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8810a98c28
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Support compiling third party library C files as C code
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2025-03-09 13:04:55 +02:00 |
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Wojtek Figat
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a3822b6669
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Fix spline node to support prefab editor
#3257
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2025-03-03 23:38:41 +01:00 |
|
Wojtek Figat
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2d956ebb36
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Fix error when applying prefab changes with missing (deleted) nested prefabs
#3244
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2025-02-26 17:46:22 +01:00 |
|
Wojtek Figat
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25067959eb
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Add nested prefabs editing buttons inside Prefab Window
#1595
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2025-02-16 20:34:33 +01:00 |
|
Wojtek Figat
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f11306af24
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Add caching and restoring curve height in properties panel
#2455
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2025-01-30 17:42:54 +01:00 |
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Wojtek Figat
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b546e4a332
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Merge branch 'import-ui-spacing' of https://github.com/Tryibion/FlaxEngine into Tryibion-import-ui-spacing
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2025-01-12 21:59:28 +01:00 |
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Wojtek Figat
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8451439abb
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Merge branch 'EditPrefabNoContentPanelChange' of https://github.com/xxSeys1/FlaxEngine into xxSeys1-EditPrefabNoContentPanelChange
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2025-01-12 21:58:19 +01:00 |
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Chandler Cox
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77c48c037e
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Add No parameters UI to particle effect and animated model
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2025-01-09 19:19:30 -06:00 |
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Chandler Cox
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e87bb2325b
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Standardize spacing for import path ui in assets. add import path ui to model prefab.
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2025-01-07 20:43:57 -06:00 |
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Wojtek Figat
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b81435505d
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Merge branch 'scroll-script-add' of https://github.com/Tryibion/FlaxEngine into Tryibion-scroll-script-add
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2024-12-16 23:16:04 +01:00 |
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Chandler Cox
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a0216746b9
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Add value null check in UiControlEditor to fix exception
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2024-12-12 11:04:28 -06:00 |
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Chandler Cox
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76b84cca4e
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Scroll to script on add.
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2024-12-12 10:40:08 -06:00 |
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Wojtek Figat
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eb5dfcd6bf
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Add support for multi-control editing
#1897
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2024-12-09 18:47:32 +01:00 |
|
Wojtek Figat
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f0f631a48b
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Add splitter bar for resizing curve editor inside properties panel
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2024-11-30 23:44:23 +01:00 |
|
Wojtek Figat
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0509fe10be
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Add displaying whole curve in properties panel upon show
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2024-11-28 18:27:45 +01:00 |
|
Chandler Cox
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1d631e91ce
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Disable add script item if it is not being added to a required actor.
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2024-10-22 14:56:22 -05:00 |
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xxSeys1
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1fca41b31a
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code style fix
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2024-10-09 18:29:48 +02:00 |
|
xxSeys1
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8b3f1ca019
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make "Edit Prefab" not change content panel file path
If someone still wants to change the Content panel to the file path of the prefab, they can use the "Select Prefab" button
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2024-10-09 18:25:04 +02:00 |
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Wojtek Figat
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18dc475f40
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Merge remote-tracking branch 'origin/master' into 1.9
# Conflicts:
# Source/Engine/UI/GUI/Common/Button.cs
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2024-09-23 14:11:05 +02:00 |
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Wojtek Figat
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8f0cf3b8ef
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Fix navigation focus path in UIControl transform editor
#2704
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2024-09-18 12:46:59 +02:00 |
|
Wojtek Figat
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9daddccbed
|
Merge remote-tracking branch 'origin/master' into 1.9
# Conflicts:
# Source/Editor/Modules/ContentDatabaseModule.cs
# Source/Editor/Surface/SurfaceUtils.cs
# Source/Editor/Windows/Assets/MaterialInstanceWindow.cs
# Source/Engine/Foliage/Foliage.cpp
# Source/Engine/Graphics/Models/MeshBase.h
# Source/Engine/Tools/MaterialGenerator/MaterialGenerator.Textures.cpp
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2024-09-12 13:38:20 +02:00 |
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Chandler Cox
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22cf2570f5
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Add more nameof for finding and template code.
