Chandler Cox
|
d969a7f8b0
|
Add more physics settings.
|
2023-08-26 15:17:45 -05:00 |
|
Wojtek Figat
|
32d9067710
|
Fix build
|
2023-07-19 09:08:17 +02:00 |
|
Wojtek Figat
|
07ef07e979
|
Merge remote-tracking branch 'origin/1.7' into 1.7
# Conflicts:
# Source/Engine/Physics/Actors/Cloth.cpp
|
2023-07-17 18:27:31 +02:00 |
|
Wojtek Figat
|
5012d4432e
|
Add NvCloth for Linux
|
2023-07-17 18:22:40 +02:00 |
|
Wojtek Figat
|
3d5d7ad968
|
Don't recook cloth mesh when rebuilding it
|
2023-07-17 15:34:38 +02:00 |
|
Wojtek Figat
|
868084286c
|
Add automatic cloth rebuild when simulation fails with NaN
|
2023-07-17 15:17:22 +02:00 |
|
Wojtek Figat
|
1af076f180
|
Add distance-based and frustum-based culling to cloth
|
2023-07-17 11:16:01 +02:00 |
|
Wojtek Figat
|
10d9942e8f
|
Add async pre-sim update for cloth via job system
|
2023-07-16 22:39:56 +02:00 |
|
Wojtek Figat
|
2046eca45a
|
Add NvCloth fabric reusing for multiple instances of the same cloth mesh
|
2023-07-16 14:40:11 +02:00 |
|
Wojtek Figat
|
e075a1c6aa
|
Run cloth simulation in async via job system
|
2023-07-16 12:59:18 +02:00 |
|
Wojtek Figat
|
adfaf8c961
|
Don't update cloth colliders every frame
|
2023-07-16 12:53:59 +02:00 |
|
Wojtek Figat
|
9179586f14
|
Fix cloth painting in prefab window
|
2023-07-16 12:36:38 +02:00 |
|
Wojtek Figat
|
31943ca9bd
|
Add normals computing to cloth mesh
|
2023-07-16 12:02:33 +02:00 |
|
Wojtek Figat
|
2645b69ec0
|
Tweak air lif/drag coeffs to properly simulate wind on cloth
|
2023-07-14 17:10:28 +02:00 |
|
Wojtek Figat
|
aef3ae14d4
|
Add animated model pose handling as a input to cloth for proper character clothing sim
|
2023-07-14 17:10:09 +02:00 |
|
Wojtek Figat
|
3f9e286279
|
Fix crash when creating cloth with all vertices fixed
|
2023-07-14 14:12:30 +02:00 |
|
Wojtek Figat
|
b1056e160a
|
Add debug sanity checks to cloth to solve issues
|
2023-07-14 13:36:44 +02:00 |
|
Wojtek Figat
|
24c03c0e4b
|
Add cloth painting tools to Editor
|
2023-07-13 23:30:37 +02:00 |
|
Wojtek Figat
|
e4c3461053
|
Merge remote-tracking branch 'origin/master' into 1.7
|
2023-07-03 22:01:50 +02:00 |
|
Wojtek Figat
|
53ee65a5a6
|
Add thickness to cloth to prevent intersecting with colliders
|
2023-07-03 14:13:35 +02:00 |
|
Wojtek Figat
|
f81989a171
|
Add **Cloth** simulation with physics
|
2023-07-03 10:38:36 +02:00 |
|
Ruan Lucas
|
45a1d33689
|
fix orientation
|
2023-06-28 09:56:15 -04:00 |
|
Ruan Lucas
|
76e4e1b8d4
|
fix debug vehicle wheel orientation
|
2023-06-27 21:08:12 -04:00 |
|
Wojtek Figat
|
694f8fbaf3
|
Fix missing collision events generated during CharacterController::Move
#1200
|
2023-06-23 22:22:50 +02:00 |
|
Wojtek Figat
|
329a6ce0ef
|
Increase PhysX allocation limit to 1GB
#1176
|
2023-06-15 10:07:30 +02:00 |
|
Wojtek Figat
|
8f7da81621
|
Merge remote-tracking branch 'origin/master' into 1.6
# Conflicts:
# Flax.flaxproj
# Source/Editor/Content/Items/AssetItem.cs
|
2023-06-13 15:41:07 +02:00 |
|
Wojtek Figat
