cpp
# Source/Engine/Platform/Win32/Win32Platform.h
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2021-02-23 22:32:17 +01:00 |
|
Wojtek Figat
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cf3ac7a26e
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Merge remote-tracking branch 'origin/master' into linux-editor
# Conflicts:
# Source/Engine/Core/Math/Color.cs
# Source/Engine/Navigation/Navigation.cpp
# Source/Engine/Platform/Win32/Win32Platform.cpp
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2021-02-23 22:29:07 +01:00 |
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Wojtek Figat
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24d31d024d
|
Add Mask ZW node to all Visject surfaces
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2021-02-23 13:57:34 +01:00 |
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stefnotch
|
81fa876940
|
Drop unused boxes in Visject serialization
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2021-02-23 11:33:51 +01:00 |
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Wojtek Figat
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09651fa0fd
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Merge branch 'CodeCleanUp' of git://github.com/W2Wizard/FlaxEngine into W2Wizard-CodeCleanUp
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2021-02-21 20:19:07 +01:00 |
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W2.Wizard
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89734760fa
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Revert previous checks, revert switch intend
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2021-02-21 19:48:23 +01:00 |
|
stefnotch
|
2498d1d4f2
|
Tweak items matching priority
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2021-02-21 19:44:47 +01:00 |
|
W2.Wizard
|
35b687bf3d
|
Additional cleanup
Cleaned up some additional stuff that I found
|
2021-02-21 18:17:35 +01:00 |
|
W2.Wizard
|
8b3fc9842d
|
Apply review changes
Applied review changes and one additional skip of an unused variable
|
2021-02-21 17:03:58 +01:00 |
|
W2.Wizard
|
694b20148d
|
Cleanup 5
|
2021-02-21 11:50:30 +01:00 |
|
W2.Wizard
|
20ba37e223
|
Cleanup 3
|
2021-02-21 11:09:04 +01:00 |
|
W2.Wizard
|
92fafe877c
|
Cleanup 2
|
2021-02-21 10:23:01 +01:00 |
|
W2.Wizard
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c475e83aa3
|
Added RGBToHSV
|
2021-02-20 15:44:06 +01:00 |
|
W2.Wizard
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da24a474ea
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Add HSVToRGB
|
2021-02-19 18:23:23 +01:00 |
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Wojtek Figat
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32c5a84576
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Revert "Fix right-click context menu for Visject Nodes"
This reverts commit a4763f630e.
It has been superseded by
ef2dbb7818
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2021-02-18 11:32:11 +01:00 |
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stefnotch
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0b54691f07
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Basic Visject box arrow key navigation
|
2021-02-17 22:36:11 +01:00 |
|
Wojtek Figat
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312e4ad010
|
Merge branch 'master' into 1.1
# Conflicts:
# Source/Engine/Content/JsonAsset.h
# Source/Engine/Core/Config/Settings.h
|
2021-02-15 10:40:59 +01:00 |
|
Wojtek Figat
|
da784e98e5
|
Add Deformable material domain
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2021-02-08 15:44:38 +01:00 |
|
stefnotch
|
8f8f0266ce
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Add DpiScale to RootWindow
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2021-02-08 09:48:57 +01:00 |
|
stefnotch
|
f5b48e03e9
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Per window DPI
|
2021-02-07 17:26:41 +01:00 |
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Wojtek Figat
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21b311df17
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Merge branch 'ShaderNodes' of git://github.com/W2Wizard/FlaxEngine into W2Wizard-ShaderNodes
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2021-02-03 23:13:55 +01:00 |
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Wojtek Figat
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23652d1bc5
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Merge remote-tracking branch 'origin/master' into 1.1
# Conflicts:
# Source/Engine/Input/Input.cpp
|
2021-02-02 10:29:52 +01:00 |
|
W2.Wizard
|
e75ca148c0
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Added blackbody
|
2021-01-30 23:21:41 +01:00 |
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Wojtek Figat
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beecbffdc3
|
Fix error when opening Anim Graph with node name not existing in skeleton anymore
Fixes #176
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2021-01-28 21:59:30 +01:00 |
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W2.Wizard
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bd18286fbd
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Refactoring and Node implementation
Refactored all recently added nodes to maintain consistency.
|
2021-01-28 01:26:57 +01:00 |
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Wojtek Figat
|
4b11725226
|
Fix crash when creating Empty particle emitter
Fixes #174
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2021-01-27 23:59:24 +01:00 |
|
Wojtek Figat
|
c583b6a1a7
|
Merge branch 'DDX-DDY-Nodes' of git://github.com/W2Wizard/FlaxEngine into W2Wizard-DDX-DDY-Nodes
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2021-01-27 22:39:19 +01:00 |
|
Wojtek Figat
|
3c3b47f5b4
|
Fix Get Node Transform ndoe in anim graph
|
2021-01-27 22:37:25 +01:00 |
|
Wojtek Figat
|
36bd398136
|
Fix error when animated model skeleton has duplicated node name
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2021-01-27 22:37:19 +01:00 |
|
Wojtek Figat
|
560b6cf5da
|
Fix error when animated model skeleton has duplicated node name
|
2021-01-27 15:12:29 +01:00 |
|
Wojtek Figat
|
c0e8b735ad
|
Fix Get Node Transform ndoe in anim graph
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2021-01-27 15:12:02 +01:00 |
|
Wojtek Figat
|
1d19d38c38
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Merge remote-tracking branch 'origin/master' into 1.1
# Conflicts:
# Source/Editor/Surface/SurfaceNode.cs
|
2021-01-27 10:39:44 +01:00 |
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W2.Wizard
|
1925fe5724
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Added DDX / DDY nodes
|
2021-01-27 01:39:50 +01:00 |
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