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07c34fa70b
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_time CreateScenes
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2024-05-01 18:53:03 +03:00 |
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9b68acd648
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Remove texturereferences in default materials
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2024-05-01 18:53:03 +03:00 |
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c8e893d2ec
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Fix assigning null values into value types in Custom Editor
Resets back to previous value instead of setting the editor value to
empty.
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2024-05-01 18:44:58 +03:00 |
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3a665199e7
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Avoid deserializing clipboard content in Custom Editor paste checks
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2024-05-01 18:44:58 +03:00 |
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ca1aa89ba1
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Update Editor options when window is shown
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2024-05-01 18:44:27 +03:00 |
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d92aaeb2b0
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Fix Editor options data applying in realtime after first save
Reclone the data in order to not modify the currently applied options
data after save.
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2024-05-01 18:44:27 +03:00 |
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5f950cbb7e
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Store Debug Log view options in Editor options
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2024-05-01 18:44:26 +03:00 |
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8f613774cb
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Expose GPUTexture::DownloadData to Scripting API
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2024-05-01 18:43:45 +03:00 |
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c5c440469e
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Increase Editor profiler depth
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2024-05-01 18:43:32 +03:00 |
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6105323ecc
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Update Transform component separately when applying Gizmo transform
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2024-05-01 18:43:31 +03:00 |
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761c8415dc
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Merge branch 'master' into signalgame
# Conflicts:
# Flax.flaxproj
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2024-05-01 18:42:14 +03:00 |
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Chandler Cox
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026b69c544
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Merge branch 'master' into controls-toolbox
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2024-04-29 11:34:03 -05:00 |
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Wojtek Figat
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12344cf725
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Merge branch 'watermark-attribute' of https://github.com/Tryibion/FlaxEngine into Tryibion-watermark-attribute
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2024-04-29 12:23:01 +02:00 |
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Wojtek Figat
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452e12db45
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Merge branch 'focus-window-on-spawn' of https://github.com/Tryibion/FlaxEngine into Tryibion-focus-window-on-spawn
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2024-04-29 10:44:09 +02:00 |
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Wojtek Figat
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88acc772b3
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Merge branch 'fix-actortype-drag-spawn' of https://github.com/Tryibion/FlaxEngine into Tryibion-fix-actortype-drag-spawn
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2024-04-29 10:42:31 +02:00 |
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Wojtek Figat
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fbec80c801
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Fix error when using undo after removing Multi Blend node
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2024-04-29 10:35:32 +02:00 |
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Wojtek Figat
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1ef487a5cc
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Add removing selected blend space point with Delete key
#2505
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2024-04-29 10:35:07 +02:00 |
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Wojtek Figat
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07733a4efb
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Merge branch 'win-layout-name' of https://github.com/Tryibion/FlaxEngine into Tryibion-win-layout-name
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2024-04-29 10:19:38 +02:00 |
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a8a621df3b
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Fix TreeNode not rendering all nodes properly with invisible children
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2024-04-28 20:30:41 +03:00 |
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Chandler Cox
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18660140b0
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Add controls to the ActorToolbox in the GUI tab. Add dragging and dropping controls from toolbox into scene and prefab trees.
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2024-04-27 15:55:25 -05:00 |
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Chandler Cox
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d8bb831dd9
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Add watermark attribute to add watermark to string fields in editor. Have watermark show even when textbox is focused .
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2024-04-27 11:07:20 -05:00 |
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Chandler Cox
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0d770e3909
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Focus prefab window on item spawn.
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2024-04-27 09:56:51 -05:00 |
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Chandler Cox
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611dd7bad1
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Change "Apply window layouts" to "Window layouts"
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2024-04-27 09:01:46 -05:00 |
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Chandler Cox
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7db20e0411
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Fix actor type drag spawn to correctly assign parent.
