Wojtek Figat
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e2cd0393ac
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Add ManagedBinaryModule::FindModule utility for C# type class lookup
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2021-09-29 15:46:17 +02:00 |
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Wojtek Figat
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fa82d818d8
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Refactor default D6JointMotion for D6Joint to Locked
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2021-09-29 10:07:54 +02:00 |
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Wojtek Figat
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050e12c756
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Fix D6Joint serialization
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2021-09-29 10:07:54 +02:00 |
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Wojtek Figat
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8614e171c1
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Fix joints properties ranges validation
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2021-09-29 10:07:52 +02:00 |
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Wojtek Figat
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6ee5f5cc70
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Add D6 Joint motions editing in Editor properties panel
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2021-09-29 10:07:52 +02:00 |
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Wojtek Figat
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3d1213d669
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Add improvements for joints editing with debug shapes
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2021-09-29 10:07:51 +02:00 |
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Wojtek Figat
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5c60281814
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Adjust debug shape arrow size
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2021-09-29 10:07:51 +02:00 |
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Wojtek Figat
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2f77a94395
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Add DebugDraw.DrawArc and DebugDraw.DrawWireArc
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2021-09-29 10:07:50 +02:00 |
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Wojtek Figat
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e0aeae05be
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Add DebugDraw.DrawCone and DebugDraw.DrawWireCone
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2021-09-29 10:07:50 +02:00 |
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Wojtek Figat
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0a60bd1d3b
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Fix capturing stack trace from user native assemblies on Windows
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2021-09-28 20:36:07 +02:00 |
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Wojtek Figat
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6d3170c665
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Revert unwanted change
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2021-09-24 20:16:03 +02:00 |
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Wojtek Figat
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777febc198
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Tweaks
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2021-09-24 16:38:26 +02:00 |
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Wojtek Figat
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799d79bd2f
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Fix crash when physics scene with only inactive vehicles
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2021-09-24 13:53:44 +02:00 |
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Wojtek Figat
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bbe64a517c
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Tweaks
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2021-09-24 09:23:36 +02:00 |
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Wojtek Figat
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76a4d0652f
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Add JsonAsset::GetInstance<T> for easier access to C++ json asset data
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2021-09-23 13:47:44 +02:00 |
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Wojtek Figat
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8d512eb1d3
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Add ScriptingTypeHandle::IsAssignableFrom
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2021-09-23 13:46:47 +02:00 |
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Wojtek Figat
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257f57f926
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Fix importing materials from fbx files
#628
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2021-09-23 12:40:34 +02:00 |
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Wojtek Figat
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d4d38e94cb
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Merge branch 'Vector-Angle-Functions-CPP' of git://github.com/intolerantape/FlaxEngine into intolerantape-Vector-Angle-Functions-CPP
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2021-09-23 12:22:45 +02:00 |
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Wojtek Figat
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a6459da693
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Merge branch 'Missing-FLAXENGINE_API-Tags' of git://github.com/intolerantape/FlaxEngine into intolerantape-Missing-FLAXENGINE_API-Tags
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2021-09-23 12:19:36 +02:00 |
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Wojtek Figat
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8e6c7a6194
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Add live-preview option for editing scene animation
#519
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2021-09-22 17:09:36 +02:00 |
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Wojtek Figat
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aa540c014e
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Fix compilation for Xbox
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2021-09-22 12:37:47 +02:00 |
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Wojtek Figat
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6f7fc3cfc6
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Fix a69bf9d519c472f0f8378e6f1e061ddfe0556a4e
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2021-09-21 18:23:32 +02:00 |
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Wojtek Figat
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e1d9fbb742
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Fix some engine API to be exposed for C++ scripting
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2021-09-21 18:23:31 +02:00 |
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Wojtek Figat
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53022ff013
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Fix code quality issues detected by PVS-Studio
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2021-09-21 18:23:31 +02:00 |
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Wojtek Figat
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9c76d0c3cb
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Add clamping for AA and shadows quality to prevent crashes on invalid usage
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2021-09-21 18:23:30 +02:00 |
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Wojtek Figat
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0ec16de569
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Add support for multiple media events on audio, postfx and camera tracks in Scene Animations
#519
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2021-09-21 17:21:39 +02:00 |
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Wojtek Figat
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77b0d194c7
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Fix for env probes baking in Editor
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2021-09-20 11:37:25 +02:00 |
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intolerantape
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134260ba52
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Added Vector*::Angle functions to C++
Directly ported the C# versions of the function.
