Wojtek Figat
|
5cf52d879e
|
Merge branch 'prefab-debug-draw' of https://github.com/Tryibion/FlaxEngine into Tryibion-prefab-debug-draw
|
2024-08-05 18:20:59 +02:00 |
|
Wojtek Figat
|
117178f547
|
Fix shader resource usage warning when drawing grid gizmo after selection outline
#2808
|
2024-08-05 18:18:02 +02:00 |
|
|
|
eb3a940a31
|
Fix Linux platform CreateProcess not working with whitespace in path
|
2024-08-05 18:42:27 +03:00 |
|
|
|
387e8d1dd9
|
Use larger epsilon in Vector IsNormalized checks
|
2024-08-05 18:41:41 +03:00 |
|
Wojtek Figat
|
0be26fbb51
|
Merge branch 'platform_tick_unthrottle' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-platform_tick_unthrottle
|
2024-08-05 14:37:49 +02:00 |
|
Wojtek Figat
|
979ab9f6ee
|
Fix World Triplanar Texture node to support displacement and float4 value
|
2024-08-05 14:37:31 +02:00 |
|
Wojtek Figat
|
e44e44d317
|
Merge remote-tracking branch 'origin/master' into 1.9
|
2024-08-05 11:08:51 +02:00 |
|
Wojtek Figat
|
a49751c31d
|
Fix regression
|
2024-08-05 10:54:46 +02:00 |
|
Wojtek Figat
|
7fbf75c623
|
Add skinned model import data checks to run in all build configs
|
2024-08-04 20:20:51 +02:00 |
|
Wojtek Figat
|
5171c33b72
|
Add shared memory cache for fbx importer mesh processing
|
2024-08-04 20:20:26 +02:00 |
|
Wojtek Figat
|
6081a159e3
|
Fix new skinned mesh importing to properly handle vertex indices
#2672
|
2024-08-04 20:18:05 +02:00 |
|
|
|
00960bad36
|
Remove zero clamping from HingeJointDrive in Editor
|
2024-07-30 20:50:54 +03:00 |
|
Chandler Cox
|
649559a917
|
Fix missing debug draw from prefabs
|
2024-07-28 13:48:54 -05:00 |
|
Wojtek Figat
|
1843606074
|
Minor tweaks
|
2024-07-27 12:28:30 +02:00 |
|
Wojtek Figat
|
c4f37741b7
|
Fix blend shapes importing
#2672
|
2024-07-26 23:54:27 +02:00 |
|
Wojtek Figat
|
e3bb38f13b
|
Move arrays caching to be local for import and setup ignore flags for OpenFBX
#2672
|
2024-07-26 23:15:23 +02:00 |
|
Wojtek Figat
|
642fb510f8
|
Merge branch 'openfbx_fixes' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-openfbx_fixes
|
2024-07-26 09:36:58 +02:00 |
|
Wojtek Figat
|
7a89e78f43
|
Fix incorrect JsonAssetReference<T> serialization
#2774
|
2024-07-26 01:13:52 +02:00 |
|
Wojtek Figat
|
9f078a6e3c
|
Fix crash when using and saving scene with Visual Script object instance which asset was deleted
|
2024-07-25 17:17:28 +02:00 |
|
Wojtek Figat
|
d14a4f1f66
|
Minor codestyle fixes
|
2024-07-25 16:50:16 +02:00 |
|
Wojtek Figat
|
1e43b031ba
|
Fix unpacking marshaled field value
#2790
|
2024-07-25 16:50:01 +02:00 |
|
Wojtek Figat
|
41fd7b724e
|
Fix test build regression
|
2024-07-25 15:32:05 +02:00 |
|
Wojtek Figat
|
2a1706decb
|
Fix vehicles simulation instability when physics substepping is enabled
#2796
|
2024-07-25 14:19:01 +02:00 |
|
Wojtek Figat
|
ab7de52531
|
Fix compilation regression
|
2024-07-25 13:51:41 +02:00 |
|
Wojtek Figat
|
1891b9e367
|
Refactor PhysX vehicles and cloth simulation code to be more readable
#2796
|
2024-07-25 13:51:32 +02:00 |
|
Wojtek Figat
|
013dab4ba7
|
Fix codestyle and apply pr feedback
#2730
|
2024-07-25 10:52:54 +02:00 |
|
Wojtek Figat
|
cf501945a3
|
Merge branch 'fix/move-semantics' of https://github.com/mtszkarbowiak/FlaxEngine into mtszkarbowiak-fix/move-semantics
|
2024-07-25 10:47:31 +02:00 |
|
Wojtek Figat
|
91a8a670d5
|
Merge branch 'lightmap-material-nodes' of https://github.com/Swiggies/FlaxEngine into Swiggies-lightmap-material-nodes
|
2024-07-25 09:25:15 +02:00 |
|
Wojtek Figat
|
ad2d4a2626
|
Merge branch 'inject-scene-load-children' of https://github.com/Tryibion/FlaxEngine into Tryibion-inject-scene-load-children
|
2024-07-25 09:24:12 +02:00 |
|
Wojtek Figat
|
7a635e2896
|
Merge branch 'assert_directions' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-assert_directions
|
2024-07-25 09:16:16 +02:00 |
|
Wojtek Figat
|
f21b259376
|
Various fixes after merge with Windows ARM pr
|
2024-07-25 08:34:51 +02:00 |
|
Wojtek Figat
|
51f30958cd
|
Revert "Add timeBeginPeriod(1) on Win32 platforms to improve timer precision"
This reverts commit dbda31d570.
