Commit Graph

75 Commits

Author SHA1 Message Date
Wojtek Figat
b80101411f Optimize Vulkan Memory Allocator to not use mutex as it's synced by engine to safely access resources 2024-07-12 17:05:07 +02:00
Wojtek Figat
fbc648302d Fix timer queries reset before use on Vulkan 2024-07-02 00:53:45 +02:00
Wojtek Figat
e835b25637 Fix wired Vulkan validation cache errors on Linux
#2201 #1825
2024-04-26 21:47:51 +02:00
Wojtek Figat
e1944bce96 Add statically disabled geometry shaders on mobile 2024-03-30 22:08:44 +01:00
Wojtek Figat
369c19bd5d Add statically disabled tessellation on macOS/iOS 2024-03-30 18:46:37 +01:00
Wojtek Figat
14902dc29e Merge remote-tracking branch 'origin/master' into 1.8
# Conflicts:
#	Flax.flaxproj
2024-02-26 19:49:39 +01:00
Wojtek Figat
859c420d76 Update year in copyright note 2024-02-26 19:00:48 +01:00
Wojtek Figat
5b8846c8f0 Update Vulkan backend 2024-02-05 18:45:01 +01:00
Wojtek Figat
8488a8d387 Add support for stencil buffer on Vulkan and D3D11/D3D12 2024-02-01 14:47:17 +01:00
Wojtek Figat
7fd6c43f84 Add more profier events to Vulkan backed 2024-01-30 18:45:34 +01:00
Wojtek Figat
bb00d29098 Codestyle fixes and optimizations 2024-01-29 13:46:50 +01:00
Wojtek Figat
1b33a2aa0d Optimize render targets freeing on the start of the game 2024-01-28 23:11:24 +01:00
Wojtek Figat
cbdd6c4964 Add HasDepthClip to GPU Device limits 2023-10-11 10:15:44 +02:00
Wojtek Figat
8bafdb0b78 Remove std::function usage from ArrayExtensions 2023-10-02 12:52:44 +02:00
Wojtek Figat
41f005f95b Fix typo from 17291a8a13 2023-10-02 12:49:02 +02:00
Wojtek Figat
17291a8a13 Fix Cannot find compatible metal driver on macOS due to the newest Vulkan SDK regression
#1469
2023-10-02 12:48:14 +02:00
Wojtek Figat
70f0fbe954 Fix crash on Vulkan when drawing shader without binding proper constant Buffer
#1289
2023-10-02 11:37:24 +02:00
Wojtek Figat
26f4574358 Various improvements for iOS 2023-06-11 14:56:46 +02:00
Wojtek Figat
0eadf2de1e Fix visual glitches on MoltenVK (macOS, iOS) 2023-06-11 00:49:48 +02:00
Wojtek Figat
3953e6ddc0 Merge commit 'f2ecefb7ee9b9e6c5daac9f44fe40ebdccbb1c76' into 1.6 2023-06-01 01:06:14 +02:00
Wojtek Figat
c46f78885e Refactor iOS deployment to use XCode project 2023-06-01 00:46:39 +02:00
Wojtek Figat
81ae687238 Merge remote-tracking branch 'origin/master' into 1.6 2023-05-28 16:34:38 +02:00
bdf6a11491 Prefer high-performance discrete GPUs when enumerating adapters 2023-05-26 20:05:32 +03:00
Wojtek Figat
d13c722ce3 Optimize text formatting in various places 2023-05-09 13:44:32 +02:00
Wojtek Figat
91c017713c Merge remote-tracking branch 'origin/master' into 1.6 2023-04-13 12:12:33 +02:00
Wojtek Figat
b0966c9114 Add logging PixelFormat as string instead of integer value for better readability 2023-04-13 10:31:40 +02:00
Wojtek Figat
2930b0ad67 Fix crash in GPU devices init when system has no valid GPU driver installed 2023-03-13 10:25:08 +01:00
Wojtek Figat
f127bbebe1 Refactor enum flags with __underlying_type and new EnumHasAnyFlags/EnumHasAllFlags
Fixes #832
Closes #886
2023-01-15 12:44:39 +01:00
Wojciech Figat
a7e428a21c Merge branch 'master' into 1.5
# Conflicts:
#	Content/Shaders/GI/DDGI.flax
#	Content/Shaders/GI/GlobalSurfaceAtlas.flax
#	Content/Shaders/TAA.flax
#	Content/Shaders/VolumetricFog.flax
#	Source/Editor/CustomEditors/Editors/ActorTagEditor.cs
#	Source/Engine/Core/Config/GraphicsSettings.cpp
#	Source/Engine/Engine/PostProcessEffect.cs
#	Source/Engine/Graphics/GPUResourcesCollection.cpp
#	Source/Engine/Graphics/GPUResourcesCollection.h
#	Source/Engine/Graphics/PostProcessBase.h
#	Source/FlaxEngine.Gen.cs
2023-01-10 15:37:55 +01:00
Wojciech Figat
9626e9bbb6 Update copyright year 2023-01-10 15:29:37 +01:00
Wojciech Figat
63e7fb85ec Fix GetNativePtr on Vulkan 2022-12-14 16:16:43 +01:00
Wojtek Figat
98c29c4a4e Optimize compilation time 2022-12-03 10:42:58 +01:00
Wojtek Figat
189575efec Add GPUDevice::CreateConstantBuffer for custom constants buffers usage 2022-11-26 21:17:05 +01:00
Wojtek Figat
98d8543334 Fix compilation 2022-07-03 15:33:15 +02:00
Wojciech Figat
07c6c5a841 Fix issues with Vulkan backend when using DDGI 2022-07-01 14:10:01 +02:00
Wojciech Figat
aa9161a16f Fix some issues 2022-03-22 12:55:33 +01:00
Wojciech Figat
8c2241c6dc Update copyright year 2022-01-14 13:31:12 +01:00
Wojtek Figat
08bebc0f89 Add app packaging for macOS 2022-01-13 18:19:49 +01:00
Wojciech Figat
4486ec3b72 Add Vulkan pipeline cache serialization 2022-01-11 10:49:03 +01:00
Wojtek Figat
fd150b3cc1 Add better log for missing GPU for Vulkan 2021-11-21 19:14:32 +01:00
Wojtek Figat
2a2b70f83f Fix regression from d07ca3fcf4
#670
2021-11-17 21:40:07 +01:00
Wojciech Figat
d07ca3fcf4 Add support for older Android devices that don't support R11G11B10 texture format 2021-11-15 16:39:16 +01:00
Wojtek Figat
39c170cb2f Attempt to implement video output modes on Vulkan 2021-10-25 23:31:45 +02:00
Wojtek Figat
eb04fc39ea Optimizations for Vulkan device 2021-10-25 23:31:23 +02:00
Wojtek Figat
38249c362d Optimize memory allocations in Vulkan backend 2021-07-29 12:39:21 +02:00
Wojtek Figat
d26eabe2bf Fix glitches on Android Vulkan 2021-07-21 14:13:44 +02:00
Wojtek Figat
a3dfb1c5d3 Add support for using per-texture group sampler in Materials 2021-06-29 16:16:56 +02:00
Wojtek Figat
3c1fd427eb Add support for programmable samplers in shaders 2021-06-28 15:56:32 +02:00
Wojtek Figat
971449bef1 Cleanup some GPU code 2021-06-28 14:08:44 +02:00
Wojtek Figat
2bc6ca089f Add HasTypedUAVLoad to GPULimits (use for GPU lightmaps support baking detection)
#526
2021-06-08 16:11:27 +02:00