Wojciech Figat
eebc4951de
Merge branch '1.5' into dotnet7
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# Conflicts:
# Source/Platforms/DotNet/NUnit/agents/net40/nunit-agent.exe
# Source/Platforms/DotNet/NUnit/agents/net40/nunit.engine.api.dll
# Source/Platforms/DotNet/NUnit/agents/net40/nunit.engine.core.dll
# Source/Platforms/DotNet/NUnit/agents/net7.0/nunit.agent.addins
# Source/Platforms/DotNet/NUnit/nunit.engine.api.dll
# Source/Platforms/DotNet/NUnit/nunit.engine.core.dll
# Source/Platforms/DotNet/NUnit/nunit.engine.dll
# Source/Platforms/DotNet/NUnit/nunit3-console.exe
# Source/Platforms/DotNet/NUnit/nunit3-console.exe.config
# Source/Platforms/DotNet/NUnit/testcentric.engine.metadata.dll
# Source/Tools/Flax.Build/Deps/Downloader.cs
# Source/Tools/Flax.Stats/CodeFrame.cs
# Source/Tools/Flax.Stats/CodeFrameNode.cs
# Source/Tools/Flax.Stats/Flax.Stats.Build.cs
# Source/Tools/Flax.Stats/Languages.cs
# Source/Tools/Flax.Stats/Program.cs
# Source/Tools/Flax.Stats/TaskType.cs
# Source/Tools/Flax.Stats/Tools.cs
# Source/Tools/FlaxEngine.Tests/TestEditorUtils.cs
2023-01-10 15:49:44 +01:00
Wojciech Figat
9626e9bbb6
Update copyright year
2023-01-10 15:29:37 +01:00
Wojciech Figat
06b2bf0094
Add logging native exception stack trace on Windows when debugger is attached before going back to the crash location
2023-01-03 15:58:02 +01:00
Wojciech Figat
04799c89dc
Merge branch 'dotnet7' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-dotnet7
2022-12-21 12:28:55 +01:00
8c4771a738
Fix SEH exceptions not handled properly when debugger is attached
2022-12-21 00:40:37 +02:00
Wojtek Figat
5a50656249
Fix
2022-12-04 18:23:40 +01:00
7eae439624
Fix RunProcess not working in development builds
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Works around a possible compiler bug caused by db6aab1cf6
2022-12-04 18:09:07 +02:00
Wojtek Figat
a881c90b2e
Refactor engine to support double-precision vectors
2022-06-13 00:40:32 +02:00
Wojtek Figat
785f8915b7
Merge remote-tracking branch 'origin/gi' into large-worlds
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# Conflicts:
# Source/Engine/Core/Math/Vector3.h
2022-05-21 19:45:13 +02:00
Wojtek Figat
e72b2b385f
Minor adjustment
2022-05-15 11:37:14 +02:00
6e2b854544
Set timer resolution to lowest possible value in all Windows systems
2022-05-02 20:59:07 +03:00
Wojciech Figat
9a4aa20bbb
Add Windows 11 detection
2022-02-09 09:23:44 +01:00
Wojciech Figat
8c2241c6dc
Update copyright year
2022-01-14 13:31:12 +01:00
Wojtek Figat
b3eb17f61e
Add Platform.Users to handle users per-platform
2021-11-07 20:46:56 +01:00
Wojtek Figat
0a60bd1d3b
Fix capturing stack trace from user native assemblies on Windows
2021-09-28 20:36:07 +02:00
Zbigniew Skowron
bd70e53806
Fixed StringView::GetText() related issued pointed out in review.
2021-08-09 22:21:38 +02:00
Zbigniew Skowron
aecc81f5e5
Fixed many invalid uses of StringView::GetText(), where a null-terminated string was required.
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Renamed GetText() to GetNonTerminatedText() to reduce chance of same bugs appearing in the future.
2021-08-09 00:29:19 +02:00
Wojtek Figat
404891fe01
Fix building for Xbox Scarlett
2021-07-02 10:53:38 +02:00
Wojtek Figat
1237946a8d
Fix synchronization for dbg symbols on Windows
2021-06-16 23:39:05 +02:00
GoaLitiuM
cc60814334
Increase accuracy of Windows Sleep function
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Windows 10 version 1803 (build 17134) and later versions support
high-resolution waitable timer, which offers much better accuracy over
Sleep function without the need of increasing the global timer
resolution. For older versions of Windows, we reduce the timer
resolution to 1ms and use normal waitable timer for sleeping.
2021-05-30 01:48:15 +03:00
GoaLitiuM
c01a140077
Refactor Windows version logging, log Windows build number
2021-05-30 01:48:14 +03:00
Wojtek Figat
9a9b97998c
Fix loading native dependencies for binary modules from other folders than engine binaries or project root
2021-05-28 00:12:54 +02:00
Wojtek Figat
543d1a3c0e
Add Tracy profiler support
2021-05-02 11:27:10 +02:00
Wojtek Figat
05f919c50f
Optimization and tweaks
2021-05-02 11:25:33 +02:00
Wojtek Figat
0e75dba142
Optimize C++ compilation time
2021-04-30 16:27:57 +02:00
Wojtek Figat
d36a36d439
Fix Win32 stack traces issue due to invalid search path for debug symbols
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#457
2021-04-23 16:35:18 +02:00
Wojtek Figat
81f3a65a5f
Merge branch 'fix-per-window-dpi' of git://github.com/stefnotch/FlaxEngine into stefnotch-fix-per-window-dpi
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# Conflicts:
# Source/Editor/Utilities/Utils.cs
# Source/Editor/Windows/Assets/MaterialWindow.cs
# Source/Editor/Windows/Assets/ParticleEmitterWindow.cs
# Source/Engine/Platform/Linux/LinuxWindow.cpp
# Source/Engine/Platform/Windows/WindowsWindow.cpp
2021-03-08 20:50:31 +01:00
Wojtek Figat
835cb93261
Add integration with Rider IDE
2021-03-02 13:43:50 +01:00
Wojtek Figat
8b4a001641
Move Win32 GetBatteryInfo into Windows and UWP platforms impl
2021-02-26 15:42:46 +01:00
Wojtek Figat
a45b71617d
Add separate Platform::GetStackTrace and Platform::GetStackFrames
2021-02-26 13:58:02 +01:00
Wojtek Figat
312e4ad010
Merge branch 'master' into 1.1
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# Conflicts:
# Source/Engine/Content/JsonAsset.h
# Source/Engine/Core/Config/Settings.h
2021-02-15 10:40:59 +01:00
GoaLitiuM
ccc60af4b6
Fix crash in Windows platform logging with long lines
2021-02-13 01:03:08 +02:00
Wojtek Figat
8158c94d26
Fix low-level WindowsPlatform::Log to not print invalid characters
2021-02-10 23:13:16 +01:00
stefnotch
c7feeb624d
Tweaks
2021-02-08 09:48:46 +01:00
stefnotch
f5b48e03e9
Per window DPI
2021-02-07 17:26:41 +01:00
Jean-Baptiste Perrier
aa97296123
Add windows implementation.
2021-01-23 15:35:22 +01:00
Jean-Baptiste Perrier
03eb39afe6
Bumping all copyright headers to 2021.
2021-01-02 14:28:49 +01:00
Wojtek Figat
f7808dc7ca
Add support for active logging of the process output on Windows
2020-12-31 01:05:48 +01:00
Wojtek Figat
99f1ac1cc5
Fix logging process output on Windows
2020-12-31 00:50:39 +01:00
Wojtek Figat
6fb9eee74c
You're breathtaking!
2020-12-07 23:40:54 +01:00