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ec383ffb1d
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Fix CI for Linux
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2025-03-09 13:04:43 +02:00 |
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909ba336b0
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Prevent building with SDL in unsupported platforms
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2025-03-09 13:04:43 +02:00 |
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ecaa03365f
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Fallback to X11 message box implementation when SDL fails
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2025-03-09 13:04:42 +02:00 |
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fb88460903
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Fix popup and context menus not working on Wayland
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2025-03-09 13:04:42 +02:00 |
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db840ebef9
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Hide warnings for unsupported SDL operations on Wayland
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2025-03-09 13:04:41 +02:00 |
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3f303a7a77
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Log a warning for not implemented Wayland functionality
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2025-03-09 13:04:40 +02:00 |
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848d8e35e5
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Fix compilation in Linux
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2025-03-09 13:04:40 +02:00 |
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2f3b45ae82
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Enable warning sound in question dialogs
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2025-03-09 13:04:39 +02:00 |
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48600c6ac5
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Enable modern Windows dialog boxes
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2025-03-09 13:04:39 +02:00 |
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bb132305e3
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Implement relative mouse mode (raw input) for SDL platform
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2025-03-09 13:04:38 +02:00 |
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769823ddf5
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Add flag for Window types
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2025-03-09 13:04:38 +02:00 |
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8a0ce55fec
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Enable native windowing system settings with SDL platform
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2025-03-09 13:04:37 +02:00 |
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832d902699
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Add command-line switches to force X11 and Wayland SDL drivers
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2025-03-09 13:04:37 +02:00 |
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6843205ec9
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Implement SDL platform, windowing and input handling
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2025-03-09 13:04:36 +02:00 |
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74fb1a74a6
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Refactor application window class name
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2025-03-09 13:04:35 +02:00 |
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29c3a9e4bf
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Move Window related enums to separate header file
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2025-03-09 13:04:35 +02:00 |
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6f55b5452f
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Refactor Windows drag and drop implementation
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2025-03-09 13:04:34 +02:00 |
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716ae95630
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Refactor ScreenUtilities
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2025-03-09 13:04:34 +02:00 |
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02e9d60c5b
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Add more helper methods for managing Git repos
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2025-03-09 13:04:33 +02:00 |
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a1b7666c1c
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Fix centered window location on X11
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2025-03-09 13:04:33 +02:00 |
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1b9663a390
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Fix initial position of Tooltips
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2025-03-09 13:04:32 +02:00 |
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Wojtek Figat
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a93085d6d6
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Redo 7d79dbac40
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2025-03-09 09:15:49 +01:00 |
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Wojtek Figat
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34dcbc0445
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Add Vector3.SignedAngle utility method
Merge 072f7c7e45 and c1bd42ff7e
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2025-03-09 09:10:15 +01:00 |
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Wojtek Figat
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8a52fa257b
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Add logging draw event into in Vulkan error
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2025-03-08 14:29:36 +01:00 |
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Wojtek Figat
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7d79dbac40
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Fix shadows sampling error in shader due to incorrect sampler used
#3000
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2025-03-08 14:29:17 +01:00 |
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Wojtek Figat
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fef967d4a0
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Fix crash on Vulkan when binding dummy buffer as missing uniform buffer
#3000
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2025-03-08 14:28:47 +01:00 |
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Wojtek Figat
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679d56d7a3
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Fix regression error on duplicated scene objects in registry
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2025-03-08 13:31:01 +01:00 |
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Wojtek Figat
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e760e5cc97
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Fix particle sim shader compilation warning on Vulkan
#https://github.com/KhronosGroup/glslang/issues/2066
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2025-03-08 13:23:08 +01:00 |
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Wojtek Figat
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ca153e70ab
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Fix crash when loading cloth that has different paint data size than mesh
#3264
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2025-03-07 21:23:54 +01:00 |
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Wojtek Figat
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bc6f4f50cb
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Fix serialization of ControlReference when used in prefabs
#3262
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2025-03-07 18:55:03 +01:00 |
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Wojtek Figat
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06665734e7
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Fix Platform::GetCacheLineSize to be deprecated in favor of CPUInfo
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2025-03-04 22:57:58 +01:00 |
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Wojtek Figat
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668511a727
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Fix error in XML docs processing
#2724
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2025-03-04 22:37:05 +01:00 |
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Wojtek Figat
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5ffa3eb837
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Fix getting Control from null ControlReference
#3123
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2025-03-04 22:12:35 +01:00 |
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Wojtek Figat
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00202b06a4
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Merge branch 'Tryibion-control-reference'
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2025-03-04 22:04:28 +01:00 |
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Wojtek Figat
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93442ec8fa
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Refactor ControlReference to use FlaxObjectRefPickerControl as a base class
#3123
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2025-03-04 20:32:06 +01:00 |
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Wojtek Figat
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520bab7463
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Refactor serialziation of ControlReference into a string with ID of actor for simplicity
#3123
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2025-03-04 17:14:21 +01:00 |
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Wojtek Figat
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35fa63852c
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Format code and simplify IControlReference a little bit
#3123
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2025-03-04 16:06:48 +01:00 |
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Wojtek Figat
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fee54f0f39
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Merge branch 'control-reference' of https://github.com/Tryibion/FlaxEngine into Tryibion-control-reference
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2025-03-04 14:03:56 +01:00 |
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Wojtek Figat
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e66ae2ee74
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Merge branch 'Tryibion-android-emulate'
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2025-03-04 10:58:01 +01:00 |
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Wojtek Figat
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30e9fe2371
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Merge branch 'android-emulate' of https://github.com/Tryibion/FlaxEngine into Tryibion-android-emulate
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2025-03-04 10:49:58 +01:00 |
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Chandler Cox
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a5e8f7d405
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Move to custom tool method within platform
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2025-03-03 21:42:54 -06:00 |
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Wojtek Figat
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a3822b6669
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Fix spline node to support prefab editor
#3257
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2025-03-03 23:38:41 +01:00 |
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Wojtek Figat
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819ce2222d
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Refactor ISceneContextWindow into ISceneEditingContext with more utilities
#3257
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2025-03-03 23:32:27 +01:00 |
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Wojtek Figat
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e82bb639ed
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Fix objects creation to ensure managed object ctor is always executed
#3245
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2025-03-03 19:12:29 +01:00 |
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Wojtek Figat
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3200fc1570
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Fix new terrain debug drawing of collision lines
#3227
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2025-03-03 12:03:38 +01:00 |
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Wojtek Figat
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54ad9a7629
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Fix error when connecting nodes in Visject
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2025-03-03 09:54:30 +01:00 |
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Wojtek Figat
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6f28302fd1
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Merge branch 'xxSeys1-DebugDrawClearInEditor'
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2025-03-03 09:52:43 +01:00 |
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Wojtek Figat
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47b22b305d
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Add conditional showing of Clear Debug Draw buttons only if there is anything to clear
#2989
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2025-03-03 09:51:05 +01:00 |
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Wojtek Figat
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6ad20b222d
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Merge branch 'DebugDrawClearInEditor' of https://github.com/xxSeys1/FlaxEngine into xxSeys1-DebugDrawClearInEditor
# Conflicts:
# Source/Editor/Windows/GameWindow.cs
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2025-03-03 09:40:01 +01:00 |
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Wojtek Figat
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68b21652bb
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Merge branch 'Tryibion-input-helpers'
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2025-03-02 23:06:35 +01:00 |
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