Commit Graph

10851 Commits

Author SHA1 Message Date
ec383ffb1d Fix CI for Linux 2025-03-09 13:04:43 +02:00
909ba336b0 Prevent building with SDL in unsupported platforms 2025-03-09 13:04:43 +02:00
ecaa03365f Fallback to X11 message box implementation when SDL fails 2025-03-09 13:04:42 +02:00
fb88460903 Fix popup and context menus not working on Wayland 2025-03-09 13:04:42 +02:00
db840ebef9 Hide warnings for unsupported SDL operations on Wayland 2025-03-09 13:04:41 +02:00
3f303a7a77 Log a warning for not implemented Wayland functionality 2025-03-09 13:04:40 +02:00
848d8e35e5 Fix compilation in Linux 2025-03-09 13:04:40 +02:00
2f3b45ae82 Enable warning sound in question dialogs 2025-03-09 13:04:39 +02:00
48600c6ac5 Enable modern Windows dialog boxes 2025-03-09 13:04:39 +02:00
bb132305e3 Implement relative mouse mode (raw input) for SDL platform 2025-03-09 13:04:38 +02:00
769823ddf5 Add flag for Window types 2025-03-09 13:04:38 +02:00
8a0ce55fec Enable native windowing system settings with SDL platform 2025-03-09 13:04:37 +02:00
832d902699 Add command-line switches to force X11 and Wayland SDL drivers 2025-03-09 13:04:37 +02:00
6843205ec9 Implement SDL platform, windowing and input handling 2025-03-09 13:04:36 +02:00
74fb1a74a6 Refactor application window class name 2025-03-09 13:04:35 +02:00
29c3a9e4bf Move Window related enums to separate header file 2025-03-09 13:04:35 +02:00
6f55b5452f Refactor Windows drag and drop implementation 2025-03-09 13:04:34 +02:00
716ae95630 Refactor ScreenUtilities 2025-03-09 13:04:34 +02:00
02e9d60c5b Add more helper methods for managing Git repos 2025-03-09 13:04:33 +02:00
a1b7666c1c Fix centered window location on X11 2025-03-09 13:04:33 +02:00
1b9663a390 Fix initial position of Tooltips 2025-03-09 13:04:32 +02:00
Wojtek Figat
a93085d6d6 Redo 7d79dbac40 2025-03-09 09:15:49 +01:00
Wojtek Figat
34dcbc0445 Add Vector3.SignedAngle utility method
Merge 072f7c7e45 and c1bd42ff7e
2025-03-09 09:10:15 +01:00
Wojtek Figat
8a52fa257b Add logging draw event into in Vulkan error 2025-03-08 14:29:36 +01:00
Wojtek Figat
7d79dbac40 Fix shadows sampling error in shader due to incorrect sampler used
#3000
2025-03-08 14:29:17 +01:00
Wojtek Figat
fef967d4a0 Fix crash on Vulkan when binding dummy buffer as missing uniform buffer
#3000
2025-03-08 14:28:47 +01:00
Wojtek Figat
679d56d7a3 Fix regression error on duplicated scene objects in registry 2025-03-08 13:31:01 +01:00
Wojtek Figat
e760e5cc97 Fix particle sim shader compilation warning on Vulkan
#https://github.com/KhronosGroup/glslang/issues/2066
2025-03-08 13:23:08 +01:00
Wojtek Figat
ca153e70ab Fix crash when loading cloth that has different paint data size than mesh
#3264
2025-03-07 21:23:54 +01:00
Wojtek Figat
bc6f4f50cb Fix serialization of ControlReference when used in prefabs
#3262
2025-03-07 18:55:03 +01:00
Wojtek Figat
06665734e7 Fix Platform::GetCacheLineSize to be deprecated in favor of CPUInfo 2025-03-04 22:57:58 +01:00
Wojtek Figat
668511a727 Fix error in XML docs processing
#2724
2025-03-04 22:37:05 +01:00
Wojtek Figat
5ffa3eb837 Fix getting Control from null ControlReference
#3123
2025-03-04 22:12:35 +01:00
Wojtek Figat
00202b06a4 Merge branch 'Tryibion-control-reference' 2025-03-04 22:04:28 +01:00
Wojtek Figat
93442ec8fa Refactor ControlReference to use FlaxObjectRefPickerControl as a base class
#3123
2025-03-04 20:32:06 +01:00
Wojtek Figat
520bab7463 Refactor serialziation of ControlReference into a string with ID of actor for simplicity
#3123
2025-03-04 17:14:21 +01:00
Wojtek Figat
35fa63852c Format code and simplify IControlReference a little bit
#3123
2025-03-04 16:06:48 +01:00
Wojtek Figat
fee54f0f39 Merge branch 'control-reference' of https://github.com/Tryibion/FlaxEngine into Tryibion-control-reference 2025-03-04 14:03:56 +01:00
Wojtek Figat
e66ae2ee74 Merge branch 'Tryibion-android-emulate' 2025-03-04 10:58:01 +01:00
Wojtek Figat
30e9fe2371 Merge branch 'android-emulate' of https://github.com/Tryibion/FlaxEngine into Tryibion-android-emulate 2025-03-04 10:49:58 +01:00
Chandler Cox
a5e8f7d405 Move to custom tool method within platform 2025-03-03 21:42:54 -06:00
Wojtek Figat
a3822b6669 Fix spline node to support prefab editor
#3257
2025-03-03 23:38:41 +01:00
Wojtek Figat
819ce2222d Refactor ISceneContextWindow into ISceneEditingContext with more utilities
#3257
2025-03-03 23:32:27 +01:00
Wojtek Figat
e82bb639ed Fix objects creation to ensure managed object ctor is always executed
#3245
2025-03-03 19:12:29 +01:00
Wojtek Figat
3200fc1570 Fix new terrain debug drawing of collision lines
#3227
2025-03-03 12:03:38 +01:00
Wojtek Figat
54ad9a7629 Fix error when connecting nodes in Visject 2025-03-03 09:54:30 +01:00
Wojtek Figat
6f28302fd1 Merge branch 'xxSeys1-DebugDrawClearInEditor' 2025-03-03 09:52:43 +01:00
Wojtek Figat
47b22b305d Add conditional showing of Clear Debug Draw buttons only if there is anything to clear
#2989
2025-03-03 09:51:05 +01:00
Wojtek Figat
6ad20b222d Merge branch 'DebugDrawClearInEditor' of https://github.com/xxSeys1/FlaxEngine into xxSeys1-DebugDrawClearInEditor
# Conflicts:
#	Source/Editor/Windows/GameWindow.cs
2025-03-03 09:40:01 +01:00
Wojtek Figat
68b21652bb Merge branch 'Tryibion-input-helpers' 2025-03-02 23:06:35 +01:00