Commit Graph

11994 Commits

Author SHA1 Message Date
Wojtek Figat
d43c0c593f Merge branch 'Tryibion-add-scaled-time-node' 2025-08-14 11:54:34 +02:00
Wojtek Figat
1087bd2445 Fix #3342 to properly place new param in Constant Buffer
#3299
2025-08-14 11:53:25 +02:00
Wojtek Figat
5e19a9729b Merge branch 'add-scaled-time-node' of https://github.com/Tryibion/FlaxEngine into Tryibion-add-scaled-time-node 2025-08-14 11:37:09 +02:00
Wojtek Figat
69e12d77be Add preventing autosave when using editor context menus
#3220
2025-08-13 23:25:57 +02:00
Saas
169d3e964d Switch from Debug.Write to Editor.Log 2025-08-13 13:29:13 +02:00
Chandler Cox
cf503cf921 Add material instance ctor for MaterialBrush 2025-08-12 21:03:35 -05:00
Wojtek Figat
6fd4ef735e Add InvokeOnUpdate to C++ scripting api 2025-08-12 23:35:12 +02:00
Wojtek Figat
303087c4c4 Fix regression in renaming textbox placement of newly added actor to prefab 2025-08-12 23:18:18 +02:00
Chandler Cox
e27880c1e6 Make plugins into their own folders in VSCode. Order VSCode plugin folders with Engine at the bottom. 2025-08-02 09:28:49 -05:00
Chandler Cox
6f15ef7690 Fix location of clip start call. 2025-08-01 15:15:54 -05:00
Chandler Cox
0e3a22faa0 Fix spelling in comment. 2025-08-01 15:11:06 -05:00
Chandler Cox
0dc1e04c89 Add slider to audio debug editor for selecting time. 2025-08-01 15:07:49 -05:00
Chandler Cox
5c7712daad Add audio clip started and finished events to audio source 2025-08-01 15:07:25 -05:00
Wojtek Figat
f37b75df7b Add support for using shadow maps from linked scene rendering (eg. for 1p weapons) 2025-07-25 19:59:58 +02:00
Wojtek Figat
6132e45e25 Fix shadow lights checking loop if shadows are disabled 2025-07-25 16:00:44 +02:00
Chandler Cox
753035c452 Fix issue with infinite loop if \ is used instead of / for tag closing. 2025-07-24 18:04:39 -05:00
Chandler Cox
2dc44ac1a6 Fix infinite loop on rich text box tag parsing with incomplete end of tag. 2025-07-23 19:52:42 -05:00
Chandler Cox
d6a33d5a1c Add const to String::Empty 2025-07-23 10:23:30 -05:00
Chandler Cox
6cbd40e6d8 Make StringView::Empty const to fix issues with user accidentally changing the value. 2025-07-22 22:01:55 -05:00
Chandler Cox
b8e00f2ed1 Change checking max to use ceiltoint 2025-07-19 21:30:49 -05:00
Chandler Cox
b6e18ccae5 Fix edge case for anim event on min or max frame when looping. Fix anim event playback when is running negative. 2025-07-19 21:05:57 -05:00
Chandler Cox
1fb6586dff Add collection item duplication. 2025-07-19 16:09:33 -05:00
Chandler Cox
e6265105b5 Move to interface options. 2025-07-19 15:39:11 -05:00
Olly Rybak
f8dadac453 Fixed up some names and added docs 2025-07-19 22:37:35 +10:00
Chandler Cox
fc46219a82 Add support for multi-select disable. 2025-07-17 23:09:36 -05:00
Chandler Cox
2546e19d65 Add shift selection for tree nodes 2025-07-17 23:07:06 -05:00
Wojtek Figat
bb37f980ed Fix regression in debug draw from 4af26a5516 2025-07-14 20:25:49 +02:00
Wojtek Figat
10e9aee8ce Add particle data layout debugger tab 2025-07-14 10:28:43 +02:00
Wojtek Figat
4af26a5516 SImplify editor code for actors debug shapes drawing 2025-07-11 23:00:53 +02:00
Wojtek Figat
3e82e550f3 Add option for debug shapes drawing for particle emitters
#3267
2025-07-11 23:00:41 +02:00
Saas
33b540ed9e fix naming and treat unfolded category items as normal items 2025-07-10 20:07:52 +02:00
Saas
50871d8885 simplify and fix edge case in item list scrolling while holding control 2025-07-09 18:41:41 +02:00
xxSeys1
83374164db haha I did not copy paste that comment 2025-07-06 21:31:26 +02:00
xxSeys1
c5bfc6bc3d add option to add sphere in add colliders menu 2025-07-06 21:28:01 +02:00
Chandler Cox
d698bf96cc Apply particle effect parameter overrides when emitter is changed and when activated in the tree. 2025-07-05 19:36:45 -05:00
Chandler Cox
b3f88e156c Small change to out variable that is not used anymore. 2025-07-05 18:11:26 -05:00
Chandler Cox
7418d60f24 Add editor option for build configuration when using cook and run. 2025-07-05 18:09:30 -05:00
MrCapy0
3981d5090c change color gradiant node 8 to 11 stops 2025-07-05 10:27:45 -04:00
Wojtek Figat
0bc595f16f Disable terarin normals smoothening 2025-07-04 12:04:36 +02:00
Wojtek Figat
7abed93972 Optimize terrain heightmap decoding to use shared code 2025-07-04 11:31:27 +02:00
Wojtek Figat
4b10d7057a Fix crash when using material instance that has more parameters that base due to material error 2025-07-03 20:33:14 +02:00
Wojtek Figat
85aed8c4d7 Fix using material VS to PS node directly within material input 2025-07-03 20:32:41 +02:00
Wojtek Figat
da08be42b4 Fix deadlock in Debug builds on object dtor 2025-07-03 20:32:12 +02:00
a93a940630 Fix hot-reload files not getting cleaned up during startup
Implements minimal required filter support for `FileSystem::DirectoryGetFiles`
in order to support removing hot-reload files on Linux/Apple systems.
2025-07-03 19:41:43 +03:00
3e353db1fa Refactor UnixFileSystem 2025-07-03 19:41:43 +03:00
Wojtek Figat
056fea9a8c Fix forward shading compilation when using fog inside unlit material 2025-07-03 14:48:38 +02:00
Wojtek Figat
7f783bb7da Fix crash when importing mesh with incorrect triangulation 2025-07-02 17:23:04 +02:00
Wojtek Figat
b08f218f30 Merge branch 'Zode-tageditor-quickexpand' 2025-07-01 16:47:07 +02:00
Wojtek Figat
c6640be04a Merge branch 'tageditor-quickexpand' of https://github.com/Zode/FlaxEngine into Zode-tageditor-quickexpand 2025-07-01 16:47:04 +02:00
Wojtek Figat
eff3c50d9c Merge branch 'xxSeys1-ContentSearchMouseOverFocusFix' 2025-07-01 16:34:42 +02:00