Wojtek Figat
dff1374378
Post-merge tweaks
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#417
2021-04-07 10:57:17 +02:00
Wojtek Figat
7e5fd8e384
Merge branch 'honzapatCZ-ui-localPosition' into 1.2
2021-04-07 10:31:43 +02:00
Wojtek Figat
95ba2e9bab
Merge branch 'ui-localPosition' of git://github.com/honzapatCZ/FlaxEngine into honzapatCZ-ui-localPosition
2021-04-07 10:31:41 +02:00
Wojtek Figat
c8c215abfd
Add support for custom value propagation in CustomEditor
2021-04-06 15:47:00 +02:00
Wojtek Figat
2d6f8cc406
Change default Update FPS in time settings to 60
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#414
2021-04-06 10:42:11 +02:00
Wojtek Figat
80fc3d82b0
Merge branch 'honzapatCZ-patch-4' into 1.2
2021-04-06 09:51:37 +02:00
Wojtek Figat
1bb64fdf5d
Merge branch 'patch-4' of git://github.com/honzapatCZ/FlaxEngine into honzapatCZ-patch-4
2021-04-06 09:51:34 +02:00
honzapatCZ
73e92e33fd
local positions
2021-04-02 17:38:30 +02:00
Wojtek Figat
3a5c3cabba
Add missing doc comment
2021-04-02 16:51:12 +02:00
Wojtek Figat
0b4408bc78
Fix Transform Node/Bone in replace mode when transform is identity
2021-04-01 14:16:16 +02:00
Nejcraft
df6dc6b21f
Bump up default Update FPS
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This cant possibly do any harm as if it is too much it will get skipped and work like it is on these FPSs while remaining to work consistantly, while if it is possible to get to the 60 fps, things like scripted camera, ChracterController etc. will move more better.
2021-03-31 16:51:11 +02:00
Wojtek Figat
df10d6560b
Fix dead-lock
2021-03-31 15:42:10 +02:00
Wojtek Figat
a2825eac87
Add support uint64 values in EnumComboBox
2021-03-31 12:15:57 +02:00
Wojtek Figat
51926f517e
Add support for masking Material Slots when cooking Collision Data
2021-03-31 12:15:38 +02:00
Wojtek Figat
382a35aabf
Fix regression in adding model material slots
2021-03-31 10:12:05 +02:00
Wojtek Figat
b0fe4e9945
Merge remote-tracking branch 'origin/master' into 1.2
2021-03-30 17:58:29 +02:00
Wojtek Figat
a6d488c4ef
Add support for generating Collision Data from Skinned Models
2021-03-30 17:58:24 +02:00
Wojtek Figat
e01a0585a8
Add MeshBase as shared impl part for Mesh and SkinnedMesh
2021-03-30 17:57:53 +02:00
Wojtek Figat
3e1356ba2d
Remove unused LimitAttribute into simple Limit
2021-03-30 12:28:33 +02:00
Wojtek Figat
a83ee4014e
Expose more wheel settings in vehicle
2021-03-29 17:07:17 +02:00
Wojtek Figat
4264a36dd0
Fix tooltip attribute generation for multi line xml doc comments
2021-03-29 16:49:26 +02:00
Wojtek Figat
dd00c83f74
Add clutch strength option
2021-03-29 16:48:59 +02:00
Wojtek Figat
6ad8e8b133
Expose Setup on WheeledVehicle
2021-03-29 16:40:06 +02:00
Wojtek Figat
f17e347a15
Add differential settings to WheeledVehicle
2021-03-29 16:25:25 +02:00
Wojtek Figat
d95d3efe33
Fix
2021-03-29 15:38:04 +02:00
Wojtek Figat
d21ccac63e
Add engine settings to WheeledVehicle
2021-03-29 15:36:55 +02:00
Wojtek Figat
427541b488
Fix using cross-module references inside C++ game project
2021-03-29 14:41:29 +02:00
Wojtek Figat
b27c832cb7
Add error log when trying to load bytes from file data that is too big
2021-03-29 13:49:49 +02:00
Wojtek Figat
3162d4e770
Add option for WheeledVehicle drive type
2021-03-29 13:41:25 +02:00
Wojtek Figat
7456bf38f7
Fix for editor on linux
2021-03-28 23:26:08 +02:00
Wojtek Figat
d85a020971
Fix picking game binaries target when EditorTarget is not SetupTargetEnvironment
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#398
2021-03-28 23:25:52 +02:00
Wojtek Figat
6f83330321
Fix building game for linux on windows
2021-03-28 21:31:21 +02:00
Wojtek Figat
0a7f2fc043
Improve deploy of editor on linux
2021-03-28 21:14:03 +02:00
Wojtek Figat
c32e869c56
Fix packaging Editor on Linux
2021-03-28 20:11:24 +02:00
Wojtek Figat
23d38fc387
Fix regression in Bezier curve tangents calculation for Quaternions
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85167b2d4b
2021-03-28 18:45:10 +02:00
Wojtek Figat
6d2092f9e8
Fix rendering volumetric fog influence from local lights with shadows
2021-03-27 20:06:57 +01:00
Wojtek Figat
0754434295
Fix UWP build
2021-03-27 19:27:22 +01:00
Wojtek Figat
732f74e5c9
Fix assertion on engine close due to rare invalid storage object refs count
2021-03-27 19:27:04 +01:00
Wojtek Figat
7de7c8806e
Update particle assets (sprite rendering module values change)
2021-03-27 12:22:17 +01:00
Wojtek Figat
ebf2b0a2f3
Fix asset path used in registry
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#394
2021-03-26 22:24:44 +01:00
Wojtek Figat
97fd733c3e
Fix issue when spline point is deleted externally while being selected
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#393
2021-03-26 22:00:15 +01:00
Wojtek Figat
c191815b82
Use static linking for Assimp on Linux, strip it from unused symbols and formats support
2021-03-26 21:30:30 +01:00
Wojtek Figat
e21c9d24de
Add proper vehicle setup after editing wheel colliders
2021-03-26 17:11:26 +01:00
Wojtek Figat
2ce14b5e9c
Increase physics solver iterations counts for vehicles to have more stability and quality
2021-03-26 16:14:06 +01:00
Wojtek Figat
3f68a0576d
Reorder properties and add center of mass debug drawing
2021-03-26 15:47:00 +01:00
Wojtek Figat
f216528f40
Tweak comment
2021-03-26 15:14:12 +01:00
Wojtek Figat
4562dde31f
Add Vehicles support
2021-03-26 15:11:07 +01:00
Wojtek Figat
7cf464aabb
Tweak
2021-03-25 23:44:55 +01:00
Wojtek Figat
1a8456ea57
Tweak
2021-03-25 23:16:04 +01:00
Wojtek Figat
4847479dae
Add Editor for Linux to Github Actions
2021-03-25 22:55:13 +01:00