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2024-04-27 08:44:20 -05:00 |
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Wojtek Figat
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75e25bf1f7
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Merge branch 'bug/issue-2476' of https://github.com/duarteroso/FlaxEngine into duarteroso-bug/issue-2476
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2024-04-25 19:27:11 +02:00 |
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Wojtek Figat
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723423a3fa
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Merge branch 'bug/issue-2475' of https://github.com/duarteroso/FlaxEngine into duarteroso-bug/issue-2475
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2024-04-25 18:02:46 +02:00 |
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Wojtek Figat
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2c1b2d2b7c
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Optimize ActorTreeNode reparent when it's not collapsed but one of the parents is
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2024-04-25 18:01:06 +02:00 |
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Wojtek Figat
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3641e156ee
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Merge branch 'treenode_optimize' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-treenode_optimize
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2024-04-25 17:18:54 +02:00 |
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3e7ac04a88
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Fix freeze when selecting ModelPrefab referencing a removed asset
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2024-04-23 20:55:20 +03:00 |
|
Duarte Roso
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b6e36c0014
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Add android settings
Added:
- version code
- minimum Sdk version
- target Sdk version
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2024-04-23 16:09:10 +02:00 |
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Duarte Roso
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d4774a2bfe
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Change screen orientation enum
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2024-04-23 15:13:04 +02:00 |
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Wojtek Figat
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cdeb9a3b15
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Merge remote-tracking branch 'origin/master' into 1.9
# Conflicts:
# Content/Editor/Camera/M_Camera.flax
# Content/Editor/CubeTexturePreviewMaterial.flax
# Content/Editor/DebugMaterials/DDGIDebugProbes.flax
# Content/Editor/DebugMaterials/SingleColor/Decal.flax
# Content/Editor/DebugMaterials/SingleColor/Particle.flax
# Content/Editor/DebugMaterials/SingleColor/Surface.flax
# Content/Editor/DebugMaterials/SingleColor/SurfaceAdditive.flax
# Content/Editor/DebugMaterials/SingleColor/Terrain.flax
# Content/Editor/DefaultFontMaterial.flax
# Content/Editor/Gizmo/FoliageBrushMaterial.flax
# Content/Editor/Gizmo/Material.flax
# Content/Editor/Gizmo/MaterialWire.flax
# Content/Editor/Gizmo/SelectionOutlineMaterial.flax
# Content/Editor/Gizmo/VertexColorsPreviewMaterial.flax
# Content/Editor/Highlight Material.flax
# Content/Editor/Icons/IconsMaterial.flax
# Content/Editor/IesProfilePreviewMaterial.flax
# Content/Editor/Particles/Particle Material Color.flax
# Content/Editor/Particles/Smoke Material.flax
# Content/Editor/SpriteMaterial.flax
# Content/Editor/Terrain/Circle Brush Material.flax
# Content/Editor/Terrain/Highlight Terrain Material.flax
# Content/Editor/TexturePreviewMaterial.flax
# Content/Editor/Wires Debug Material.flax
# Content/Engine/DefaultDeformableMaterial.flax
# Content/Engine/DefaultMaterial.flax
# Content/Engine/DefaultTerrainMaterial.flax
# Content/Engine/SingleColorMaterial.flax
# Content/Engine/SkyboxMaterial.flax
# Source/Engine/Graphics/Materials/MaterialShader.h
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2024-04-23 10:30:01 +02:00 |
|
Wojtek Figat
|
6eb431d12c
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Fix rare error on drag&drop in Editor
|
2024-04-22 23:17:56 +02:00 |
|
Wojtek Figat
|
890569ea3b
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Add logging and cleaning up leaked scene objects after play mode in Editor
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2024-04-22 22:59:38 +02:00 |
|
Wojtek Figat
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d8a1de64d1
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Fix surface node moving regression from f19977a956
#2466
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2024-04-22 22:56:01 +02:00 |
|
Wojtek Figat
|
f19977a956
|
Fix surface node context menu to not show when moving surface
#2466
|
2024-04-22 19:03:40 +02:00 |
|
Wojtek Figat
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b7dc0dd004
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Fix crash when removing Anim Event visual script that is used in opened Animation timeline
#2471
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2024-04-22 18:11:25 +02:00 |
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4dcdd8b5f7
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Add Actor.HasScene and Script.HasScene
Useful in managed code to check the existence of the scene in hot paths
by avoiding expensive marshalling of the Scene object.
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2024-04-20 20:58:55 +03:00 |
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361e9a2929
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Remove TreeNode text color caching
This is actually slower than just resolving the color before draw.
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2024-04-20 16:26:29 +03:00 |
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b25ee23b14
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Optimize TreeNode rendering
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2024-04-20 16:26:25 +03:00 |
|
Wojtek Figat
|
560cf65121
|
Add add/remove buttons to Multi Blend
|
2024-04-19 17:50:14 +02:00 |
|
Wojtek Figat
|
7653fba381
|
Refactor Multi Blend nodes to support up to 255 blend points
|
2024-04-19 16:30:34 +02:00 |
|
Wojtek Figat
|
0845866c4d
|
Add live debugging of blend position in Multi Blend
|
2024-04-18 18:42:31 +02:00 |
|
Wojtek Figat
|
a3b5f4b789
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Add grid labels drawing to Multi Blend
|
2024-04-18 18:22:19 +02:00 |
|
Wojtek Figat
|
4b6b24f4c5
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Fix precision of blend points moving in Multi Blend
|
2024-04-18 17:22:37 +02:00 |
|
Wojtek Figat
|
d8079367fd
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Add improved visuals of points in Multi Blend
|
2024-04-18 17:22:21 +02:00 |
|
Wojtek Figat
|
83b9e6e32a
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Add Ctrl to snap points to grid in Multi Blend editor
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2024-04-18 17:04:23 +02:00 |
|
Wojtek Figat
|
f8f1c02338
|
Add context menu to Multi Blend node points
|
2024-04-18 15:27:23 +02:00 |
|
Wojtek Figat
|
285710360c
|
Fix margins issues in context menus
|
2024-04-18 15:26:52 +02:00 |
|
Wojtek Figat
|
695c212cf0
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Add tooltips to Multi Blend points
|
2024-04-18 13:10:33 +02:00 |
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