Commit Graph

2721 Commits

Author SHA1 Message Date
Wojtek Figat
e3cfe9f009 Add support for using system-installed Vulkan SDK on Linux 2023-02-15 10:34:17 +01:00
c7d6aca2ad Use alternative method to query DPI on Linux 2023-02-15 10:34:17 +01:00
Wojtek Figat
752fa64cc3 Add support for 32 bit indices for the terrain chunk geometry 2023-02-14 13:14:04 +01:00
Wojtek Figat
7d6472a160 Fix deadlock in navmesh capacity calculations 2023-02-14 13:13:35 +01:00
Wojtek Figat
835127ac21 Add **Animation Instance Data node to Anim Graph** for caching value per-model 2023-02-14 12:39:58 +01:00
Wojtek Figat
77e19e148b Fix missing TraceMode blending in PostFx volume for SSR settings 2023-02-14 09:31:23 +01:00
Wojtek Figat
a70234c9b6 Cleanup comments 2023-02-13 22:45:44 +01:00
Wojtek Figat
1034a15ddc Fix default SceneRenderTask view to have initialized matrices 2023-02-13 22:35:49 +01:00
Wojtek Figat
aad2ff51fc Fix default value for BoxCollider 2023-02-13 22:35:32 +01:00
Wojtek Figat
cb83de4769 Fix compilation issues with various C++ scripting cases 2023-02-13 16:05:14 +01:00
Wojtek Figat
7fe7742430 Various improvements 2023-02-11 12:55:02 +01:00
Wojtek Figat
9c98d9d01e Fix focus when using CanvasScaler 2023-02-10 16:31:06 +01:00
Wojtek Figat
6fb1e749bc Add support in GetScript to interface types
#290
2023-02-10 15:36:33 +01:00
Wojtek Figat
d58a77cc60 Add support in GetScript to interface types
#290
2023-02-10 15:36:02 +01:00
Wojtek Figat
9b6ba67186 Fix playing self-hosted game to properly receive RPCs 2023-02-10 15:06:37 +01:00
Wojtek Figat
57178b8a5b Add dev-only name to spawned Particle System 2023-02-10 14:43:24 +01:00
Wojtek Figat
a099bd25f6 Various minor fixes to networking 2023-02-10 12:00:04 +01:00
Wojtek Figat
c785a17ca8 Fix crash on exit due to remaining DefautlInstance objects 2023-02-10 11:27:01 +01:00
Wojtek Figat
9197d583ce Fix using Ray parameter in Network RPC 2023-02-10 11:07:13 +01:00
Wojtek Figat
07892ccf18 Refactor ObjectsRemovalService to skip double-buffering due to issues and complexity 2023-02-10 10:50:18 +01:00
Wojtek Figat
b4ea70acbb Fix layer name property to be hidden in Editor 2023-02-09 21:13:39 +01:00
Wojtek Figat
82823d6945 Various improvements and fixes 2023-02-09 20:05:46 +01:00
Wojtek Figat
12cb8fd59d Ignore warning on missing object in Level::FindActor 2023-02-09 20:04:57 +01:00
Wojtek Figat
39443bf4d1 Reduce Render targets Pool flushing frequency to prevent memory popping 2023-02-09 13:30:46 +01:00
Wojtek Figat
3636cd6940 Fix render target memory leak in Global Surface Atlas debug 2023-02-09 13:30:27 +01:00
Wojtek Figat
7fae0d9fb6 Fix to ignore warning due to missing NDA consoles packages 2023-02-08 23:41:24 +01:00
Wojtek Figat
c99525131a Fix build d09dfd1f61 2023-02-08 23:31:23 +01:00
Wojtek Figat
d09dfd1f61 Add **Canvas Scaler** control for resolution-independent UI
#448 #525
2023-02-08 19:51:16 +01:00
Wojtek Figat
0366de36ce Add BlurScaleWithSize to BlurPanel for resolution-independent blur 2023-02-07 14:13:02 +01:00
Wojtek Figat
d92da5ceba Upgrade GPU limits to support 16k textures 2023-02-07 13:35:00 +01:00
Wojtek Figat
9bb8dcac3d Fix GPU Limits to be clamped to the compile-time limits 2023-02-07 13:30:18 +01:00
Wojtek Figat
8c13c64088 Fix incorrect import path from other drive on Windows 2023-02-07 09:39:51 +01:00
Wojtek Figat
7a2023ead6 Add option for importing scale tracking to animation asset 2023-02-07 09:39:31 +01:00
Wojtek Figat
e02c4b6f98 Fix using Center property on Character Controller
#904
2023-02-06 20:22:52 +01:00
Wojtek Figat
b71665ae0d Fix Up Direction default value for Character Controller 2023-02-06 17:47:48 +01:00
Wojtek Figat
c878c613c7 Update consoles building 2023-02-05 23:48:11 +01:00
Wojtek Figat
ac45bbe53e Wait for asset load in MeshDataCache 2023-02-05 13:02:27 +01:00
Wojtek Figat
ea153d4cf6 Minor adjustment to inline function in more places for CPU particles perf 2023-02-05 12:49:43 +01:00
Wojtek Figat
c09afe55a3 Merge branch 'fix-audio-settings' of https://github.com/PrecisionRender/FlaxEngine into PrecisionRender-fix-audio-settings 2023-02-05 12:49:15 +01:00
Wojtek Figat
58e99ca469 Fix crash in renderer due to the same object being registered twice 2023-02-03 16:01:42 +01:00
Wojtek Figat
d9f1e4253f Merge branch 'Inputs' of https://github.com/RuanLucasGD/FlaxEngine into RuanLucasGD-Inputs 2023-02-03 15:47:45 +01:00
Wojtek Figat
b959ecd671 Merge branch 'text-box-ibeam' of https://github.com/Tryibion/FlaxEngine into Tryibion-text-box-ibeam 2023-02-03 15:38:38 +01:00
Filip Franik
7c176f4b69 Merge branch 'FlaxEngine:master' into master 2023-02-03 14:19:27 +01:00
Wojtek Figat
aa8d6f7c79 Fix ribbon particles triangle indices ordering to prevent artifacts 2023-02-03 13:30:48 +01:00
Wojtek Figat
b64475bcfa Fix particle module initialization if it reuses graph from other module 2023-02-02 15:53:16 +01:00
Wojtek Figat
36ba1d9953 Add play/pause widget and keybind for particles preview in asset Editor 2023-02-02 13:05:54 +01:00
Chandler Cox
2592841793 Code style cleanup 2023-02-01 18:28:00 -06:00
Chandler Cox
b862126209 Changed to only show ibeam when editing 2023-02-01 18:25:40 -06:00
Chandler Cox
ade0450c0e Add cursor to change to Ibeam in text boxes. 2023-02-01 09:32:58 -06:00
Wojtek Figat
baabc5d16f Add AfterForwardPass for custom postfx render location 2023-02-01 11:38:22 +01:00