Chandler Cox
6fad87002d
Add option to invert the y-axis mouse rotation in the editor viewport.
2024-08-21 14:32:47 -05:00
Wojtek Figat
1fa73c0cac
Merge branch 'Visject-DescriptionPanel' of https://github.com/Chikinsupu/FlaxEngine into Chikinsupu-Visject-DescriptionPanel
2024-08-05 18:53:18 +02:00
Wojtek Figat
6cdd56ad11
Merge branch 'colorPickerAlwaysChangesColor' of https://github.com/Arcnor/FlaxEngine into Arcnor-colorPickerAlwaysChangesColor
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# Conflicts:
# Source/Editor/Options/InterfaceOptions.cs
2024-07-25 10:06:05 +02:00
Nils Hausfeld
d7a0c69990
- Some cleanup and tooltips
2024-06-20 00:18:11 +02:00
Nils Hausfeld
3fd4bb622f
- Added editor option to toggle description panel for visual scripting
2024-06-18 18:51:49 +02:00
Wojtek Figat
5b71591998
Add option to disable particles preview in scene view and play only looping effects
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#1767
2024-06-11 11:37:49 +02:00
Olly Rybak
2a4a5d2519
Merge branch 'grid-update' of https://github.com/Swiggies/FlaxEngine into Swiggies-grid-update
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#2663
2024-06-10 23:17:39 +02:00
db71bf2868
Store Debug Log view options in Editor options
2024-06-01 23:13:34 +03:00
Nils Hausfeld
1729fe6993
- Added connection curvature to editor options
2024-05-26 21:41:59 +02:00
Chandler Cox
fc7628e2ee
Add tree node guidlines
2024-05-10 19:22:23 -05:00
ea04c746fd
Fix Editor not launching if custom interface fonts are missing
2024-05-07 21:18:09 +03:00
rkrahn
d331e6b848
Merge remote-tracking branch 'upstream/master'
2024-03-29 13:38:38 -07:00
Wojtek Figat
fc37cb3986
Update values formatting on editor options save #2213
2024-03-19 20:14:07 +01:00
Wojtek Figat
9e54827cb3
Cleanup code #2213
2024-03-19 20:13:41 +01:00
Wojtek Figat
911251cb20
Merge branch 'unit-formatting' of https://github.com/nothingTVatYT/FlaxEngine into nothingTVatYT-unit-formatting
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# Conflicts:
# Source/Editor/CustomEditors/Editors/ActorTransformEditor.cs
# Source/Editor/Options/InterfaceOptions.cs
# Source/Engine/Core/Math/Transform.h
2024-03-19 18:04:01 +01:00
Wojtek Figat
b847c2d056
Fixes
2024-03-17 18:27:59 +01:00
rkrahn
eac553a992
Add toggle orthographic view hotkey
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Adds the Toggle Orthographic hotkey to the editor. Bound to 'NumpadDecimal' by default.
2024-03-10 13:49:14 -07:00
Wojtek Figat
8de2249ed8
Refactor Editor UI style for selection and drag drop interactions
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#1741
2024-03-07 16:45:09 +01:00
Wojtek Figat
ab81cf17ad
Merge branch 'play-mode-window-options' of https://github.com/MineBill/FlaxEngine into MineBill-play-mode-window-options
2024-03-04 19:26:31 +01:00
Wojtek Figat
01daa2d66a
Merge branch 'input-settings-changes' of https://github.com/Menotdan/FlaxEngine into Menotdan-input-settings-changes
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# Conflicts:
# Source/Editor/Modules/UIModule.cs
2024-03-04 18:33:16 +01:00
Wojtek Figat
859c420d76
Update year in copyright note
2024-02-26 19:00:48 +01:00
Wojtek Figat
8bcf4fdaf0
Cleanup and improve #2045
2024-02-24 12:53:33 +01:00
Wojtek Figat
cb0969893d
Fix build with older C# compiler
2024-02-19 15:12:37 +01:00
Wojtek Figat
a2b8312fba
Cleanup stuff in #2019
2024-02-18 19:48:43 +01:00
nothingTVatYT
8aa402bcb9
add space option and avoid duplicated code
2024-01-31 23:21:57 +01:00
nothingTVatYT
1f8314b663
fixed typo
2024-01-30 09:29:05 +01:00
nothingTVatYT
2a03206778
add formatting preference to editor options
2024-01-30 09:24:44 +01:00
MineBill
87addf8197
Add the ability to quickly change window modes for the game window.