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2024-08-23 16:31:33 -05:00 |
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Wojtek Figat
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a18565fd61
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Merge remote-tracking branch 'origin/master' into 1.9
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2024-08-23 00:05:00 +02:00 |
|
Wojtek Figat
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e5f0e05d43
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Fix terrain rendering to use the same LOD for main view and shadow passes
#2555 #2256
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2024-08-23 00:00:42 +02:00 |
|
Wojtek Figat
|
20456d95e8
|
Merge remote-tracking branch 'origin/master' into 1.9
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2024-08-22 17:33:20 +02:00 |
|
Chandler Cox
|
fb9cc7fea5
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Add boolean check for if paramters are showing.
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2024-08-15 21:48:25 -05:00 |
|
Chandler Cox
|
850107944c
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Hide parameters for animated model on end play.
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2024-08-15 21:44:40 -05:00 |
|
Wojtek Figat
|
8f18d654ee
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Add copy/paste for material instance parameters via context menu on Parameters group header
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2024-08-10 20:46:33 +02:00 |
|
Chandler Cox
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f38df259a7
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Dont show Select prefab, Edit prefab, and view changes buttons when editing actor in the prefab.
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2024-06-18 21:10:42 -05:00 |
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Wojtek Figat
|
5c23f4ac09
|
Fix project cache in editor to use invariant culture when converting numbers
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2024-05-30 17:22:30 +02:00 |
|
Wojtek Figat
|
6f7bb8dbf2
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Merge branch 'edit-prefab-button' of https://github.com/abrasivetroop/FlaxEngine into abrasivetroop-edit-prefab-button
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2024-05-22 23:17:23 +02:00 |
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Chandler Cox
|
f8d023ed5c
|
Remove drop down image on scripts if no objects are in the group.
|
2024-05-20 21:36:44 -05:00 |
|
Abra
|
b2fc5e8fd3
|
increase horizontal slot amount
|
2024-05-20 17:01:07 +03:00 |
|
Abra
|
4fb42319ef
|
add edit prefab button
|
2024-05-20 16:59:32 +03:00 |
|
Chandler Cox
|
47b3141f18
|
Clear item search on select prefab
|
2024-05-16 23:00:32 -05:00 |
|
Chandler Cox
|
07628d2ec7
|
Clean up code
|
2024-05-11 21:31:00 -05:00 |
|
Chandler Cox
|
aac3dbfe09
|
Fix control transform duplicating when changing anchor.
|
2024-05-11 21:29:45 -05:00 |
|
Wojtek Figat
|
5d32fc6c5e
|
Merge branch 'Move-control-transform' of https://github.com/Tryibion/FlaxEngine into Tryibion-Move-control-transform
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2024-05-08 17:31:47 +02:00 |
|
Chandler Cox
|
ea2005dacb
|
Add layer number to LayerMask UI
|
2024-05-04 18:08:53 -05:00 |
|
Chandler Cox
|
d5cded8aaa
|
Skip empty layers for LayerMask Editor
|
2024-05-04 17:51:27 -05:00 |
|
Chandler Cox
|
d1db06a9bb
|
Change text alignment to far on some control transform properties
|
2024-04-29 19:44:49 -05:00 |
|
Chandler Cox
|
1c1d2fd96f
|
Fix still showing some control transform properties in wrong spot.
|
2024-04-29 19:38:36 -05:00 |
|
Chandler Cox
|
2e5ad8c48a
|
Always set control transform under general tab
|
2024-04-29 18:28:04 -05:00 |
|
Chandler Cox
|
9a6f866956
|
Move control transform to be under general group in layout.
|
2024-04-29 18:24:01 -05:00 |
|
Wojtek Figat
|
3641e156ee
|
Merge branch 'treenode_optimize' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-treenode_optimize
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2024-04-25 17:18:54 +02:00 |
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|
|
3e7ac04a88
|
Fix freeze when selecting ModelPrefab referencing a removed asset
|
2024-04-23 20:55:20 +03:00 |
|
Wojtek Figat
|
6eb431d12c
|
Fix rare error on drag&drop in Editor
|
2024-04-22 23:17:56 +02:00 |
|
|
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4dcdd8b5f7
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Add Actor.HasScene and Script.HasScene
Useful in managed code to check the existence of the scene in hot paths
by avoiding expensive marshalling of the Scene object.
|
2024-04-20 20:58:55 +03:00 |
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Wojtek Figat
|
5cdf1c5764
|
Merge branch 'lock-selection' of https://github.com/Tryibion/FlaxEngine into Tryibion-lock-selection
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2024-04-14 14:34:10 +02:00 |
|
Chandler Cox
|
81d4501868
|
Add locking selection in prefab window
|
2024-04-12 07:41:43 -05:00 |
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