|
f1c98320fc
|
Refactor vehicles to use Z axis as forward instead of X
#1050
|
2023-06-13 14:56:03 +02:00 |
|
Wojtek Figat
|
f552dd0c28
|
Merge remote-tracking branch 'origin/master' into 1.6
|
2023-06-10 23:29:22 +02:00 |
|
Wojtek Figat
|
f9251e41a4
|
Merge branch 'limit-cc-up' of https://github.com/Tryibion/FlaxEngine into Tryibion-limit-cc-up
|
2023-06-09 13:54:52 +02:00 |
|
Wojtek Figat
|
0476251638
|
Improve line cast math and code style fix #1147
|
2023-06-09 13:53:26 +02:00 |
|
Ruan Lucas
|
e32f4d5f8c
|
add LineCastAll
|
2023-06-03 13:52:50 -04:00 |
|
Ruan Lucas
|
eda4def35b
|
add linecast with hit info
|
2023-06-03 13:39:10 -04:00 |
|
Ruan Lucas
|
ac0cf01404
|
add simple linecast to physics
|
2023-06-03 13:25:29 -04:00 |
|
Chandler Cox
|
4849a49ba4
|
Limits character controller up direction between (-1, 1)
|
2023-05-31 21:43:15 -05:00 |
|
Chandler Cox
|
c4c55bfb61
|
Fix compilation errors
|
2023-05-31 11:28:26 -05:00 |
|
Chandler Cox
|
2607e0e187
|
Add ability to rotate colliders and add collider direction for capsule collider.
|
2023-05-31 10:38:33 -05:00 |
|
Wojtek Figat
|
d13c722ce3
|
Optimize text formatting in various places
|
2023-05-09 13:44:32 +02:00 |
|
Wojtek Figat
|
390460907d
|
Merge remote-tracking branch 'origin/master' into 1.6
# Conflicts:
# Source/Editor/Scripting/CodeEditors/VisualStudioCodeEditor.cpp
# Source/Tools/Flax.Build/Deps/Dependencies/OpenAL.cs
|
2023-04-22 18:59:41 +02:00 |
|
Wojtek Figat
|
37032810c9
|
Fix collision data cooking from model asset by favoring CPU data fetching
|
2023-04-22 18:15:49 +02:00 |
|
Wojtek Figat
|
5bf645252f
|
Fix crash due to typo in Character Controller
|
2023-03-20 18:55:41 +01:00 |
|
Wojtek Figat
|
34629d46f3
|
Add **Physics Statistics and profiler**
|
2023-03-13 12:31:51 +01:00 |
|
Wojtek Figat
|
60f21d1a92
|
Update old copyright headers
|
2023-03-03 17:14:35 +01:00 |
|
Wojtek Figat
|
a26d0d03eb
|
Upgrade to PhysX 5.1.3
|
2023-03-03 17:13:46 +01:00 |
|
Wojtek Figat
|
fb06fa2c8b
|
Add optional build without PhysX
|
2023-02-27 23:01:10 +01:00 |
|
Wojtek Figat
|
aad2ff51fc
|
Fix default value for BoxCollider
|
2023-02-13 22:35:32 +01:00 |
|
Wojtek Figat
|
e02c4b6f98
|
Fix using Center property on Character Controller
#904
|
2023-02-06 20:22:52 +01:00 |
|
Wojtek Figat
|
b71665ae0d
|
Fix Up Direction default value for Character Controller
|
2023-02-06 17:47:48 +01:00 |
|
Wojtek Figat
|
29815e0dd6
|
Merge branch 'actor-org' of https://github.com/Tryibion/FlaxEngine into Tryibion-actor-org
|
2023-01-24 19:20:23 +01:00 |
|
Chandler Cox
|
e21c8e5fe9
|
Organize physics actors a little better in CM, added wheeled vehicle to list. minor change in CM to not add actors that have a parent with the attribute (more selective).
|
2023-01-22 18:52:28 -06:00 |
|
Wojtek Figat
|
f127bbebe1
|
Refactor enum flags with __underlying_type and new EnumHasAnyFlags/EnumHasAllFlags
Fixes #832
Closes #886
|
2023-01-15 12:44:39 +01:00 |
|