2023-12-21 19:50:44 +02:00
Menotdan
13cc45c3d7
Add the option to deselect all whereve there is a select all, Refactor much of the codebase to use keybinds from InputOptions.
2023-12-08 20:16:07 -05:00
ExMatics HydrogenC
23b71e7d3e
Make font fallbacking the default option
2023-12-03 15:11:47 +08:00
ExMatics HydrogenC
3d139a241a
Fix C# editor
2023-12-01 09:28:29 +08:00
ExMatics HydrogenC
cdbe59a3fb
Add fallback settings to CSharp
2023-11-30 23:12:56 +08:00
ExMatics HydrogenC
3365fb5afc
Fix console rendering bug
2023-11-30 14:59:43 +08:00
ExMatics HydrogenC
41bbce56f6
Add multifont rendering to editor
2023-11-30 13:41:45 +08:00
ExMatics HydrogenC
47a25c7828
Add font fallback
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Note: All the `First()` in the code are temperary workarounds to make it work and require refractoring
2023-11-28 07:17:46 +08:00
Wojtek Figat
618273977c
Minor improvements to code style #1541
2023-11-13 17:17:05 +01:00
Wojtek Figat
13881c7d97
Merge branch 'LightThemeTweaks' of https://github.com/Radiangames/FlaxEngine into Radiangames-LightThemeTweaks
2023-11-13 17:02:12 +01:00
Wojtek Figat
f9a9912895
Merge branch 'editor_binding_fixes' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-editor_binding_fixes
2023-11-05 21:39:24 +01:00
Wojtek Figat
c27187bd0a
Fix deserializing vector types in Editor from ToString FormatException
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#1802
2023-10-25 19:17:04 +02:00
06f37794c2
Add input bindings for game window mouse unlock and toggle fullscreen
2023-10-24 22:27:12 +03:00
Wojtek Figat
7c84ca5b84
Merge branch 'feat/improved-camera-settings' of https://github.com/solnem/FlaxEngine into solnem-feat/improved-camera-settings
2023-10-24 14:50:52 +02:00
Wojtek Figat
1cbf867fc7
Hide build scenes data toolbar button when none action is set and fix tooltip for cook and run action
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#1731
2023-10-17 22:43:43 +02:00
Wojtek Figat
88eca13eb3
Add default font bundling (optional) and setup UI Style to match editor logic
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#641
2023-10-12 22:28:40 +02:00
Edu Garcia
2bec653b81
Add color picker option to accept changes on dismissal
2023-10-07 10:15:17 +01:00
Christopher Rothert
00aa54cde8
Update camera speed stepping and easing
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* remove complex curve function
* update camera easing feature to use Mathf.Pow instead
* add total camera speed steps to ViewportOptions
* change default value for max camera speed from 64 to 32
* update ViewportOptions ordering and grouping
* update string format for movement speed
2023-10-07 02:40:52 +02:00
Christopher Rothert
3a9fdd8b52
Add possibility to disable camera easing
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* add camera easing setting to camera settings widget
* add camera easing default setting to ViewportOptions
* update some settings in ViewportOptions
2023-10-05 13:10:02 +02:00
Christopher Rothert
1f2d665654
Add camera speed easing based on Mathf.InterpEaseInOut
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* change camera move speed method to use easing curve
* add methods for inversion of Mathf.InterpEaseInOut (might have better alternative)
* add setting for easing curve degree in ViewportOptions
* update camera speed adjustments to use easing curve
* remove unused camera speed values array
* update some comments and namings
2023-10-04 23:30:51 +02:00
Christopher Rothert
ccf37e9d68
Add saving and loading of cached values for camera settings
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* remove "Default" from all settings in ViewportOptions as they are shown in the "Defaults" group anyway
2023-10-04 23:30:51 +02:00
Christopher Rothert
4f93a0d9c9
Add default camera settings to editor options
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* update ViewportOptions to include new default camera settings
* update existing default settings in ViewportOptions
* extract viewport options setup into own method
* initialize new camera settings with default settings in EditorViewport
2023-10-04 23:30:50 +02:00
Wojtek Figat
1838c7bba7
Minor cleanup
2023-10-04 23:21:40 +02:00