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2021-09-11 06:02:11 -07:00 |
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intolerantape
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7cd6486916
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Added FLAXENGINE_API tag in MField.h
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2021-09-11 05:15:51 -07:00 |
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intolerantape
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8363ab8b10
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Added FLAXENGINE_API tag in Exception.h
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2021-09-11 05:15:50 -07:00 |
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intolerantape
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5308c42c1c
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Added FLAXENGINE_API tags in StateMachine.h
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2021-09-11 05:15:50 -07:00 |
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Wojtek Figat
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628456bcc6
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Fix crash with nested scene animation playback
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2021-09-03 14:38:57 +02:00 |
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Wojtek Figat
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d19d0ef0e5
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Add keyframes editor to proxy keyframes from subtracks on object track
#519
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2021-09-03 12:32:33 +02:00 |
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Wojtek Figat
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7ed3c61b53
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Tweaks
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2021-09-01 16:04:10 +02:00 |
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Wojtek Figat
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b20fbe20e0
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Merge branch 'render2d-tex-tris-color' of git://github.com/jb-perrier/FlaxEngine into jb-perrier-render2d-tex-tris-color
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2021-09-01 16:01:56 +02:00 |
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Wojtek Figat
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86c7ad2b2c
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Fix Tracy even regression crash on anim graph tick
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2021-09-01 14:43:51 +02:00 |
|
Jean-Baptiste Perrier
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ad0c39e4ac
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Typo
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2021-09-01 08:58:15 +02:00 |
|
Jean-Baptiste Perrier
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19ee939c5d
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Add Render2D::DrawTexturedTriangles variations
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2021-09-01 06:57:41 +02:00 |
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Wojtek Figat
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47e5be4103
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Fix typo regression from e284a88da4
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2021-08-31 12:06:25 +02:00 |
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Wojtek Figat
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3823d9a493
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Fix release build
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2021-08-31 10:58:16 +02:00 |
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Wojtek Figat
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3e00bcca49
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Merge remote-tracking branch 'origin/master'
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2021-08-31 09:36:44 +02:00 |
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Wojtek Figat
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50bdffb381
|
Tweaks
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2021-08-31 09:36:15 +02:00 |
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Wojtek Figat
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fab7bd48c5
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Optimize atomic and interlocked memory operations on Win32Platform (Windows and Xbox) by inlining
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2021-08-30 20:31:40 +02:00 |
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Wojtek Figat
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e3b98c902b
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Optimize CPU particles impl parts
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2021-08-30 20:30:52 +02:00 |
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Wojtek Figat
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e284a88da4
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Optimize utilities in AnimationUtils
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2021-08-30 20:30:22 +02:00 |
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Wojtek Figat
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074aa8c3fb
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Optimize ThreadLocal by removing size check
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2021-08-30 20:29:58 +02:00 |
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Wojtek Figat
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ab8e0fdd46
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Fixes for SIMD.h
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2021-08-30 20:27:43 +02:00 |
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Wojtek Figat
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2e5491604b
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Add more profiler events and naming for particles/animations jobs events
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2021-08-30 20:24:38 +02:00 |
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Wojtek Figat
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18a4ba22fe
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Merge branch 'double-vectors' of git://github.com/jb-perrier/FlaxEngine into jb-perrier-double-vectors
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2021-08-30 16:44:11 +02:00 |
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Wojtek Figat
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98776a709e
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Refactor GDK platform settings and tools, expose more options MicrosoftGame.config
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2021-08-30 16:15:06 +02:00 |
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