|
2024-07-24 23:29:38 +02:00 |
|
Wojtek Figat
|
dd61d5793c
|
Merge branch 'woa_support' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-woa_support
# Conflicts:
# Source/ThirdParty/assimp/config.h.in
# Source/Tools/Flax.Build/Deps/Dependencies/Assimp.cs
|
2024-07-24 19:03:53 +02:00 |
|
Wojtek Figat
|
faf7a28cf2
|
Fix compilation after merge
#2714
|
2024-07-24 16:48:46 +02:00 |
|
Wojtek Figat
|
5ddf24381b
|
Merge branch 'deprecation_messages' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-deprecation_messages
|
2024-07-24 16:41:49 +02:00 |
|
Wojtek Figat
|
305bf653cf
|
Add todo comments for future improvements to DDGI
|
2024-07-24 16:39:37 +02:00 |
|
Wojtek Figat
|
aa57db03bb
|
Revert debug change
|
2024-07-24 14:09:02 +02:00 |
|
Wojtek Figat
|
b2e228c090
|
Fix shadows rendering in reflection probes
|
2024-07-24 13:43:53 +02:00 |
|
Wojtek Figat
|
6f3d1cdd0a
|
Optimize Global Surface Atlas objects culling with shared thread group pre-cull
|
2024-07-24 11:46:20 +02:00 |
|
Wojtek Figat
|
4976a2ef6a
|
Change DynamicBuffer usage feature from b14ac354bb
|
2024-07-20 22:42:14 +02:00 |
|
|
|
8b22ffe007
|
Fix warnings about upcoming C# reserved keywords
|
2024-07-20 20:46:32 +03:00 |
|
|
|
4d0dda19b9
|
Improve engine responsiveness when not focused
|
2024-07-20 15:39:11 +03:00 |
|
|
|
55d55212c3
|
Add assertions for checking against un-normalized direction vectors
|
2024-07-20 15:34:11 +03:00 |
|
Chandler Cox
|
305f725394
|
Ensure to add all scene objects of injected actors.
|
2024-07-19 08:19:34 -05:00 |
|
Chandler Cox
|
8a297a6fd4
|
Clean up code more.
|
2024-07-19 07:59:57 -05:00 |
|
Chandler Cox
|
d717430256
|
Clean up code
|
2024-07-19 07:48:01 -05:00 |
|
Chandler Cox
|
8804738193
|
Allow for Initializing children injected via scene loading.
|
2024-07-19 07:42:57 -05:00 |
|
Wojtek Figat
|
b14ac354bb
|
Optimize DynamicTypedBuffer and DynamicStructuredBuffer to use GPU-memory for commonly used single-frame uploads
|
2024-07-19 14:27:50 +02:00 |
|
Wojtek Figat
|
3296337f40
|
Add SetStablePowerState for D3D12 when doing shaders profiling
|
2024-07-19 14:26:19 +02:00 |
|
Wojtek Figat
|
6e60a988a0
|
Fix node archetype
|
2024-07-19 00:54:05 +02:00 |
|